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Marcvs

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Posts posted by Marcvs

  1. 6 minutes ago, Chikout said:

    I'm all but certain each battletome will have more than one spell lore to choose from even if the indexes only have one. 

    I think indexes might even have two (just so that you have to pick), which will contain copy&pated-ish spells from existing battletomes (squinting a bit, two of the three SCE spells shown are identical to existing ones)

  2. 1 minute ago, Ejecutor said:

    Veritant came with doggo always

    different base size ;) Veritant is OG doggos (40mm) new one looks like Imperitant doggo-size (32mm)

     

      

    1 minute ago, Ejecutor said:

    Even the Vigilant can be proxied with the Lord Arcanum on Grhyp Charger.

    100% but I put it in the kitbashable category as I would at least swap the staff for an axe

  3. I am happy that 90% of the Stormcast side is eminently proxy-able using the squatted stuff either straight out of the box (Libs, Prosectors, Lord Veritant after he steals the Imperitant doggo) or with a minimum of kitbash (Reclusians, Lord Crow, Lord Axe). Only for the grandsons I'll need something new, but I have already built two using Frostgrave stuff. so the "continuity" of the range is not a negative point from my perspective.

    One thing I noticed is that objectives are actually printed on the Spearhead boards, which seems like a weird choice. It adds to the feeling that the "one box and done" selling point of Spearhead is a bit misleading considering how much additional non-mini stuff you'll need (twist and tactics cards decks, custom boards).

    EDIT: in addition, having the objectives printed on Spearhead boards greatly reduce their usability outside of that specific format, as you can't use them to build up to a full (or half) table for AoS-main.

    • Like 1
  4. 2 hours ago, Sarouan said:

    This is stupid to say that, because such a "legal entity" would have no meaning in the real world : it can't produce anything without humans. Thankfully, we're still not at the state where robots completely replace mankind intervention.

    It's nice for ideological arguments going your way, but when you resort to them, you just prove you're out of the reality and you do it solely to prove you're right. Not a good sign, if I may say so.

    man, wow: "stupid to say", "of of the reality" and "not a good sign" for pointing out a pretty basic legal fact. Good day to you sir.

    • Like 7
    • Haha 2
  5. 12 minutes ago, Sarouan said:

    GW is made of humans

    This is just false. GW is a legal entity: it could fire all its employees tomorrow and it would still exist as GW with all its IPs and properties. Notice how the post you are responding to mentioned "GW" and never attacked any actual human being working there.

    It's easy to humanise a company a forget what is behind: shareholders, which, for the largest part, are just looking for the highest return on their investment and for which it matters not whether the company they invest in sells plastic toy soldiers, lifesaving medicines, or pet food. Assessing the choices of a company based on their search for higher or, at least, constant profits is the rational thing to do.

    As an aside, I think your point about GW being "made of humans" is not helped by GW itself wanting to erase humans as much as possible (not crediting artists, only mentioning first names, showing only hands in painting tutorials).

    • Thanks 6
  6. 17 hours ago, Sarouan said:

    If you want to pay your employees fair and generous salaries, you have to give them a rise each year because of inflation : that increases the costs and will unavoidably get on the product prices as well

    That would sound much better if wages (from everything we know from former employees) were anywhere in the ballpark of "generous" and (more importantly for the present discussion) GW was giving their employees pay rises in line with inflation. They are not, tbf just like most other employers, but still: prices are increasing faster than GW wages.

    17 hours ago, Sarouan said:

    really don't see how actually a miniature producer can't increase their prices constantly in this world, unless they want to be in the red or earn less.

    And that's your answer to why people (in your view, naively) are unhappy with these decisions: given that GW is very profitable, the price increases are not meant to ensure their survival, they are meant to make more money at the expenses of their customers. Whether or not you you think the price hike is "normal" or "natural", I think it should be easy to understand how anger and frustration are also "normal" or "natural" reactions to a egoistical behaviour.

    • Like 5
  7. 9 minutes ago, Acrozatarim said:

    Ahh, do they? I assumed that the fact they'd called the ability out in the article meant it was something new!

    yup!

    image.png.550ad9b234261db4d78108ca5cd9305f.png

    anyway, I was hoping to see the whole warscroll or at least the statline. With rend -2 the statement about rend being reduced in the new edition sounds pretty fun (I know, it's a sniper rifle), I am curious to see if the same is true about range -if they kept range 30" we're exactly where we left.

  8. 9 minutes ago, Ejecutor said:

    I think they will start showing them this week. Otherwise we won't have them all before the preorder announcement and the expected indexes release date.

    they can still do 2 per day if needed, I don't think Faction Focuses are such a massive draw for the new edition anyway -as always, I think most people don't care much about the rules and rules don't drive sales so much

  9. 4 minutes ago, Jagged Red Lines said:

    They've run out of stuff to talk about already. Not even a mention of faction focus articles. 

    I think the idea is that they have covered the rules and these will be fully revealed on the 18th. Then they will start covering the factions I suppose

    • Like 3
  10. 2 hours ago, BarakUrbaz said:

    The third option is literally what Leviathan did though. 

    It is, but as @Starfyre pointed out, neither Leviathan nor Dominion might be the correct analogy. The inclusion of the GHB and other stuff already represents a departure from those boxes. So, the more I think about it, the more it seems that we will get 2 spearheads (SCE and Skaven) in terms of minis.

    The stuff we've seen for Stormcast (in the video and the minis we know so far) matches pretty well with Yndrasta's spearhead:

    -Yndrasta ==> Hero on crow charger

    -10 vanquishers ==> 10 libs

    -3 annihilators ==> 3 Ruinators & family

    -Chariot ==> Prosecutors

    -Vexillor ==> Axe hero

    • Like 3
  11. 58 minutes ago, Neil Arthur Hotep said:

    Even though endless spells don't cost points anymore, there is still some opportunity cost to them. There is no disadvantage to bringing them, that is true. But I am not convinced yet that not bringing them is a big disadvantage.

    Take the Quicksilver Blades, for example:

    Mkl4d9o3QgXsm0kH.jpg

    Assuming that the banishment value is close to the cast value, is it really that good to use a cast on a CV 6 or 7 endless spell that probably does nothing for a round and does, like, 4-6 rend 1 damage and 2 mortals per activation? You have to set it up outside of 9" and get through the possibility of banishment and getting the spell shot off the table before it can fight a lot of the time, aftwr all. I feel like if I have a 1d3 mortals + some other effect on a regular spell, the two are in pretty tight competition.

    I am more likely now than I was before to pick up the malign sorcery box after the rules change, but I don't yet think that I need to buy it in order to not handicap myself.

    I feel the point is that banishing them or killing them cost resources. In particular, one shouldn't underestimate what doing 6 damages means (i.e. more than what a chaff units with 10 attacks on 3+/3+/-1/1 will do on average). Are you using a mid-sized hammer or multiple units to kill a spell which can be recast next turn (whether it's your turn or you opponent)? What about 2 or 3 of them?

    As for not having them not being a big disadvantage: maybe. The point remains that if you don't buy a box of these you're playing with less rules. It is as if you needed to have spell cards in order to access your faction lore. It's not the end of the world (proxying, kitbashing, 3d printing etc) but playing a "standard" game just became (a bit) more expensive for new players

    • Like 3
  12. 1 hour ago, Ejecutor said:

    Maybe we have that caster/ wizard spot covered with the Knight Arcanun? We had a few of them during the 3rd edition.

    good point. Somehow, I keep forgetting that the Knight Arcanum exists. really that mask gives them Kaiser Soze-like qualities!

  13. 59 minutes ago, Sarouan said:

    Make no mistake : that will be the unavoidable fate of The Old World.

    Based on your previous posts, I can understand where this is coming from: you have been disappointed in the past and you feel an obligation to warn other people so that they will not experience the same negative feelings. However, personally, I think this sometimes veers into cynicism and does not allow space for more hopeful futures.

    Again, I am not saying you're wrong, future might well prove you to be right (and the second part of your post surely feels realistic), but in the end you don't know. Here you write "unavoidable", so 100% probability. Maybe you can allow for, say 10% of chance it goes better? 5% chance that it goes way better?

    In the end, while being "disappointed" is a negative, not allowing yourself to be happy in the present because of fear of disappointement is also a negative. If we had to formalise it, as long as the total amount of happiness someone draws from being presently excited about TOW is bigger than the future amount of sadness for its demise (multiplied for the likelihood thereof), being hyped is the rational choice.

    • Like 3
    • LOVE IT! 1
  14. 16 minutes ago, IronVIke said:

    With the prosecutors coming in a group of 3 this starts framing up some more speculation surrounding the contents of the launch box on the Stormcast side. 

     

    Dominion ---------------- New Launch Box

    10x Vindictors - 10x Liberators

    3x Annihilators - 3x Reclusians

    3x Praetors - 3x Prosecutors

    Left unmatched compared to what we think may be coming

    Yndrasta - Hammer Hero From Artwork Leaks

    Lord-Imperatant - Raven Mounted Leader

    Knight Arcanum - I am going to guess a Knight ranked cater of some kind

    Knight Vexillor - I am going to guess a Knight Azyros

     

    What do you think would round out this box?

    Maybe the Reclusians count for 5 models (because of the human squires) and that's it, or at least they count for 1 SCE-sized model, so we'd only get some sort of Knight caster as you mention -which is kind of needed anyway after losing all the Sacrosanct wizards.

  15. 4 minutes ago, Neil Arthur Hotep said:

    It allows this ability to interact with opponent's abilities that subtract dice, but it is otherwise more or less the same. I think writing it this way prevents situations where you roll 3d6 and your opponent triggers their "make them roll 1d6" ability and you just get trumped by it. Overall it's nice and makes those abilities more intuitive in their interaction.

    considering how hugely impactful "-1d6 for charging" would be, I hope we never see that ability (terrible memories of the old Khorne Daemon prince).

    also I feel like this ability further pushes towards building deathstar units (usual disclaimer applies, we don't know the full rules etc)

    image.jpeg.598a2021c22bd75ef0cdc0a13db99cd8.jpeg

  16. 2 minutes ago, TrawlingCleaner said:

     

    Extremely rad models but adding dice to charge rolls is very interesting!

    maybe I am missing some nuance between adding a dice and rolling 3d6, but they already had the same rule.

    As for the minis, I am not a fan of the tactical columns in general, other than that Prosecutors are a cool concept and these are a nice improvement.

  17. 9 hours ago, Grungnisson said:

    I don't find the double turn to be problematic. 

    Perfectly fair -I even share the sentiment. You'll notice however that I didn't say "the double turn is problematic" but that it has problematic aspects (for instance, for a subset of new and/or casual players).

    1) game designers think that the double turn needs to be balanced by something

    2) The game designers provide narrative a casual game modes where that something is absent

    3) narrative and casual game modes get the more unbalanced version of the double turn.

    So, my point was that linking the balancing mechanic of the double turn to the battle tactics seems a strange choice. I feel that those who don't like playing with battle tactics and those who don't like the double turn might overlap to a relatively large degree.
     

  18. 1 hour ago, Sarouan said:

    Asking people to "test order" a couple of minis isn't really serious. It's like saying "well you're not sure about that phone ? Test order one !" : basically, it's asking people to still buy something they're not sure it will be the quality it looks like on the advertised renders. And if it's not, it's lost money and you throw the horrible miniature in the bin. Awful feeling.

    To each their own I guess. If you want to buy 3d prints (because you like the minis not because you want to save money) and don't have a 3d printer yourself (or a friend with one) I'd say test buying before placing larger orders is a good option. How would you proceed?

    Tbh, I don't think your example with the phone really works, it would be more like: before buying the phone from a shop you don't know, maybe order something cheaper and see if they deliver, or something like that.

    PS: my point is not to defend the 3d printing business, let alone saying that GW is doomed. Just giving advice based on my experience

     

  19. 41 minutes ago, Tonhel said:

    I think for 3D printing you either do it yourself, because buying 3D prints will only result in disappointment. The wrong resin used, wrong scale, badly removed supports and it isn't cheaper than GW in the end. So imo. You either print it yourself or stay away from it. Certainly for armybuilding. Atleast that's my advice. 😄

    Or you do a test order of a couple of minis before placing a large order

    • Thanks 1
  20. 3 hours ago, Grungnisson said:

    Well, my first instinct is still to just keep ignoring battle tactics altogether.

    The paradox being that now (not) scoring a battle tactic is the main balancing mechanic for double turns. So if you decide to play without them, you've increased the problematic aspects of the double turn

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