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Posts posted by Drib
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There is a sub-reddit r/WarhammerInstructions. Or you can E-Mail custserv@gwplc.com.
Good Luck
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Next to 27.3.4:
QuoteTaking a spell lore enhancement allows every Wizard in the army to know 1 spell from a spell lore.
That's the "unless noted otherwise" part from 27.3.1
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Yes, but you can take one enhancement of each type by deafault, when building your army.
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52 minutes ago, Charleston said:
Can an allied Slaughterpriest receive the general Curse prayer?
Edit: As per 27.3.1 they can't. It's a bit unlucky because a Slaughterpriest with Curse would be great for StD
Next to 27.3.5:
QuoteTaking a prayer scripture enhancement allows every Priest in the army to know 1 prayer from a prayer scripture.
That's the "unless noted otherwise" part from 27.3.1
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10 hours ago, jamie.white said:
Correct
Just to add the Rule: 28.2.6
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No, as they cannot make a normal move when within 3" of an enemy unit. As mentioned in 8.0 Movement, when within 3" of an enemy unit, you can only make a retreat.
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Yes, as long as no other restrictions apply.
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1.3.3 Unit coherency: "Units must be set up and finish every move as single coherent group."
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2 hours ago, CountryMou3e said:
They've lost a little to not being battleline as soon as one pink splits. That could cost you vp in scenarios where battleline and heroes gain control of objectives.
One unit at most is enough now I think
25.5.1 "A Unit that has a conditional battlefield role keeps it for the entire battle, even if the conditions that required it to have that battleflied role in the first place change during the battle (your general is slain, for ecample.)"
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Finished my 2nd Slaanesh Varanguard. I am doing two for every god and one undivided. Only three left to go 😅.
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1 hour ago, CeleFAZE said:
The potential loss of S2D is sad, but I was already resigned to using them as a 2nd army after the euphoric killers change. It's a shame though, since I was planning to try out running a warshrine, and by the wording of enhancements I don't think allied priests gain access to the generic prayers.
Well, at least every Priest in the army can get a prayer. I think this one is clearer than Unique units and spells. As allied are not mentioned in the sidenote next to 27.3.1.
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17 minutes ago, LeonBox said:
But you can't even do this now. Locus has a 1" range and you can't pile out, right?
TL;DR: It is situational, just get another artefact.
The locus does not have to come from the artefact bearer. You could tie an enemy hero up with another hero, or prevent the enemy to pile into your "whatever" nearby unit.
Like using the Masque to tag Skarbrand so he can not pile into your Bladebringer shredding Blood Warriors.
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Idolator Chaos Warshrines are, as mentioned above, no Heroes, BUT they are no longer Behemoth either. (Core Rules 25.5.1 Page 31)Sorry, that only seems to work when the role is changed by the "Notes" column ..
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You are right, as the core rules are now released, it's on Page 30.
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Could you cite your source? The offical post "Core Battalion Rules Shake Up Matched Play Army Building in the New Edition" does not indicate anything like "Reinforcement Points".
QuoteUnit Size
[..]
Perhaps you noticed the line from the Contest of Generals battlepack that mentioned reinforced units? These units are simply double the size of the minimum listed in their Pitched Battle profile. If the unit has the Battleline battlefield role, you can reinforce them twice, making them three times the minimum size. Now you can still run large hordes as long as you don’t exceed the available slots for reinforced units.
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Edit: twice reinforced units count as two reinforced units. (Core Rules, 25.3.2, Page 30).
SpoilerI think Beliman is partly right. As it says "0-4 Reinforced Units", you could include four trippled battleline units. At least as far as I know, there is no such thing as "Reinforcement Points".
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17 minutes ago, drcrater said:
You know what is sad? With that teaser, both Spiderfang and Beasts of Chaos would fit, but knowing my luck and the luck of those two ranges in terms of new models, it will be something else
So Skaven are confirmed?! 🐀
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That all sounds pretty crabby.
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Named characters are only restricted to get a Command Trait or Artefact of Power.
They can still use Command/Allegiance Abilities.
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Spoiler
Allegiance: Slaves to Darkness
- Damned Legion: Host of the Everchosen (Sixth Circle)
Leaders
Archaon the Everchosen (800)
- General
- Aura of Chaos: Khorne
Chaos Sorcerer Lord (110)
- Mark of Chaos: Tzeentch
- Spell: Mask of Darkness
Battleline
3 x Varanguard (280)
- Mark of Chaos: Khorne
3 x Varanguard (280)
- Mark of Chaos: Khorne
3 x Varanguard (280)
- Mark of Chaos: Khorne
Behemoths
Chaos Warshrine (170)
- Mark of Chaos: Khorne
Endless Spells / Terrain / CPs
Extra Command Point (50)
Total: 1970 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 82
12 models and as a bonus: Host of the Everchosen is alot of fun to play!
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Spoiler
I'd say your list lacks battleline units. Stormfiends are only battleline when all other units are Skryre (except the Masterclan general), One-Eyed Grunnock is no Skryre unit.
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In addition to what JackStreicher already said:
You cannot take the Overlords of Chaos Battalion outside the Slaves to Darkness allegience, as it requires 3-6 Host of the Everchosen Varanguard.
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Spoiler18 minutes ago, whispersofblood said:
This is basically what I've figured out so far for a "competitive" HoS build.
Invaders- Lurid Haze
Glutos - 400 (general)
Doombull - 100 (general)
Doombull - 100 (General)
Doombull - 100
Great Bray-Shaman - 100 w/ rod of misrule
Great Bray-Shaman - 100 w/oil of exultation
10 Gors
10 Gors
10 Gors
10 Ungor Raiders
10 Ungor Raiders
10 Ungor Raiders
10 Bestigor
10 Bestigor
10 Bestigor
The Depraved Drove
Doomblast Dirgehorn
The Burning Head
Mesmerising Mirror
Basically a 2 drop that is about generating DP, controlling the board, and holding objectives. The key is just turning up the pressure from turn 1 and crippling my opponents units systematically.You have too many Heroes. Depraved Drove is 1-4 Heroes. So maybe you want to exchange the Doombull and The Burning Head with a Cygor or more Bestigors.
For now, you don't need endless spells to kill your own models, as you can break coherence to generate DP.
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@SolomonHelsing is right.
Quote[..] any units that are added to your army during a battle do not gain the battlefield roles listed on their Pitched Battle profile.
You can find the clarification in the latest GHB 2020 FAQ here.
AoS 2 - Skaventide Discussion
in Skaven
Posted
Redmaw Plague works RAW.
1.2.1 is very clear in what friendly and enemy models are. Just exchange the words in 13.1 with the discribtion from 1.2.1: