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Rachmani

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Posts posted by Rachmani

  1. 49 minutes ago, Neverchosen said:

    Yeah but the new season implies that we are getting multiple boxes like we did with Warcry 1.0 and in terms of Warcry releases hinted at in the Slaves to Darkness leaks that implies we are still getting the Horns of Hashut, the Marshall and likely the Legionaries. I imagine that will make up the contents of the main box but that we are likely to see Warcry warbands for other Ghurish armies... I really hope we get something for Beasts of Chaos, Skaven and Ogors and the most beastly of course some Kurnothi!

    I feel like Kurnoth units are just going to be the sylvaneth units for expanded game systems haha

    Let’s not forget, that StD could come in like January. 
     

    It is entirely possible for us to get a new starter box with the horns vs „something something order because order“ & get those legionaries and a destruction warband as an addition.

    • Like 2
  2. 4 minutes ago, KrispyXIV said:

    The snip you shared previously from Witch Brew says it lasts until the end of the turn.  Melusai Kin is also "your combat phase". So while you can have a 5++ on your turn 2, it's still a lot of exposure where you can't have it on opponents 2. 

    I don't want to judge its strength, but I do have to say I love the implications. The whole rule basically forces DoK to play aggressive. Let's hope the rest of the book is finely tuned.

  3. 18 hours ago, mmimzie said:

    2 harrows and bought knight varients would allow you to have a lot of free CP stuff. Redepoying 3 units would be pretty nuts.... and time consuming

    Don’t forget that Dreadblades can only copy the General‘s command. 
    You’re probably aware and are only mentioning that for the free commands, but I wanna highlight it a bit.

  4. What I would love is elves, dwarves and other races sprinkled across ab otherwise human faction. To show the other races are there, they‘re just way less common. 
    A bit like the *really* old empire books worked. If they could translate that spirit into a better themed book (aka Dawnbringer Crusades) it would be aces!

    • Like 2
  5. So far the discussion seems to somewhat ignore conditional battlelines. So I want to put that back on the menu.

    Scarlet Doom & Quicksilver Dead let you do things you otherwise couldn’t do, by filling your battleline with (potential) hammers. So we‘re free to play more glaivewraiths for example >.< .

    No, but seriously, I think that’s another layer to our otherwise very solid roster of troops. When you have units that are that close together in terms of output and durability, everything counts.

  6. I think we‘ll get epitome noble dark, as you put it.

    To be precise, I expect a weird but potentially wonderful combination of the old empire look combined with a very breton noblehood.

    Heroes with squires, Crusading houses, knighthood, chivalry in the face of monstrous death. But also logistics, an advance that doesn’t want to raze & raid but conquer & pacify an otherwise harmful, hostile & chaotic world.

    Edit: I‘ll claim one character name just for fun: The Liegelord, a sort of high commander of a new settlement/outpost.

    • Like 1
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  7. Vampire & dwarf were amazing and something I‘d very much love to have more of. 
    Superb!

    Aaaand… I couldn’t care less for the rest. 
    Okay, that’s not true. I do care for the StD stuff, but it was leaked beforehand. 
    I would care for the skaven but they got only one new model.

    And I just don’t like the bug elves - even though I do appreciate the poses and stuff. They’re just not for me.

    So, in that sense it‘s all in all pretty underwhelming. But, *but* Nighthaunt got leaked a few days before, so I couldn’t care less about today! 
    Now my only hope is, that the DoK get an equally cool book.

  8. 2 hours ago, Arzalyn said:

    I'm still a little skeptical of using Bladegheist and Harridans above MSU. Even in Scarlet each 3 bladegheist will give around 1 extra mortal on the charge, 20 of them give 3 extra mortals but make moving and placing the unit much harder. Sure the extra resilience help, but you end paying a premium price points-wise for it as they are priced considering their offensive potential. I wonder if isn't better to just go MSU with those offensive units and use Vanishing Phantasms to protect them from shooting/magic and and leave reinforced units to Chainrasps, Reapers and Hosts.

    It could very well be, that you’re right.

    That‘s one part of the fun of this book. There‘s a lot going on and things want to get figured out. 
    I come from the perspective that you want to maximise gheists in scarlet doom (with them being battleline and maybe skip reapers and chainghasts.

    But even that could be wrong or not be the only working approach. 
    Fun times!

  9. I‘d firmly ignore the banshees as hammers. They‘re far too easily killed.

    I do however think they could be great to distract, soak up a good bit of damage (and die) in the process - of, if ignored, will do a good bit of damage next to our fighting units.

    But all in all it‘s not just about how hard you it, but also how much of a beating you can endure. And even with msu I think we need some fix point on the battlefield.

    20 Bladegheist units for example.

  10. I‘ve also come to the conclusion that hexwraith might be the glue that keeps our units together.

    Which, in turn, baffles me, as their sculpts are just *that* ugly.

    I had hopes that the glaives would fill that role, but it doesn’t look like it. Meh.

    • Like 1
  11. 1 hour ago, Frowny said:

    Bladegheists on their sub faction seem very very strong.

     

    As an extreme example, you could take about 90 of them. That's 30 mw on the charge, per turn, remembering that they can do so every turn. Also unlike harridans, they don't require support- they already have easy access to their own self buff by charging and can take advantage of all out attack which others can't. And starting with 1 rend means they aren't quite as reliant on charges as other models to get their kill on. 

    But mostly, army wide mw in the charge is excellent.

    And even more, they are my favorite models- by far. And that definitely counts for something.

    I just wish they gave nighthaunt a monster, 2nd chariot or some more cavalry instead of so many different random heroes. There are more heroes than all other things out together. And then still 50% more heroes.

     

    How would you get 90 of them, when reinforcements cap at 4?

  12. 28 minutes ago, frostfire said:

    Are Bladegheist still worth taking?

    They basically got their own subfaction.

    If that turns out to be good (or good enough), then they‘ll be good, too. 
    From reading through it, it looks strong. Bladegheists do mortals on the charge in that subfaction.

  13. 42 minutes ago, Lavieth said:

    A part of me has begun to genuinely wonder if there is the possibility that "Fimir" could make a return as a new faction for destruction now. Much like many of the other older races that have had a considerable glow up (AoS and 40K) and necessary changes to bring them up to date and in line with Games-Workshop's IP. Prior to Leagues of Votaan and the mention of Hashut in the new Slaves to Darkness battletome I'd have laughed at it. Now, I am wondering. Same thing with a grot focused army based around Rippa's Snarlfangs concept. 

    The Fimir have quite a bit of baggage to carry around. Granted, most people don’t remember their lore, but I‘m pretty sure GW has no need for even the slightest controversy. So they’re probably dead for good.

    • Like 1
  14. 16 minutes ago, The World Tree said:

    The one upside to having no monsters is that it can't level up!

    Well said. If we ignore any endless spells we should be somewhat able to starve it. Still a potential problem to look out for.

    Do we have any good charge bonuses?

  15. As the Krondspine got mentioned.

    The timing isn’t excellent, but we have to ask outselves, what we do *against* it, as it blocks retreats, which are a staple of ours. 
     

    At least the Bladegheist faction should take a hard look at Awlrach. For that exact reason.

  16. The Bladegheist Subfaction looks very cool.

    I think a KoS + Dreadblade will not only look cool and be flavorful, but issuing all out attack or our new improved ward save to two units of bladegheists sounds good. Pair that with a black coach and we'll surely pack some hefty punch. By charging alongside the respective units they'll also increase the chance for those sweet debuffs we all long for.

    The strongest build? I have no idea. Probably not. Emerald Host looks to be more flexible and probably better as of now. But I think it'll be strong enough to play in earnest - while looking formidable.

  17. 1 hour ago, Rors said:

    That said, I don't see any problem combos like that in this book yet (although it's early days). I'm very glad there's nothing that just deletes units without any need for competent player choices.

    Ignoring a few outliers (mainly SCE) I think that all the 3.0 books are pretty good in that sense. I‘m super happy that the trend continues or seems to continue.

    • Like 2
  18. 36 minutes ago, Vastus said:

    Even reading the Scarlet Doom flavor text, it genuinely feels like they intended it to be for Dreadscythe Harridans, but then they realized that MW on the charge for a unit that benefits from enemies being wounded was too easy of a synergy and they swapped things around.

    Right? Well… it’s fine either way, but yeah. Reads like a last minute change.

  19. I just realized I‘m like ages behind on my Kruleboys. 
    And with the Nighthaunt leaks so far & what’s brewing on the horizon for StD I‘m probably in trouble should Warhammer Fest reveal some Kurnothi or one of the destruction books be Ogors (with more than just one new hero).

  20. I haven’t even started to process everything but so far, I like what I see. Very much so.

    Most 3.0 books have done a good job at incorporating the feel of an army (essentially the fluff) into its actual gameplay.

    It looks like NH are no exception. An army of Bladegheists with the right heroes and a coach or two will look and feel amazing. And and so will a more complex cast of units.

    • Like 1
  21. 11 minutes ago, Jaskier said:

    They just have +1 attack on the charge as before. 

    Oh that's a mistake on my end, thanks for pointing it out, I corrected it. The picture of a red Dreadscythe next to the rules for the Scarlet Doom made me mentally think it was 'their' sub-faction 😅

    I literally made the same mistake when reading it.

    • Like 1
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