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Posts posted by JackStreicher
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Vyrkos‘ allegiance battle traits are crazy good. Yet looking at other Bloodlines... well
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4 minutes ago, Tali182 said:blade/bleɪd/noun-
1.the flat cutting edge of a knife, saw, or other tool or weapon.Blade don't mean sword for what it is worth
This thing isn‘t designed to cut but to smash, because that‘s what a mace does. Otherwise the edges of her armour are also blades.
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27 minutes ago, Enoby said:
There definitely seems like a big push to move some armies to a less powerful spot
The old book was bad already. It was good, not broken when it was fresh. This new one is bland, the synergies are gone and the command traits and abilities were trashed as well.
no one played vamp lords, and they just copy and pasted the Warscroll while removing all options. Also the models wears a club while her weapon profile is called „Soulbound blades“.This Battletome must have been written ages ago, before they even had the models, in a time in which LoN was super good. Slapping us those trash rules with frankly stupid, unnecessary nerfs into the face is outrageous.
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What the hell is this?
Black Knights lost their Lance ability?
Wight Kings Are the Pinnacle of uselessness?
Most units Are a copy and Paste while making them worst?
Giant bats are utter trash, WHY do they cost 40€ per 3?
Vampire Lords Are trash
Did they randomly determine point costs? The whole if cursed city was already too expensive at 650, yeah add another 12%!
they made the new models good to okay with minor exceptions (fell bats, wtf) while putting a gazillion special rules on the avengori Vamptaurs.
I won‘t buy this BT. I am out.
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28 minutes ago, Neil Arthur Hotep said:
You can always do this according to core rules
You can‘t however do this at the end of the movement phase (normal rules). This rule however allows it
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37 minutes ago, Gothmaug said:
So what's people's opinions of the new Vengorian vampire-monster? I think its a cool figure, but its anatomically strange, and doesn't quite sit right with me. I may separate the vampire half from the giant bat thing, add a bat head (looking at you fell bats bits) to the lower half, some armored legs to the vampire half and resculpt it as a mounted vampire on Vengorian.
Add the head of Mannfred‘s Mount to the main body and maybe make a Vampirtaurus out of the upper half and a Blood Knight Nightmare
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Malerion in a story? Can‘t believe it!
he‘s described like is Total War incarnation yet in a little more extreme ^^
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3 minutes ago, El Syf said:
This! In oldhammer didn't he have Loremaster? Never been my favorite but feels somewhat underpowered magic wise.
He is/was a loremaster of Death and the Vampires Lore
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51 minutes ago, Sception said:
I don't know. With how much this rule protects him, I'm not sure improvement to his save or anything else are likely. Blood knights have a better save, but blood knights are more armored and carry shields.
Some fun magic shenanigans would be awesome. Mannfred should be a REALLY good caster. Yet he‘s just like any other wizard ^^
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1 minute ago, Raptor_Jesues said:
also if mannfred is not drastichally changed he is mostly a melee characher, havign him run constantly is not exactly having him pay for himself
*rather mediocre melee char that dies most the time ^^
I move the model and the more. Yet the rules made the mortarchs WAY too squishy for some of most powerful entities of Undeath.Sth. Tells me that his statline will remain the same ...
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7 minutes ago, Ghoooouls said:
trolly
This single word sums up Mannfred’s personality 🤣
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C'mon I hoped Mannfred would allow to include 1 in 4 Freeguilf infantry units -.-
Let's hope Neferata will get access to some living units.
Overall Mannfred sounds good (used to be my fav along with Nagash in LoN), yet, sadly, it's mostly reprints . I hoped for a reinvention ^^ (cool new mechanics like blood or night tokens, winds of death etc.)- 1
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For anyone who hasn‘t seen it yet:
that‘s a really nice hue for the armour 🤔
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4 minutes ago, Whitefang said:
Imagine wide and think big
Glutos Orscollion Storrmcasts?
Srsly: It's Dracothion- 1
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1 minute ago, NotAWzrd said:
The rumour engine from yesterday looks like it’s a trophy being carried on the waist as opposed to a shoulder thing. Ties in to the beast slayer idea of Yndrasta, plus that store anniversary model is carrying a bullgor head. Could be another indication of where the Stormcast aesthetic is going for this edition, at least in some of the character models. Although those arrows look less forged like you would expect from a Stormcast model...
Good reasoning. Yet Stormcast never ever had feathered Arrows (and the new rumour engine also has no feathered arrows).
Also take a look at the arrow fletching of orc arrows in general:
they are very similar to
However maybe this ist just the way arrows are fletched in the mortal realms and thi could be more Witchhunters or even new Freeguild huntsmen?- 8
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51 minutes ago, Aren73 said:
That does sound reasonable.
In which case though, what will be our answer to tough, heavily armoured units? It's looking like it won't be Blood Knights, at least not in units of 5 when they seem to be most effective.
Will the Terrorgheist become a must take, or a Vengorian Lord?
I guess we have to wait until saturday. Low rend was a issue in the old book as well ^^
46 minutes ago, El Syf said:Morghasts!
apparently no longer part of SBGL
37 minutes ago, pixieproxy said:Maybe fell bats are so big now because they're more murderous? One can only hope >.>
I wished this was the case. Yet I only expect warscroll reprints with slightly changed special rules... ;/
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46 minutes ago, Aren73 said:
I think there is a subset of us who were expecting GW to make vampires absolute murder machines in this book.
I don't think that's unreasonable - look at the glow up high elves got by becoming Lumineth.
It seems however that vampires remain at "alright" damage but are cheap enough that you can field plenty of them.
So for example, I wouldn't take 5 Blood Knights to do the work anymore, instead I'd probably have to take 10 for them to be the super scary hammer unit. Or even 15.
Though...that large base and 1" range do pose a problem for larger units of them...
I dunno, I'm excited to see what buffs they can get from what sources. Hopefully mounted vampire lords are still a thing (poor now nameless Manfred).
Imo fielding units of 5s will be the way to go: You can abuse the Mortal Wound mechanic more and you get +1 attack in each unit for the Castellant. Also the 1" Range screams "Please take me only in minumum size!" (it's frustrating to have a big, choppy Block of Knights of which 3 Models can actually strike....).
The range issue combined with the big base is what makes Chaos Knights lackluster for example (even with lances imo)
The Weird part about the new Blood Knights however is that they received new Weapons (maces) which aren't even mentioned (It's neither a lance, nor a blade). So the rules were (possibly) written before the Models were finished?- 2
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1 minute ago, Tizianolol said:
Riders of ruin is not a normal retreat in my opinion. I think you can charge after that move. If they wanna considered that as "retreat" they specify that on the warscroll
Agreed, a normal move is no retreat.
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The knights are okay as a unit. It seems like they tried to make them interesting but really shied away from giving them that little notch of more hitting power they deserve. It sucks that the increase in power by killing anemies is locked to a subfaction -.- ....
I imagined them to be 2 damage base or at least rend 2, or impact hits... idk, this is a very small step in the right direction but it feels like we'd needed a big step.
I love the trample rule though! (riding across 4 support heroes will hurt XD) -
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7 hours ago, Sception said:
For the foreseeable future, this is it.
She's not actually that big. us$80 is actually a pretty significant markup from her euros equivalent price, iirc? Actually, no forget it, I can't even remember what her euro price was.
https://www.belloflostsouls.net/2021/05/this-weeks-warhammer-products-pricing-confirmed-hello-gravelords.html yup it's 60 USD which is a very cheap conversion rate!
3 hours ago, Mandzak-Miniatures said:I am hoping the Nagash icon is the “lon” style sub faction that allows for some soup with other death for a more classic style VC book
Maybe it allows Morghasts back into the army (I've got 6 painted up... would be a shame if they just vanished from the army). Also: Yeah! Nagash's Legion!
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17 minutes ago, Lich King said:
Why is no one talking about Terrorgheists and Dragons (possibly Vlozds) as battle line . It’s awesome !
Idk if I want to s abuse monsters I‘ll play my FeC (also: the same models)
Soulblight Gravelords News, Rumours and Speculation
in Death
Posted · Edited by JackStreicher
That’s a bit self-righteous isn‘t it?
To summarize the good and the bad - All of this is just my opinion and no fact!
If you loved your black knights for example (I have 20 of them), then the book is a wet towel slap to the face.
If you have a hell lot of converted generic foot vampires: Slap in the face
If you‘d actually loved to play Nagash: Third slap in the face
All the Chariots and Palanquins remained boring and overcosted: Slap
Magic Lore: Slap
Actually Creative new rules, since this book is new, no longer a gap filler: Massive slap
Magic Items, about 40-50% are one use only with a chance to do nothing: Slap
Bat Swarms: Slap
Mortarch Stats: Slap
Neferata actually using her spy network in the rules: Slap
Most Battle Traits and abilities have a too small wholly within range: Slap
Almost no synergies (why should a Wught King grant a Bonus to deathrattle as their Leader, that‘d been absurd!): Slap
Gravesites: Slap
Fell Bats: ???
If you expected well adjusted points: Massive Slap
That‘s the negatives.
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On the Good side:
Blood Knight became better
Some Battle Traits are actually cool and thematic (Kastelie), Vyrkos, Legion of Night (partly), Vyrkos (this faction might be the best)
Zombies + Corpse Carts are good
The Vamptaures are good (yet not everybody likes them)
that‘s it imo.
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A little background: I‘ve been playing Vampires since 2012. I loved LoN, though it had its weaknesses. Yet it was fun to play.
When I compare these two books I feel that the fun has been replaced by blandness and unnecessary rules changes (no more lance charge for Black Knights, yet they cost a bunch of points)
overall: Yes I am angry. I don‘t feel like I overreacted, yet this book is truly one big slap in the face. The rules seem outdated.
I‘d wished for a reimagining of the warscrolls with actually cool new abilities that make the army and its units viable and fun. Especially the Coven Throne and the Palanquin would have needed a complete overhaul imo. The way things stand now they made unity no body played before worse or insignificantly better, which avails to nothing. 😕
I love that at least some people like it, all the best to you guys and girls. Yet I am feeling unexpectedly disappointed especially since this book will be around for another 2-5 years before anything will change.