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Nezzhil

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Everything posted by Nezzhil

  1. Building lists is gonna change, armies will be less constraint and it will be more FUN™ to build lists.
  2. Skaven will be more integrated in next book. Orruk Warclans will be more integrated in next book. Ogors will be more integrated in next book. Slaves to Darkness and Darkoath will be more integrated in next book. DoK and Malerion aelves will be more integrated in next book. The future is a new way of making factions after cleaning the "bad design heritage" of the actual system. More variety, more integrated, more possibilities and more deep lore. I am hyped about the future.
  3. I am not claiming about Duardin unification. A lot of people is speaking about splitting factions (Orruk or Ogors), maintain all the content (Dispossesed, Bonesplitterz, Spiderfang, BoC) and add new content always as new factions (Malerion outside Dok, Chaos Duardin, Silent People). All these is impossible without removing other stuff when in 40k to add new content they are doing all the things that they don't want for a smaller game as AoS is.
  4. They are souping lines that are not on the roadmap to be expanded. We can argue that we want standalone factions but the reality is that they want to expand new concepts every year because they found that new things are more profitable that updates and revamps of the same all the time. We are gonna have new factions every edition and that implies remové old stuff or unify to have space
  5. If you think GW is not souping, then wait for the Grey Knights codex.
  6. We are gonna have more soups instead of splitting armies. While Workshop use physical books of factions as launch references for update factions the number is limited to the production of books.
  7. No one remembers Bonesplitterz, even the rumours don't remember them
  8. Updated DA LIST!, It seems next week will be full 40k
  9. But 40k 2ed was almost a skirmish game. If you played, 40k was a bad game, so complicated and plenty of rules that doesn't make any sense. The 2ed ruleset was perfect for a game like Necromunda but really bad for a big game.
  10. The choice of Fantasy as a combat system was silly and unbalanced. At that time games like Necromunda or Confrontation were alive and more balanced, deeper and satisfactory.
  11. The truth is that Mordheim was a bad skirmish game even when It was released. Mordheim have a few competitors and all were better on system gameplay or balanced games, even Necromunda from the same company was way better.
  12. Cursed City was well received and was sold out before the preorder. The problem is that was unprofitable because of the increase of cardboard and logistics. The second wave and expansions were well-received but the margin was really low. About the problem of the cardboard you can check a lot of kickstarters were ruined that days because the savage increase of costs.
  13. If I win the priority and let my rival to have a double turn then he will score less
  14. The video was a "Story". I hate that Youtube!!!
  15. The design of the game is like a modern videogame, it is not the old monolite GW design
  16. I doubt they will move all these products to the UK. They were Made in China because of the low cost and the not hurry to be "In Stock". It is more possible that they will make them irrelevant for the new edition before the process of moving all the equipment to the UK
  17. Who knows, the rumours said that books are gonna be printed in the UK and they are still printed in China
  18. Yes, and maybe. We don't know exactly why they reduce the priority of endless during second half of that edition. The question now is what changes we are gonna get, because endless and terrain faction will suffer big changes.
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