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zilberfrid

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Posts posted by zilberfrid

  1. 9 minutes ago, Aelfric said:

    Presumably, they'll be keyworded to certain cities, as will Free peoples.  If you want heavy cav with free people's infantry, you may be restricted to certain cities, however.  At the moment I only have Aelves, a mix of High, dark and Wanderers, but this book is likely to entice me into both Free peoples and Duardin.  I am really looking forward to this book.

    Cav with Free Peoples infantry is most relevant to the free peoples discussion...

    It won't be a battletome for factions, but we'll still get new ways to play.

    Quite interested in the new warscrolls though. And worried what units will leave. General on horse now stands as no longer available.

    • Like 1
  2. 35 minutes ago, Knight Scáthach of Fimm said:

    I don't think the Greatsword on the cover is 100% accurate to the models either. I don't recall a time when GW outright replaced an existing plastic battleline for AoS, in fact it's one of the recurring themes; that being a pre-existing plastic troops kit for a range of models to then be expanded, like Daughters of Khaine.

     

    We won't get knights back; Demigryphs fulfill this role with a more fantastical approach, which AoS almost always has when making new models.

    I don't know why Ironweld, Collegiate and Devoted would become Freepeoples when this isn't a Freepeoples book specifically. It's their book too.

    GW are very much an: if it ain't broke, don't fix it, kind of company. Guard and Gunners are dated, but they're not exactly horrible models.

    If I look at the entire line, the detail of the guards and gunners stands out as, well, not standing out. I really do hope they get new models.

    I purchased an ebay General because of the risk that everything labelled Karl Franz will be replaced by new models, though I consider that risk low.

     

    I do think knights will not return, or at least not on regular horses. I would like to see either a Deathclaw-sized griffin as a standalone behemoth or have riders on smaller griffins as a flying fast force to give a bit of mobility to the Freeguild.

  3. 28 minutes ago, strugglewithin1 said:

    Firestorm games seem to be taking orders for them. They were listed as preorder until 29th July and now available to order. I think Overread listed the old Empire stuff in another thread?

    Not sure it makes it any easier to understand what is going on but there you go

    Well, I've found an ebay seller that wasn't that much more expensive than the regular set, and ordered it there. I really want that small griffin, and don't want to run the risk that I can't get it because the set has been given new plastic and ebay prices soar.

    EDIT: The firestorm description of the archers on Firestorm is the same as the current, down to the amount of parts and the dead orc. That does indicate the set is the same (or the description is copied from the current set).

  4. The General on Horse is no longer available online... I wanted to purchase him this morning, and he was available, but the "add to cart" button did not work on mobile, and now he's unavailable. If this guy gets phased out, I would be really disappointed, even if he just got changed, I would be really disappointed.

    In hindsight, maybe the "add to cart" button did not work because it was already unavailable.

    Self restraint really did a number on me, my next purchase list was literally the two "No longer available online" web exclusives.

    • Sad 1
  5. 17 minutes ago, Knight Scáthach of Fimm said:

    I'm not even convinced that Archers are not commonly taken. People use them for their utility all the time.

    You probably know better than me. I would really like them to return, perhaps with more enduring mobility or reserve deployment to give Freeguild a bit more options, or as the official militia loadout for guards.

  6. I think you are describing Slaanesh, though the aesthetic may not be what you want Beasts of Chaos could also work perfectly for this.

    Tzeench is magic first, mobility second, but with Tzaangors you have quite a capable melee/missile option as well, and putting some BoC in is quite easy. Monetarily, Tzeench is quite a bit, as it relies on lots and lots of models (pink horrors turning into blue horrors turning into brimstone horrors or the Ogroid casting brimstone horrors where he strikes is awesome, but requires a lot of plastic).

     

     

  7. 13 minutes ago, Knight Scáthach of Fimm said:

    I doubt any Freeguild models bar maybe Finecast will go, and even then Finecast sticks around after new releases. The general on horse is marked the same, and it MUST stay, otherwise there won't be A: a general on horse kit, and B: a plastic general on foot, because if anything the general with the sculpted square base would go. I know the Wight King base has his foot in it and you need to cut around it, but that's because it's the only option (that isn't finecast). The general would have his foot up in the air without the correct base and I know GW wouldn't do that.

    I'm not sure where this common line of thinking has come from; Archers being the most likely kit to go. If I recall, one person made the comparison that the kit didn't get a cost increase and then everyone lost their minds shouting it from the roof. The cannon didn't go up and that's sure as hell not going anywhere.

    I think I have stated that, of all the Freeguild kits, the Archers are the only ones in danger (though I later thought about the militia option, with updated warscrolls, that could be removed). They are not fielded very often, and every other warscroll is essential (as well as recently featured). They the only kit bar single pose generals that can only make one configuration. 

    - Outrider/pistoleers are mercenaries, would be shooting themselves in the foot if these were out of production that soon

    - Demigryphs were explicitly mentioned in the reveal of CoS

    - Greatswords are on the cover of CoS

    - It seems like a Guard is on the cover (also, Freeguild can almost not do without, though a new and more poofy kit would be very welcome).

    - Without Handgunners/Crossbows, Freeguild is gutted

    - Without general on foot/horse, Freeguild is gutted (also, General on horse without banner can be in the mercenaries)

    - General on Griffin is too awesome to remove (and in the display, curiously with a twoheaded griffin, which the warscroll currently does not provide)

  8. 1 hour ago, Moonlightwolf said:

    Given that things often go unavailable a month or so before a re-box I really wouldn't take these as at risk, they are all plastic kits for one and free guild+ ironweald arsenal are almost certain to be getting a re-box to coincide with the cities of sigmar release. They've promised a list I just wish they'd hurry up and give it out since by this point the books will be at the printing stage and they definitely know whats getting dropped.

    The Dragon Noble no longer links to its warscroll, that is a bit weird (the warscroll still exists, if you know the link). The archers could be reboxed, either as Archers themselves, or as Militia option for guards (or have the militia option simply be the one with the weapons equipped).

    It's not as if I could order them anyway now, so it does not factor in my purchases. As I've found out that a friend of mine has old empire stuff he wants to sell, I first want to look at those anyway.

  9. Just now, Knight Scáthach of Fimm said:

    Wait until that list GW said they'd release before assuming models are gone. They're probably being rebased. And Archers were useful in a number of ways.

    Also if anyone is wondering why they didn't have a cost increase, it could well have to do with them being a single option kit, in comparison to say Gunners.

    I guess I should wait a bit. Of all the freeguold warscrolls, that's he one in danger. Though the militia option for Guard is also long out of production.

  10. Our archers seem gone forever. Not that they were good rules-wise, but I should have purchased a set to have the pheasant and downed orc. My self control to not buy more plastic before my current stack is gone did not do me good.

  11. 1 hour ago, stus67 said:

    I found an old witch hunter that I had laying around. Does anybody use this guy? If so then what for? His profile is pretty decent but he doesn't seem to do much.

    He's also only 40 points. That's the same amount of points per wound as a unit of guards. It's a cheap hero, for instance for filling the requirement of a vanguard in ME, filling the last points, or similar.

    If he had range, it would be a good wizard killer.

  12. 2 hours ago, Boytoy said:

    I use archers for almost everything, they make excellent base bodies for poorer peasant soldiers

    Well, I've made a list of armour vs saves to help myself converting, and archers are too lightly armoured for Guard, but I guess I easily make allowances for militia.

     

    (List is

    -, for bare skin or light clothing,

    6+, for a helm with clothing, bits of chain, gambeson, leather or similar

    5+, breastplate, demicuirass or good coverage metal armour

    4+, at least demicuirass, mostly full plate

    Heroes or veterans sometimes +1, shield as per warscroll)

     

  13. 20 minutes ago, Kamose said:

    Powder Monkey is life!  Powder Monkey forever!!! 🐒

    The Guard and Crossbow/Handgun kits are showing their age. Luckily the Guard is from a time that GW models were very easy to convert.

    The Guard also represent regular townspeople and militia so I mix lots of different models in my units. Why not throw some aelves and dwarves and halflings in there for variety?

    As for the Crossbows/Handguns, I prefer the Archer models so even if they discontinue the Archers mine will just be "counts as" crossbows.

    I really like the hunter with the pheasant and the orc casualty. Posing is quite varied too.

    Maybe I should just buy them, arm them with one handed hand weapons in their right hand and make them "counts as"militia, they seem perfect for that.

  14. 24 minutes ago, Lord marcus said:

    I understand. I'm going to be painting a bretonnian force for charity soon

    As I just started Warhammer in May, that's a bit beyond my grasp at the moment, but that's a good charity action!

    I have used Bretonnians for quite a few things, they've become Outriders (Knight of the Realm), Guard (a few of them I carved to be female and gave a Frostgrave female head), engineers, archers and handgunners. So far, I've cut through over 60 bowmen.

  15. 1 minute ago, Lord marcus said:

    Tzeentch arcanite conversion, landsknect, stormcast, landsknect, black knight.

    That should be a normal human then. I may be looking at stuff too closely, that's how I am painting them.

     

    As it is, I still have enough Bretonnians to convert, though I may soon need a new stash, another 60 should do the job.

  16. 1 minute ago, Lord marcus said:

    I can say I am using a 95% warlord/perry/historicals army and my gaming group doesn't mind. They all agree with me that the state troops set looks like ass.

    Yeah, I have quite a few of second hand Freeguild Guards, and they are ugly, but they do scale better with sets that are good, like Greatswords. I have as much ex-bretonnians as I have guards, and will be phasing out the old guard piecemeal.

    From the Crossbowmen/Handgunners, I like the rifles, I like the powder monkey, and that's the best I can say about them.

    Every Freeguild set except the guards and crossbowmen is good, but they are 80% of what's on the table. That is a bit of an issue.

  17. 30 minutes ago, iogaa said:

    You mean Landsknecht missile troops? 

    I was thinking of using them for all my ranged troops...

    In what way are they different?  More detailed?
    Is the size difference noticeable?

    Could you post a pic?

    I can't post a picture very soon, but will schedule it.

    The Landsknecht Missile troops (that was the name, sorry) are a bit smaller in height, but especially slimmer than GW troops. I think GW scales every limb and body about 25% in broadness and hands about 50% over the true scale, and heads are comparatively bigger as well.

    The following review is good:

    https://www.chaosbunker.de/en/2018/08/21/review-warlord-games-pike-shotte-landsknecht-missile-troops/

    There is a comparison in there, but that is for an older and smaller model GW troop I think.

  18. 3 hours ago, KoganStyle said:

    It could count as the number of models as its current wounds  to keep the degrading effectiveness theme. I am sure there are other methods but these feel like easy fixes

    I agree, even as a Free Peoples player. If there's a general on griffin there that's carved halfway through ten guard and three of them ran away, it should not lose the objective to them. If 10 greatsworders have reduced it to a tiny sliver of its health, they are the ones having a hold over them.

  19. 5 minutes ago, wayniac said:

    Well part of that is because hills, lakes, rivers etc. are useless.  They serve no purpose other than to add visuals to the game.

    Back on topic the fact that TOs think they know better (ITC is especially guilty of this) is always going to be an issue.  Even in the old days you had RTTs that had additional rules, just it was less prevalent.  I personally feel GW needs to have an actual tournament pack, an official one based on what they feel makes the game, and make using it a requirement for "official" tournaments.  So your "GW tournament rules suck" person can run their own event, just it won't be officially recognized.  You'd still have people like the ITC trying to undermine and usurp (which they already have done in the USA) but I think most people would be using the official from GW rules and not from an arrogant third-party who thinks they know better than the designers of the game.

    Well, if the designer of the game has suggestions they do not use in their own tournaments, there is a case to be made their tournament suggestions leave something to be desired.

    If the designer of the game increases the extant unbalance with a random factor in such a way that a game might as well be forfeited before it even starts because of an unlucky die, either the left or the right hand needs to do something.

    • Like 1
  20. 35 minutes ago, WathLab said:

    That in particular would be great - you could spend an attack action to try to destroy this intriguing ancient Sigmar  Kurnous statue...

    To find what ? Glory points, ancient artififacts (best upgrades in the game), inspiration, other buffs, new objective tokens... or hidden beasts !

    Wow.

     

    Or just to put an axe in the head of Sigmar...

    • Like 2
  21. On 1/15/2019 at 4:01 AM, Ironbreaker said:

    yeah, not being updated to rounds is concerning. Freeguild are not on rounds yet and they are more or less confirmed to be a viable faction for future updates. I'd say that maybe GW is not quite ready for a rebrand. The moonclan grots were reboxed twice. First was for AoS transition and later was with the new Gloomspite release. They could be trying to prevent a double reboxing. 

    Sorry, but I have to disagree.

    I have purchased greatswords, outriders, demigryphs and Karl Franz, and they all had round or oval bases. I even received round bases with my familiars.

    The squares were also in the boxes though.

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