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AGPO

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Everything posted by AGPO

  1. 6. Each pick an elite unit, a Battleline, a monster and two heroes. 7. Kill the necromancer - One player picks three characters who can summon. They can summon without limits but new units cannot summon. The other player picks their army accordingly. 8. Once all forces are deployed, either player can call "swap" and play with the other guys army instead. 9. Last stand: one player picks only heroes, the other player can't pick any heroes or missile troops. When a non hero unit is wiped out the opposing player can bring it back on their board edge. 10. Red Card: Each player picks a matched play army. Each player can then veto one wars roll which cannot be deployed.
  2. No to standardised bases. It punishes those of us who rebased our armies early and those with legacy armies who still play WFB or other systems. Keep the points system quite restrictive and keep some options out of matched play as it stops this from becoming the 'only' way to play. Perhaps introducing things like character customisation only for free and narrative play. Abilities and battleline units for armies with multiple factions but that share a keyword or something else in common. For example, some abilities are available if your army all have the highborn or aelf keyword. Swordmasters are battleline if your army is led by a mage etc. Put The Most Important Rule and the Other Most Important Rule in big, friendly letters on the cover.
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