Couple questions here from observing my opponent in a recent tournament that surprised me a bit, so want to doublecheck a few things.

1) Settra next to a tomb herald, as an example i do 6 wounds on settra with no rend, she saves 1 with her normal 3+ save, she then saves 1 with her 5+ scarab/ward save, then another wound with her 6+ deathless minion save.. 3 wounds go through. Opponent decides that tomb herald is going to use sworn bodyguard to take the remaining 3 wounds. Opponent then rolls 3 saves at 4+ for normal save and saves 1, then rolls twice for the remaining two wounds with a 6+deathless minioons save and saves 1. Result: 1 wound on Tomb Herald

Does this look ok to you?, i would interpret the reading of the sworn bodyguard rule that he should choose where the wounds go before saves are rolled. i found it very difficult to apply damage with my opponent basically getting double saves and wards and deathless minions in this way and it just doesn't seem correct to me. Maybe i am wrong.

also: If the attacks did 2 damage each for example and my opponent is rolling ward saves for each damage like he did as described below in question 2 i've no idea how he would transfer the damage into normal saves on the tomb herald.

2) General ward save question, if i do 2 wounds with 2 damage each. He has a normal save of 3+ and a ward of 6+, he rolls 2 save rolls for the wounds and 1 fails. That 1 wound that goes through then requires 1 or 2 ward saves of 6+?

3) When rolling for mystical terrain in hero phase does this have to be done before command abilities etc or you can choose to do it at the end of the hero phase?, i had different opponents contradicting each other on this.

## Question

## Riyathe

Couple questions here from observing my opponent in a recent tournament that surprised me a bit, so want to doublecheck a few things.

1) Settra next to a tomb herald, as an example i do 6 wounds on settra with no rend, she saves 1 with her normal 3+ save, she then saves 1 with her 5+ scarab/ward save, then another wound with her 6+ deathless minion save.. 3 wounds go through. Opponent decides that tomb herald is going to use sworn bodyguard to take the remaining 3 wounds. Opponent then rolls 3 saves at 4+ for normal save and saves 1, then rolls twice for the remaining two wounds with a 6+deathless minioons save and saves 1. Result: 1 wound on Tomb Herald

Does this look ok to you?, i would interpret the reading of the sworn bodyguard rule that he should choose where the wounds go before saves are rolled. i found it very difficult to apply damage with my opponent basically getting double saves and wards and deathless minions in this way and it just doesn't seem correct to me. Maybe i am wrong.

also: If the attacks did 2 damage each for example and my opponent is rolling ward saves for each damage like he did as described below in question 2 i've no idea how he would transfer the damage into normal saves on the tomb herald.

2) General ward save question, if i do 2 wounds with 2 damage each. He has a normal save of 3+ and a ward of 6+, he rolls 2 save rolls for the wounds and 1 fails. That 1 wound that goes through then requires 1 or 2 ward saves of 6+?

3) When rolling for mystical terrain in hero phase does this have to be done before command abilities etc or you can choose to do it at the end of the hero phase?, i had different opponents contradicting each other on this.

Thanks!

## Link to comment

## Share on other sites

## 24 answers to this question

## Recommended Posts

## Archived

This topic is now archived and is closed to further replies.