Jump to content

Nezzhil

Members
  • Posts

    2,285
  • Joined

  • Last visited

  • Days Won

    19

Posts posted by Nezzhil

  1. 16 minutes ago, Ejecutor said:

    Yeah, especially for KB. They would get something early, as it is usual for the launching faction of the previous edition.

    More books doesn't implies more support. Being strict more books implies less chances to received support. The number of yearly releases will be the same and the small ones will be splitted more.

  2. 5 minutes ago, Gareth 🍄 said:

    I didn't say Big Waaagh was always necessarily better than the others at all times, it suffered too before yes.  It's probably more difficult to balance what's basically multiple very different Orruk factions in the same tome at the same time, and I hope that if they separate them into their own tomes they'll be able to put more thought and flavour into each one individually. Sorry if I'm missing the trees or whatever.

    Two separates book would be the same. The problem was that it was a initial book like SCE, not a mixed book. We have Aeldari as an example of a mixed book that was flavour, complete and with múltiple styles of play.

    They never balanced with BW in mind, they started doing that after It reached the 60% of winrate and points were not touched outside Prophet, they continue decresing all Ironjawz and Kruleboyz points every Battlescroll.

    • Like 1
  3. 30 minutes ago, Gareth 🍄 said:

    I like that the whole spell lore is available to my wizards with manifestations on top, and while I don't have any priests they sound pretty thematic.

    Hoping the lack of Orruk Warclans keyword means Ironjawz and Kruleboyz get their own dedicated battletomes in 4th edition and it's not just an index thing. I don't think they did a good job with balancing them and Big Waaagh at the same time.

    The problem with Ironjawz and Kruleboyz was not Big Waaagh. Most of the time of the edition Big Waaagh was worse than any of the three, and only when Magic was good and the new táctics come they become good.

     

    Without Big Waaagh the results of Ironjawz and Krule would be the same. You are looking a tree and you don't see the forest behind

  4. 1 minute ago, madmac said:

    As someone with a motley assortment of Bonesplitters, Ironjawz, and KB, I feel your pain. The largest part of my orc collection was outright removed from the game, and I can't even cobble my leftovers into an army anymore.

    I have 6k Bonesplitterz points too.

    • Sad 1
  5. I understand the optimism, but it is not to me, I always joke about the Chaos Dwarfs but it doesn't mean I am expecting to receive them sooner or later. It is not because I hate the game or anything like that, I play a lot of my Chaos Dwarfs and it is the first time they have a real ruleset since they existed. 


    My point here is that I am talking about the little I know, that GW works on long iterations and the specialist team more. After all, they are working on a lot of games at the same time. 


    I want Chaos Dwarfs but I understand that working only making small releases like they are doing right now is not profitable in the long term, they need to produce new things that have a good attachment to most of the players or the game will die soon or later, that's the Horus Heresy, Blood Bowl or Necromunda strategy.

  6. 36 minutes ago, Tonhel said:

    Exactly. 🙂

    Also why I believe the legacy factions will come back sooner than later (after all the core factions got their Arcane journals and after halflings (I am convinced we will see the Moot 🙂 ))is because GW is just letting money slip through their fingers. Currently it seems that the community just plays legacy factions as they were core. My friend, who will be my main opponent for TOW is building a VC army.

    But most importantly, as that is the most visible part is that for tournaments legacy factions are also played and they are frequently played.

    So imo, after the Arcane journals and a campaign book, legacy factions wil get attention. Ofcourse this is only wishlisting from my part. But GW loves money, their shareholders love money and its clear that there is money to be made with releasing old stuff. So it would be absurd that they wouldn't open the vaults and start selling old VC and etc stuff... . It's a smaller investment than releasing a Cathay range. 😉

    Sorry, but this is the same as the "Kurnothi return in a big wave". The return of Legacy soon than later implies that all the work they are doing right now will be delayed or removed from the pipeline. They must be working in the 5-6 year of the game right now.
    I say always the same, saying multiple times something would not make that true, it is like Spanish community claiming for the translation of the Core Book, because they are making noise doesn't mean it could happen because, the only we know it is that the translation was not in the pipeline, and GW works always in a longterm plan.

    It is not true that is a smaller invest than a new faction because we don't know the state of the old molds. People is thinking that Old World is cheap and they don't know the reality, it is only their perception.

    • Like 1
    • Thanks 2
  7. 6 hours ago, Ejecutor said:

    In this particular case I don't see a big difference between both, so I think it would be all based on the price for both games:

    SundayPreview Apr14 GobNightgoblins

    stabbas-zajadorez-gloomspite-gitz-warhammer-age-of-sigmar.jpg

    The new ones are more balanced, proportions are better and have the classic size. The first one are enormous and have really bad proportions. In term of design the first ones are caricatures and doesn't match the global design of the GW design.

    • Like 10
    • Thanks 1
    • LOVE IT! 1
  8. 3 minutes ago, Captaniser said:

    The way you write these messages kinda reminds me of Q-Anon.

    People is making conspiracies all the time about ToW, miniaturas, squatting and a lot of things like this. I was claiming that is all more easy than that and nones need to worry

    • Like 2
  9. 9 minutes ago, Sathrut said:

     

    Yeah, I don't doubt they're coming this month or next. I don't see how they can keep them available for both, when they need to be repackaged for TOW. Ironbreakers/Drakes and Hammerer/Longbeards will likely be 20 to a box, as Tomb Guard and Foot Knights are. Cheaper too.

    We only need to wait. All will be clear.

  10. Just now, Ejecutor said:

    Based on the source that said no more minis would be removed for AoS for some time, I would say compatible with both systems.

    They are gonna release the metal trolls, and the photos on journal and core rules are using the 3rd edition River ones. I think he had a mistake, they are similar.

    • Like 1
  11. 3 minutes ago, DinoJon said:

    So I just saw that River Trolls are getting reboxed for Warhammer the Old World. Is it possible we'll get a comparative resculpt of them for GSG soon or that they will be removed from the book for the rumored "Armoured Troggoths" or will they stay and just be compatible with both systems?

    Where did you see that?

  12. That's was expected but It is not the full Greenskins release. We will have a small third one in the near future.

    As I said before, none of the AoS-Fantasy models will be removed in the near future.

    I hope we stop with the rumours of ToW that implies a new AoS-crisis. AoS and ToW have a clear roadmap and we know all the pieces for the years.

     

    Time to updated Da List.

    • Like 1
  13. 37 minutes ago, Ookami said:

    It’s either DB 6 or Dwarves in TOW. I doubt there will be any 40k/KT related preorder so soon after this week’s Orks and Custodes. 

    Greenskins' second wave comes before the dwarfs. It is almost imposible to start a Greenskins army right now.

    • Like 2
  14. 1 minute ago, Beliman said:

    Yes, of course. I'm used with the specialist campaigns, they are one of my favorite GW products.

    But I was talking about Tamurkhan campaign for TOW and how it fits with the ongoing story.

    I get the point to release Tamurkhan again, re-sell again it's miniatures. But I'm interested to see how are going to do that:

    A simple reprint of the book for collectors?

    A reprint with updated rules for Tamurkhan/Nuln armies and Chorf Heroes? Maybe they can continue the story with his other brothers...

    Maybe a full rewritte to fit TOW narrative and updated rules?

     

    No. That implies daemons and Chorfs that are not gonna return to ToW

  15. 47 minutes ago, Beliman said:

    I don't understand how this will work unless they totally start from scratch, but I'm all for it.

    I'm a big fan of this type of supplements, so sad that AoS doesn't have a side-campaign from the specialist studio.

    A series of campaign books for ToW was on the pipeline since the beginning. That rumour is not a rumour, It is like saying that AoS next edition will have Battletomes

    • Like 5
    • Thanks 2
  16. 4 hours ago, Baron I_oyd said:

    Good evening/day everyone,

    today I bring news regarding specialist game studios.

    With the succes of Old World..GW considering reviving Thrones of Chaos Campaign and finish the story...all depends on two things:  Thrones of Decay sales and Old World needs to continue gather revenue in similar style with remaining core factions. 

    Old World is now considered on same level of importance as Horus Heresy for the studio...it was never planned to go into this huge scale by the studio..but this changed a lot.

     

     

    Tamurkhan: The Throne of Chaos - Warhammer - The Old World - Lexicanum

    That's a good accurated wish, but the motivación is only a wish. The return of this book, or something related to It is very easy to predict because It is one of the theatres of the Core Rule.

    The second book was calles the Battle of the Blackfire Pass with dwarfs, empire and greenskins. That book was not a secret, It was shown during a convention.

  17. 1 minute ago, AquaRegis said:

    If the Horns of Hashut are the direction the AOS Chaos Dwarfs will be going in, then I thier design will be leaning into a more industrial/ West Asian style rather then the fire, Babylonian and corrupted dwarf style from the Old world.

    Having a load of fire motifs would mean they class to much and almost visually become a dark version of the Fyreslayers, which unless thats the direction GW want to take them, from a marketing and "casual entry player" perspective they clash too much. Hopefully they keep the old theme, where you take a smaller force of Chaos dwarfs and loads of worthless hobgrots chaff.
    That would allow to play a small elite army of just dwarfs, a mix of dwarfs and hobgrot servants or a massive swarm of chaff whos job it is to die whilst the elite artillery and weapons tae out the big threats. 

    Imo if its the like the first Lumineth release, they will get 4 heroes, a battleline dwarfs unit, hobgrot chaff, an arty peice, some elite heavy infantry and a centrepeice unit. The rest would come out a year or two later.  

    The WD Chaos Dwarf Lore describe their society as a mix of industrial-middle west asían religious culture but the first models were not that related, and It was very confuse. With Tamurkhan they fixed that and warmachines were industrial but the crew mantain the babylonian style.

     

    If you go deep in their Lore they are way different to Fyreslayers. They hate everything and everyone, even the other Chaos Gods. They only work with people like Archaon because he provided fuel to the Chaos dwarfs. They don't care about gold or money like dwarfs, they care only about power to submiss they others, they are crazy because they don't have a real objetive as common dwarf.

  18. 9 minutes ago, Snarff said:

     

    It's not that I expect them to look too similar, it's that I'm scared if they keep Chuardin as they originally were that they will limit each other in design space. I can't imagine both armies getting Fire Elementals for example.

    I have complete faith that they can make 2 distinct duardin factions, there already are 3 in AoS. I'm just a little worried that them being too close in theme might limit design opportunities for both. Mostly curious to see what they'll do with both when they'll get expanded/released. I'm personally hoping for a fresh take on Chaos Duardin with more of a focus on the non-fire aspects.

     

    You don't need to worry, the Chaos elementals are machines powered by daemon essence. You Will think something more steam-persian/parthian army. Hobgrots and Horns of Hashut have that style of armour and weapond.

    • Thanks 1
×
×
  • Create New...