Jump to content

Charleston

Members
  • Posts

    973
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Charleston

  1. I love them! They are Chaos Knights in better :D 3+ Save, 6+ Undead aftersave, healing, a fluffy banner upgrade and an amazing charge rule. While fluffwise the 1" lance is weird I get why gw simplified the profile and wouldn't complain them to do so with some other units. This is really a warscroll that is fun to read, but it still doesn't seem overwhelming like LRL, which is propably caused by the fact that I knew the old Warscroll already.

    • Like 3
  2. Want: A suprise. Kurnothi, some new unexpected models or stuff, not just confirmations of already known stuff

    Expect: Some Netflix series or AoS 3.0

    Don't want: 3.0 to be only slightly teased

     

    In general I will set up my expectations depending on Eddies and Adams clothes. If both wear the same stuff again it means all stuff is prerecorded which is a good sign to not expect too much. 

  3. 5 minutes ago, Clan's Cynic said:

    The Cadian Upgrade sprue for an 18-year old kit has me wondering, how would people feel if the Freeguild received a more AoSified upgrade sprue instead of a completely new set? Presumably Azyr-themed due to there being too many Realms.

    I...don't know. Prior to this reveal I would rather expect gw to step away from upgrade sprues. In general I'd rather expect GW to simply let Cities where it is, without a real update until they release some new City-like-Faction which will take the place. New daemon hunters and the Soulborne aesthetics of CC could already show what direction thoose new faction could head for. 

  4. 1 minute ago, Clewzy said:

    Arkhan the black comes back as the Arkrab the Black

    "Nagash, my Lord, I understand you are mad about my failure! But...a Crab? Have my deeds dissapoint you that much?" -

    "Shut up and be thankfull you are not a shrimp!"

    • Haha 3
  5. @Velmates I see your point, but when I look at some other sculptors works a fully fledged fur tends to look noisy quite fast. Kragnos already has many details due to the discs and armor pieces attached to his body. This together with a fully fledged Fur would let the miniature look messy. GW's designs tend to prefer rather smooth clean aesthetics

  6. Radukar himself is ok, the little ghouls on his base look ridiculous small. The Centaur-one is...waist down bottomless. Weird kink. Dire wolves are cool althrough I have to say its a shame the worst looking one is the one who drags most attention: The howler

    • Confused 1
  7. 2 hours ago, Agent of Chaos said:

    @LordRhulak thanks for sharing. Do we know how legit this guy is? The changes he discusses all seem viable to me. 

    People claim he had access to Behemat and Lumineth Tome some time before release but nevertheless it is internet and therefore take your pinch of salt with each rumour

    • Thanks 1
  8. Btw from my experience the sunday article is usualy sheduled at about 6-7 p.m. MEST so we have like still 30-90 min left to see if there will be a tease on next week. 

     

    Edit: I am also curious if there will be a 5th book or not. Odds are, that Khorne will have some spotlight in the last book....I am quite despaired about this faction, huh?

  9. 41 minutes ago, Golub87 said:

    SUPER IMPORTANT - all this written is a reaction to your statement only because I am 100% certain that you are acting in good faith. It is not an attack, just an overview of how easily we internalize the methods of bad faith actors.

    Haha thanks mate! Enjoyed your post about the topic! I'm sorry if my prior post looked like an attempt of stalling. Indeed it was rather an attempt of explaining the anechdote about different reactions Battlefury received from other players regarding BoK powerlevel. It's more about sensibilisation of people who are "in the priviledged" position to play a faction that is in the upper part of the meta that the game can be quite unfun for others who have picked up the short one regarding powerlevel

    • Like 2
  10. On 4/24/2021 at 12:05 AM, Battlefury said:

    Did we get any significant change / upgrade or whatever in Broken Realsm yet? Or will we get something? Does anyone know?

    Rumours are that Major Chaos Factions will be in each BR-Book. Morathi had StD, Teclis had Nurgle, Belakor had Tzeentch and Kragnos will propably have Slaanesh (Talon and Voice of Slaanesh). If Kragnos is the last book I guess were out emptyhanded. If there is a 5th book I see there real chances of 1-2 pages about Khorne as well as a bundle-box.

    • Like 1
  11. Many important notes here recently!

    10 hours ago, Battlefury said:


    And, as I told before, another of my top players did play the army, wnet 8 out of 10 and saied, that the army is worse, than he thought. Before, he was one of them telling me, that the army is good and I just have to play different.

    It is also a problem over here. Same stuff goes on on a daily basis. I am 190% sure, that it shouldn't happen. People shall be free to play what they like and have a good chance to win versus other armies, if caertain list compositions are played.

    • Peoples opinion on things (in this case balance) always depends on their perspective and their context.
      • From DoK/Lumineth/Seraphon perspective people really like to ****** about rules instead of enjoying the game
      • From Sylvaneth/BoK Perspective the balance is awfull and it is a pure act of masochism to pick up a game
    • The big difference between powerfull and useless affects casual players more than competetive ones.
      • A competetive player will learn fast about this fact and will inform about meta and what goes and what not before diving too much in.
      • A casual player who may just have started the game will be crushed if he learns his army he bought (for a quite high price point) and painted with love is just useless and will always be "bad" when playing the game
    48 minutes ago, Bosskelot said:

    Not to excuse bad design or balancing attempts, but in a lot of cases in games like this, it is usually individual lists that are a problem rather than entire armies.

    I really like your point but the comparsion to 40k should be always done with proper caution:

    • 40k uses a way more interactive ruleset than AoS due to f.e. relation of S/T in addition to Save/Rend characteristics or the lack of wound-carry-over. Due to this you can't compare all weapon-profiles on the same scale but rather in categories ("Good against MEQ, against GEQ, against Vehicles, etc"). It is really hard to tell if your list is good if you do not know what it will be played against. 
    • AoS has a way more minimized interaction. Weapon Profiles can be rated in 1/10 because they kill everything equally good. The only measure of defense is the save characteristic and how many wounds a target has. Your units do not care if they blend 10 infantery or 5 cavallery or 1 monster.

    The access to better profiles and more recent rule writing trends really tells a lot about the power of a book. GW tends to write the book over the span of an Edition: They finish one and then process to the next. Due to this designers have weird ideas ("Hey, let Army XY always fight first or always to Mortals") and start spiraling into weird new rules.

    33 minutes ago, Golub87 said:

    And that is one of the key issues with how GW designs armies. They basically make the whole book into a rock or paper or scissors. They also happen to be very careless with how the meta shifts, so if your army is all rocks, and meta favors paper ATM... well you are out of luck.

    I love this metaphor. AoS and it issues can be compared on so many levels to RPS.

    19 minutes ago, Battlefury said:

    AFAIK it is literally 2 guys writing the books.

    This is what some people in the community think, and it is a quite prominent opinion as it is also shared by many content creators. Honest Wargamer had a stream 1-2 weeks ago about Sin/Bin-Battletomes on exactly this topic.

    • Like 5
    • Thanks 1
  12. 34 minutes ago, BaylorCorvette said:

    The only thing I don't like is that more and more things in AoS are getting mortals on unmodified 6s To Hit, making minus to hit less important. . .

    This adjustment was done for balancing purpose, but not to nerf -1 to hit modifiers but instead to prevent buffing this to rerollable Mortals on a 3+ to hit (Khorne Bloodletters were quite good at this if I recall correctly which led to bloodletter bombs beeing a valid tactic)

    Still AoS *is* too killy and the gameplay suffers heavily due to a lack of interaction. Also 2k as common game size allows easily to build lists with critical deathstars which can't be stopped without the propper lever. On 1k-1.25k this is totaly a different game.

    I assume that GW R&D knows of this issues and I really hope that they prepared something nice for 3.0. The jump from 1.5 to 2.0 felt like a minor rule adjustment but did huge things for the game, althrough things got a bit sour with ruleflooding.

    • Like 1
×
×
  • Create New...