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MitGas

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Everything posted by MitGas

  1. That‘s an awesomely fitting way to put having to deal with Nurglites. 😂👍
  2. Ok, ok, you guys saw it before me, message received, way to pee on my parade! 😝 I'll be in the cellar, flagellating myself for my transgressions!
  3. Since I'm now legally forbidden from spying on Jessica Biel, I'm currently observing Whitefang! Nah, War of Sigmar, bud
  4. Not sure if you saw this image... Those new Skaven are sexy beasts!
  5. Either he fist-bumped the board or he's taking Kefka down with the fabled Bum Rush technique!
  6. Nightmare/Taki/Cervantes here... despite only playing Yoshimitsu in Tekken! I never got past his commands being different between the two games. 😂 SC was such a fun series, too bad it doesn't get appreciated more.
  7. He's playing Tekken with your feelings!
  8. Yeah, that's unfortunately really unlikely - when the day comes that people can print GW minis from home, they might do more sculpts so that everyone can include whatever fantasy race they want. The 3d modeling now takes the most skill out of all steps but it's the easiest for GW. Definitely easier thanmaking molds and shipping products all over the globe. Perhaps they should add expansion packs for units like they do with Horus heresy marines but only sell the digital files in a way that you can't share them. Like a PDF kind of file for 3d printing. Then people could print more cool GW stuff while Gw still can make the basic troops and sell them as usual. I'm getting ahead of myself, I figure that would only make real sense for... you've already guessed it... spees mahrines.
  9. Well, DnD has lots of very diverse regions in the sense of elves, humans etc. living door to door. But in a TT game it's definitely a notable exception. Ironically enough, the first TT force that had very racially varied units is the Imperium in 40k, despite being the most xenophobic bunch out there with Ogryns, Ratlings and the like (they justified it with these being meta-humans, apparently that's good enough, despite burning you at the stake if you got a 6th digit for fear of it being a Chaos mutation....lulz). I wanted to see CoS in a similar vein, ideally even more intermingled but like I've written in waaay too long posts now, it's hella difficult to make it work. So maybe more interesting WarCry stuff and non-human units could be a decent compromise...
  10. I'm making a joke cause laughing about it is better than the alternative, I'm not hurting my point at all IMO but sorry if it offended you - they can't include everything, it's pretty much impossible if you take the logistics into account and there will be drawbacks (e.g. other variants would get excluded). To use another example that doesn't include sensitive RL themes in the same way as they're a bit more removed from real people: Let's say I hope to see more varied Kairic Acolytes (and it was their time to get a new kit). Disregarding the background of them using spells to look like they do - they shouldn't just all be buff dudes, I want some buff gals in there (like the single one we got with Underworlds, a shame we only got a single one), fat ones too, maybe some with hair, all bald and masked is boring after all, maybe even some Tzaangors that are also Kairic Acolytes. Or dwarfs. Or whatever else you think of, it doesn't matter outside of the fact that the minis will start to look very distinct - how is GW going to create a decent kit that doesn't look like an army of the same couple of clones when you field let's say 60 of them and the differences in body dimensions forces them to break up the kits into various groups? The Tzaangor Acolytes and Dwarf Acolytes would likely look pretty similar as the similarities gets more pronounced once they are more "identifiable". Same for the other "subgroups". And Kairic Acolytes are an easy example too as they all wear similar masks and have no distinct faces unlike CoS units. This however is basically what some in here hope for. All I'm saying is if you add this or that you will unfortunately lose something else. Doesn't matter if it's this particular model or another, but it's ultimately a trade-off as they don't have the resources to do everything. I hope you get what you want, I truly do, I have no skin in the game no matter what you think and I'm not out there to offend you in this discussion, I'm just playing devil's advocate but it's simply hella difficult to make it happen in a way that everyone gets what they want - that's what I'm saying. I'm all for GW adding aelf and dwarf units and put black or lady dwarfs in there (and I'd like to see more clearly Asian-looking (in the features) minis personally as well, I feel like they get overlooked), why not - I think Fyreslayers have those by now - so they are already established "in-universe". What I'd find much better is to find an overall consensus and keep asking for that - e.g. if they got another gun crew or steam tank that they make the minis in there more varied or that they add units of other races than just humans and repeat that like a mantra. I figure that people from GW read these boards and might like an idea for a unit in there. Why do you think I go on about heavyily-armored Tzeentchian Sorcerer-Warriors all the time? I do it in hopes of DoT getting their own kind o Chosen, maybe someone working at GW comes across my suggestion and think it's cool. But if we ask for "everything", it's kinda impossible for them to do it and they won't even bother.
  11. I‘m not discussing that anyways, so don‘t try to twist it into something it isn‘t. We‘re talking about aelfs/dwarfs and mainly how it‘s difficult to make that reality when you have to keep in mind the logistics of it - a unit consisting of three races is very difficult as the unit would be more akin to let‘s say a WarCry unit than your typical kit. Parts wouldn‘t be interchangeable, the minis look more like clones than if you could mix them freely as each base fits all heads etc. then when you add those races in places where they would fit well, you‘d take away something else. I‘m not complaining that there is or isn‘t something in CoS, it‘s just damn near impossible to make everyone happy. That‘s the reality of it unless they being out various kits for the same unit (one dwarf, one aelf, one human) and that‘s most likely not feasible business-wise. I lament that CoS isn‘t as mixed as it originally was envisioned but I understand the problem why it isn‘t. Perhaps new units consisting solely of aelfs/dwarfs is the only good option. Or make WarCry etc. variants of units so that more non-humans etc. can be in there. But it‘s difficult for them to make everyone happy. I just packaged the reality in a snide remark, don‘t kill the messenger. 🫶
  12. Well, it‘s up to them. I think Warhammer having a certain flavor is something that sets it apart from other fantasy IPs and it might be in their best interest to have a certain mood in AoS as well as people associate these concepts with all things Warhammer - I can see good aspects in either case if done well. BUT I think it‘s really unfortunate to have CoS start as a mixed faction at first and then taking that - by then - defining and quite unique (in a larger TT wargame) characteristic away but I found the segmentation of various forces to be a stupid move as well (like ONLY slayers, ONLY ardboys, ONLY whatever as the base of a new faction). I like variety, so naturally I‘d be all for mixed units in CoS‘ case but I understand the logistical problem with that in let‘s say basic troops. So they should just have new aelf and dwarf units in a new wave. Also, I liked the suggestion of having one of the crew members not being a human for example. But then you‘d either take away the lady or the black dude in that particular case, so someone is gonna be angry anyways. They really can‘t win! 😂
  13. There are devotees of the Great Horned Rat from other species than Skaven? That’s really not news, that‘s just Skreech Verminking from this very board!
  14. Oh, I’m pretty sure AoS will become even closer to WHFB/40k in mood and outlook as recent stories already feel more similar to the writing of old; it‘s already closer than it used to be and I think GW knows that people in general expect their particular flavor in all of their settings. Plus it‘s hard to argue that other Order factions would not be wary of Idoneth or anything Morathi has to do with. But I‘d like to see more variety in CoS as well (not because I like them all being dandy with each other, I don‘t care about them being happy together, they should be miserable if I could chose, I just find armies with lots of really different units much more interesting, I guess that‘s why Chaos always spoke to me as we got mortals, beastmen (well, a couple are left) and daemons ideally), it‘s just not the likeliest thing in my opinion. But I‘d gladly be wrong. It‘s no dealbreaker for me in either case, CoS would also work as just humans for me, especially if they promote them to the main faction in regards to having them be our eyes into the realms, as boring old humans are most relatable after all.
  15. Yeah, I agree with you, that would've worked well there. Like I've said, I think mixed units are difficult to pull off but a mixed army would be easy if some units were just aelfs or dwarfs. Some special minis like crews could easily be mixed. But obviously it's not my call. I'd actually see a good use for WarCry in there, where they could create mixed units themselves that people could then mix with their AoS units.
  16. CoS staying „diverse“ is simply unlikely for two reasons - it‘s still Warhammer, xenophobia and all that is part of its core premise and is rampant usually and what‘s more of a proper reason is that mixed kits are difficult to do well I figure. I think a kit mixing aelfs and humans wouldn‘t be too much of a hassle to do as the overall body is interchangeable depending on armor design but when you throw in dwarfs it means you got let‘s say a third of a unit looking VERY distinct. The models in the army would sooner start to look like clones even if they add lots of extra heads. And if they add female models to it, it would feel pretty much like back in the day when whole units were made up of the same 5 models. So there‘s a bit of a trade-off. I like the new look of Cities and would prefer more races in there but I think it‘s simply down to logistics. Perhaps specialized units will stay non-human so that at least that way they got more visual variety.
  17. Can‘t be worse than Beasts, SCE and BS getting slowly faded out at least! 🤭 I hope we don‘t get too many extra objectives like doing X for extra points as special army rules. I feel like it just distracts from the main game/battle. Wasn‘t exactly difficult with Disciples (not sure how other armies fared) but I‘d rather focus on the real game so to speak.
  18. I definitely like what I‘ve seen from 4th ed so far, I found 3rd ed pretty bad as our group wants simple rules. We were quite happy with 2nd ed but I understand that it was a bit too simple perhaps. This looks they‘ve found the sweet middleground.
  19. As one of the loudest haters of AoS 3.0 rules and a fan of simple rules, I think that this new take on „adding depth to the game“ sounds like a pretty ingenious solution. Quite happy to see that they really put lots of thought into it and gave us more action without having monster rampages and whatnot.
  20. Hopefully! 🤞 But if the future of Beastmen lies in TOW or as part of other factions (Tzaangors and Slaangors will stay I reckon and like I‘ve said before, I think Khorngors and Pestigors are more likely now than ever as GW needs an olive branch+3 for BoC fans), there‘s a chance for Ogors to get removed/rehomed as well. Not hoping for it but GW‘s recent removal of certain forces does not inspire confidence either, so I‘m sure we‘ll see a lot of (false) rumors in the upcoming months.
  21. I don‘t want to say that I don‘t like Ogroids in any way or that I think others should‘ve gotten their spot, I just mean that GW could‘ve fortified other races/creatures in their place if they wanted to and obviously didn‘t; I think this might suggest dropping Beastmen has been long in the making. Perhaps since the very day they decided to pursue TOW for sure…. Might just be paranoia but I‘m a bit afraid for those forces that haven‘t received much.
  22. What I‘ve always found strange was that GW created Ogroids instead of making Ogors or Minotaurs, both would‘ve filled that spot and they combined them. Fimir with some adjustments could‘ve worked too. I could now imagine classic Ogors (as their own faction and not part of CoS or something) to get removed as well and GW just keeping more bestial or unique variants of the Ogor concept around after removing Beastmen. Beastmen will live on in the aligned Chaos forces (I bet we‘ll see Khorngors and Pestigors now), so they‘re not completely gone but I think it‘s not surprising that people are less confident in GW keeping a couple of factions (or part of those factions) around, so there will be lots of similar rumors making the rounds I bet.
  23. Ok guys, I can read the room loud and clear. Gotta push my friends in regards to WarCry again. 🫡
  24. I would but my group needs a little push to be interested, hence why I hope for a new cool edition to help me with convincing. I still got a nice set of Cypher Lords. I'm a sucker for gloomy ruins and the like, so it wouldn't need a really creative setting for me but I'd be fine with lots of stuff as long as it's done well. Mordheim did have a really nice mood to it though!
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