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Goodwin

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  1. Goodwin
    I was going to write up something inspring, but I'm not all that inspired by this guy!
    I'm pretty sure I like how his skin turned out, but I think that's it.  And even that is a little chalky!  Not my best work I don't think. -.-
    I've been digging the Warherd stuff up until actually nearly finishing it.  I may just be getting sick of painting Beastmen.  I'm bad for wanting everything I don't already own, nothing I own is ever cool anymore.   This weekend my interest has gone from Flesh Eater Courts, to Khorne Bloodbound, to Deathrattle, to Khorne Bloodbound, to Stormcast.  Worst guy.
    Anyway, this bad ass is done!
    Ghorgon next! 
    The Cygor arrives!




     
  2. Goodwin
    Hey hey,
    The last of my Beastmen monsters!
    I've been steadily working on a Warherd army until the internet told me the Warherd is kind of bad, so now I don't know what the hell to do.  I'm trying to keep motivated to finish off the last two 3bull bullgor units, but its kind of hard.
    When I made the army I was like "zomg im gonna win so many games," and now I'm like "I want Beastclaw Raiders."
    I always pick the wrong team!
    Anyway, here he is!
    If you saw my cygor, I was pretty unhappy with him.  This dude I'm pretty happy with.  My favorite part is his cute hooves.  I think I did those well.  I tried doing the horns similarly, but they kind of look not as good.  Ah well, he's done. -.-
     




  3. Goodwin
    Stomping, squirming and fluttering, from the deep dark corners of the oldest forests, madness arrives!
     





     
    Pretty happy with this guy.  I think I could have done the scales and horns better.  I am happy with the skin and wings though!
    While I was going to do up the Bloodscorch Bullgors next, I unearthed 10 more Gor.  While the Warherd is a bit out of my reach right now (I'd need one more ghorgon and nine more bullgor), the Brayherd is alive and well.  I can easily run a Wildstalker Brayherd or Furious Brayherd though!  Also, because so much of it is Battleline anyway, I can add in some monsters where I want and I'll still be swell.  At least until we see a bad ass Allegiance bonus for Brayherd. 

    Wildstalker Brayherd lets me ambush any unit from the battalion, and gives +1 Attack to all Melee Weapons for units within 16" of the Beastlord, and Reroll 1s to Wound if also within 16" of a Great Bray Shaman.  Its like double and a bit of the points of the Furious Brayherd.  And the Furious Brayherd lets me get the attack bonus from either the Beastlord or the Great Bray.  May do this depending on points limit. 
     
    The "amush" has to happen turn 1.  But throwing a unit onto the table from a different table edge Turn 1 could be nasty.  This could be anything from a 10gor Ungor unit to a 20gor Bestigor unit or 3gor Tuskgor Chariot unit.
     
    I'll still mainly run Gorthor the Beastlord as my general.  His +1 to Hit, Run, and Charge CA is just so pretty.
  4. Goodwin
    While Shartok Dragonchewer continues his journey of bringing the Shard of the Herdstone to Beastlord Kaamagruul tribe, reinforcements arrive.  Fooves pound across the plains, and drunken yowls piercing the treeline.  The Sons of the Warhoof arrive - united in devotion to their father and a love of good drink.
     
    Ghorros Warhoof - here to drink, fight, and rut.


     
    The Centigor Herd - Born from regions across the Realm of Life, willing to defend their father with their life!



     
    Pretty happy with how these guys turned out.  I really enjoy tinkering with skin tones lately.  I still struggle with highlighting though.  All of the gor-kin were done with drybrushing like two years ago but I'm trying to evolve! 
    I'm also not confident enough to do anything with banners yet.  All of my banners look way too clean for Beastmen and are bare for now.  Maybe once I finish the rest of the Herd off I'll give it a shot.
     
    Next up - Moghur and three more Bullgor.  I was really inspired by the Tauri BloodscorcherWhateverCan'tRememberTheirFullNameNow Bullgors from the Godsbeast book.  I really like the idea of the Herd absorbing members as they march around.  I'm not done it, but since they were fighting the Stormcast I'm sure they lose!  So these can be some refugees or something.  I'll be using the guide in the book.  I usually don't like using guides either, but I think it'll add an interesting bit to the Warherd.  I glued them with double hand weapons (all axes) as it seemed more Khorney - I realize its probably not as strong, but my first set of six have magnetized hands so I can do what I want with them.
     
    Has anyone tried running them with shields?  Do they lose some effectiveness for not much protection?  In the longrun I was thinking three units of six, each one equipped differently for looks as well as utility.
  5. Goodwin
    Hey hey!,
    Just a quick update with a WIP picture of the Centigor.
    I've been working on 7 or 8 of these guys (all I could find!) and the Warhoof himself for the painting section of the Season of War.

     
    I'm trying to learn how to highlight properly without just dry brushing everything.
    Not sure how much I like it, but at least it doesn't look chalky!
  6. Goodwin
    The Brayherd was unleashed again today in my quest to cast the stores of my city into the Realm of Chaos.
    Game 1 saw us take down a force of Ironjawz, Game 2 saw us smashed as we tried to Breakthrough and Ogor blockade!
    While I was at the shop I snuck off to their Malifaux table and took some glamour shots of those gentlest of Beastmen!
     
    The Ungor, led by the Pigman of the Southern Sootlands
    The Pigman is still said to be a myth, but those whom live in the Sootlands would challenge that claim fiercely.  No sow is safe in those parts.


     
    The Blessed, led by Vorok Spawndestined
    Those Gor whom are high (or low) in favour!


     
    The Tuskgor Chariot Knightshatterer
    In one of his first outings he flank charged a unit of Chaos Knights.  I boldly declared they were all going to die - and they did.


     
    The Tuskgor Chariot Rotcart
    For when the machinations of the Grandfather must be pushed forward!

     
    The Great Bray Shaman Slugtongue
    His form may be dust along with the Old World, but his carrion soul lives on.  Playing a part in every famine from here to Ulgu.  Much like his picture, he comes and goes with the locust he bears.


     
    Beastlord Kaamagruul himself on foot.  Alternatively, I pretend Gorthor the Beastlord is him ^.^
    It is said that occasionally the soul of a great Beastmen hero possesses those worthy.  Beastlord Kaamagruul has been seeing barreling into battle astride a great skull mounted chariot, sending blasts of dark energy ahead of him.


  7. Goodwin
    (Pictures below!)
    Shartor Dragonchewer snorted, sending steam cutting through the evening frost.  They had marched far with their quarry and the air even this far from the Jotenburg was chill and harsh.  Still, they had escape the daemons of blood that had sought the precious Shard of the Herdstone.  First, escaping from the wailing bloodthirsty creatures through an land of haunting ruins continued to trouble the dreams of some of his tribe.  Then, as the daemons closed in, his monstrous tribe was able to destroy the ice-bridge that surrounded the deceased Jotenburg over the sea.  Sealing the daemons on the mainland and leaving the tribe free to continue their travel.  This was not without its costs though as the daemons, in their own desperation, shattered part of the ground themselves and sent many a bullgor to their icy death.
    The hardest part of the entire endeavor was resisting the Bloodgreed.  There was much blood and gore to be had, but the Doombull needed to maintain his focus.  To fall to the Bloodgreed, to enter into open conflict with these daemons would be to forfeit the Herdstone and risk shackling his, and Beastlord Kaamagruul's tribes to servitude.
    Still, what was arrayed before him was no better sight for it carried with it two risks.  One, the Bloodgreed, and two, the two armies arrayed before him.  Clearly, stopping to devour the nearby town was a necessary but costly ordeal.  He licked the frozen remnants of gore from his tusks and narrowed his eyes.  The tribesbull closest to him were already losing themselves, huffing, grunting and snorting, tearing at the ground with their hooves and paws.  For across this valley a column of the shimmering warriors of Azyr and their Fyreslayer dwarf allies were amassing.  Worse, from behind, he could make out the skittering shapes and disgusting sent of the Skaven.  These creatures, like the daemons, had sought to capture the Herdstone, and he had little doubt that the forces aligned against him were brought on by those most treacherous of beasts.  He needed to pass them.
    He let the Bloodgreed take over. 
     
    Vak the Manflayer charged forward as well.  The Wargor's own blood had risen to the occasion and he howled a warcry to his fellow Brayherd.  When, out of the frost-mists came an unexpected sight.
    The howls of fury and bloodgreed were met by daemonic shrieks.  The air became coppery.  As droplets of sleet and moisture turned red, and then stuck to eachother - out of the newly reddened mists came dozens of Bloodletters.  The Daemons of Khorne had arrived, but were charging not at the Warherd, but with them.
    A Blood-flurry tore across the valley.
     
    My first game for the Season of War.  This was awesome!  Three friends challenged my previous enemy and I to a 2v3 game.  Stormcast, Fyreslayers and Skaven vs Beastmen and Khorne Daemons.
    We played this weeks Battleplan.
    My main highlight came when the Bullgor and Doombull charged Retributors and Vandus, with a Jabberslythe nearby having JUST made the Retributors unable to do ANYTHING (including attacking).  The carnage was much, and the Retributors blazed back to Azyr.  The doombull fell, but the bullgor send Vandus back as well.
     
    The armies of Blood achieved victory, seizing the store for Chaos. 
    In my head, I saw this as an awesome continuation to a mini-campaign my companion and I were playing, which was Khorne Daemons vs Beastmen.
    Here are the culprits for my side!
     
    The Bullgor


     
    Hargum Stone Watcher


     
    Pictures of Shartor Dragonchewer will come later!  He was shy and apparently I don't have any pictures of him.  The rest of the warherd will hopefully be done painting soon!  Cygor and Ghorgon, as well as some new Bullgor I ordered that I will be painting Khornate since the Tauroi stuff in Godbeasts has me inspired!



     
    Oh, there is Shartor on the bottom picture.  He was made with a handful of Ogre Kingdoms bitz.  The joy of having too many armies.  You can always cannibalize them each time.
    First picture shows what the Stormcast were facing. 
    Second picture shows the battle lines, and the Daemon Prince of Khorne going Ratslaying.  Those treacherous creatures!  For their treachery, the Clan Skryre shooting did badly, very poor rolls for pretty much all of their shooting!  Poor guy.
    Third picture shows the big fight on my side of the table.
     
     
  8. Goodwin
    Greetings!
    I've never really made a blog like this before so I'm certain I'll break something.  My Beastmen are nearly complete.  I'll soon put up pictures of those that are already finished, however I wanted to get these guys up.
     
    Being the first to defecate on an enemy standard is a mark of pride amongst the Gor-kin.  However, the Pestigor take great pains to ensure only the most prized ****** mark their banners.
     



     
    My Bestigor are a mix of current and old bestigor as well as khornigor and pestigor.  A majority of them are pestigor, which is fitting as my entire Chaos collection will be focused towards the Grandfathah!  However, I didn't want to go too crazy with Beastmen as I still prefer them Undivided.  So I put little bits of everything in them, but try to keep 'em natural as well.
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