6. Each pick an elite unit, a Battleline, a monster and two heroes.
7. Kill the necromancer - One player picks three characters who can summon. They can summon without limits but new units cannot summon. The other player picks their army accordingly.
8. Once all forces are deployed, either player can call "swap" and play with the other guys army instead.
9. Last stand: one player picks only heroes, the other player can't pick any heroes or missile troops. When a non hero unit is wiped out the opposing player can bring it back on their board edge.
10. Red Card: Each player picks a matched play army. Each player can then veto one wars roll which cannot be deployed.