When stacking abilities or spells that double a movement characteristic how does one calculate the end result?
For example I have a unit of skeletons that can move 4", Settra uses his Desert Wind ability to double that to 8" then I cast Hellish Vigour from my Vampire Lord on Terror Abyssal does this go to 8"x2 = 16" or is it 4"+ 4"+ 4" = 12" because I can't take my original movement more than once?
Question
Justinian
When stacking abilities or spells that double a movement characteristic how does one calculate the end result?
For example I have a unit of skeletons that can move 4", Settra uses his Desert Wind ability to double that to 8" then I cast Hellish Vigour from my Vampire Lord on Terror Abyssal does this go to 8"x2 = 16" or is it 4"+ 4"+ 4" = 12" because I can't take my original movement more than once?
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Archived
This topic is now archived and is closed to further replies.