Jump to content

Thenord

Members
  • Posts

    117
  • Joined

  • Last visited

Posts posted by Thenord

  1. 17 hours ago, Xil said:

    Apparently it's just a wishlist. But I think 100 points is drastic. 

    And we need something done to Khinerai. Every game I play them and every game I am disappointed by them. 

    Only sometimes they secure an objective for a turn. 

     

    Do you know if it's possible for them to make changes to profiles in the GHB? They could use more attacks and especially range due to the huuuge bases or more wounds. 

    Usually they dont make warscroll updates. Only one I think there's ever been was the nerf bat beating of KO thunderers in the first ghb. 

    I really like my 2*5 heartrenders. Great for road blocking, objective grapping, harrasing lonely heroes or monsters and just keeping the opponent a little paranoid about the "deepstrike" 

  2. Hi guys. 

    Just got Morathi (wooohu!) 

    Now the question is how to use her? 

    The 1500 point list I usually run is: 

    Temple: Khailebron

    Medusa general, beauty, stone, mindrazor.

    2 hagg queens, one with circlet and CoM the other sacrement of blood

    10 blood sisters 

    2*5 blood sisters 

    2*5 blood stalkers 

    2*5 heartrenders

    Temple nest. 

    So with morathi I will hit the 2k mark, or close to at least. 

    What would be the beat way to use morathi. Transforming her turn 1 and sending her away with khailebron trait and hope for a 9" rerollable charge seems fun. But would it be more efficient to use her magic power a round or two before going ape ****** with her? 

    Cheers!

     

  3. 15 hours ago, ledha said:

    Fyreslayers. Most of their units are quite resilient at base, but they can combine that with the ability to stack aoe bonus save (up to +4 !) and reroll save + invulnerable save.

    How do they do this, I can only see Heartguard zerkers getting a 4+ (battlesmith) and a 4++ (if they're close to hero)? :)

  4. 4 hours ago, Malakree said:

    Yeah, it's got some serious limiting factors which normally would be weighed against the artefact, reduced drop count and cp. The issue is that the cost is so extortionate that it eclipses all the positives.

    I've seen a fair few troggherd lists kicking around and they always seem to follow the theme you initially went for. Hag, some magic, the battalion and it just leaves you chronically short on wounds.

    Honestly pure trogg lists are majority thematic which is important to remember when you're building one so don't worry to much about it fighting DoK etc. It's also worth noting that since rockguts have a 5++ their 24 wounds is closer to 36 effective wounds. Your primary problem is battleshock which is why I think loonskin is going to be so key.

    Yeah it seems the low drop count and extra artefct isn't that big of a deal with trolls. 

    Stupid question, why will loonskin be so key, because of cp for inspiring pressence or? 

    Also, since I know we both play ironjawz. How do you think pure trolls fair compared to ironjawz (without 2 batallions and aether Broch) 🙂

  5. Well, as I wrote I only play with melusais. Still I'm aware that the one 30 man (woman) unit of wyches in hagg nar can get to insane levels of cheese. 

    But I stille don't think that's enough to classify the whole army as "the toughest/ most resilient" army in AoS.

    But if you're asking me if hagg narr and wyches/hagg spam is op, yes of course they are...

  6. Wow that's some serious analysis @Malakree. Thanks man! 

    This really gives me stuff to think about. Didn't realice the batallion was that bad, but ofc more bodies is Better in an elite army ☺️

    I really like your second list. Fits the troll theme and still as close to optimal as can be it seems 🙂

  7. Hi guys. 

    Looking to start a new army. I play ironjawz and Dok (Medusa list) now, wich are both very offensive oriented armies. So the next army I would like to be very defensive minded and tough. 

    But what is the toughest army in AoS, looking around it seems like pure trolls or maggotkin seems like a good choice? What do you guys think? What's the toughest/resilient army in AoS ? 

     

    Cheers 

  8.  

    Btw. Would really like some input from the mere experienced throgg players on this list.

    Throgg boss 

    throgg Hag

    Fungoid shaman 

    6 rockgut

    6 rockgut

    2*3 fellwater

    Mighty mushroom

    Throgg heard

    1990 point s

    How does this look? I'm used to playing IJ (and loosing 9/10 times) how will this fare you think?

     

  9. 7 hours ago, Lanoss said:

    So with GHB19 around the corner

    What changes (if any) for Ironjawz do we hope to see?

    Point changes? Different artefacts or traits? Developed allegiance abilities? 

    Lets get some wishlisting happening 😁

    I'm pretty skeptic, because they would have to do a lot to actually help the army. But an army wide 20-25 % point drop would be a start. F.A.Q some of the warscrolls, batallions and abilities..

    • Like 1
  10. Thanks for the input @Jais!

    He ended up bringing a trog boss, 2 fungoid shamans, 60(!) stabbas, some boulders, trolls and the spider endless spell.

    We played gift from the heavens, holding our own objective until buttom of turn 5 when he just godt enough stabbas within 6" of mine to take it and win. 

    Fun game and I learn a few things. mostly I need more bodies, especially when facing horde armies. Need more/ better magic. Troggs hits like a f'ing truck, but so do Blood sisters with mindrazor (4 of them killed his trogg boss in one combat!).

    btw. How do you guys protect your haggs/heroes from being snipe? had a lot of troubles with that because of his spells.

  11. 8 hours ago, whispersofblood said:

    I've started preping for ghb19 in my mind, and working out new strategies based on what I think might survive. Not been too pleased with what I've come up with yet. Basically a completely different faction.

    Isn't it most likely just haggs and wyches that'll get a big point increase.? At least until we get a new book, wich isn't in the near future.

  12. I'd deffinetly go for list two if it's a tournament you want to try and place in. Even with my veeeeery Limited experience with DoK, I'm pretty sure the extra hagg, wytches and casting is gonna help you a lot more than the extra item, command point and lower drops. That beeing said, if you like your snakes and the theme of the army, list 1 is the go to. 

    Again I'm not really experienced, but that's my 2 cents.

×
×
  • Create New...