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Joffre

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  1. So, I have a pretty competitive local scene, which is what I built this list around. A few things, first, 50 points to play with, what to do? I love the synergy between the eternal guard, nomad prince and sisters of thorn, if warding brand and armor of thorns go off, the EG have a chance to do 2 MW per damage taken. looking for any feedback, thanks! List Name: Hallowheart Allegiance: Cities of Sigmar - City: Hallowheart LEADERS: Celestial Hurricanum with Celestial Battlemage (280) - Artefact: Agloraxi Prism - Lore of Whitefire: Roaming Wildfire - Hallowheart 2nd Spell: Warding Brand Battlemage (110) - Lore of Whitefire: Sear Wounds - Hallowheart 2nd Spell: Ignite Weapons - City Role: General's Adjutant - Mortal Realm: Hysh Battlemage (110) - Lore of Whitefire: Elemental Cyclone - Hallowheart 2nd Spell: Crystal Aegis - Mortal Realm: Ghur Battlemage (110) - Lore of Whitefire: Roaming Wildfire - Hallowheart 2nd Spell: Ignite Weapons - Mortal Realm: Azyr Nomad Prince (120) - General - Command Trait: Famed Spell-hunter - Artefact: Whitefire Tome - Elemental Cyclone Luminark of Hysh with White Battlemage (270) - Lore of Whitefire: Crystal Aegis - Hallowheart 2nd Spell: Sear Wounds UNITS: 30 x Eternal Guard (330) 5 x Sisters of the Thorn (130) - Lore of Whitefire: Elemental Cyclone - Hallowheart 2nd Spell: Ignite Weapons 5 x Sisters of the Thorn (130) - Lore of Whitefire: Elemental Cyclone - Hallowheart 2nd Spell: Roaming Wildfire BATTALIONS: Whitefire Retinue (140) ENDLESS SPELLS: Balewind Vortex (40) Geminids of Uhl-Gysh (60) Emerald Lifeswarm (50) Umbral Spellportal (70)
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