Kramer Posted March 23, 2019 Share Posted March 23, 2019 (edited) Hi all, A thread/blog of me developing, finetuning and playing the campaign. I have big plans and probably will have to kill some darlings. Also very open to any and all feedback and ideas. Nothing is yet set in stone. Situation: We have a semi regular playgroup with three young parents so are gaming days are far and few in between. But that makes the gaming extra special and fun to do. We all studied in Groningen,Netherlands and so the map will be based on that city. Because we tend to play quite slow we'll be playing as a skirmish campaign but hopefully we should be able to easy change the campaign up to full scale armies if players wish to. (Don't think so but still.) Most likely some players will switch up factions because of the Skirmish and two potential new players so I want to keep administration and listbuilding time to the minimum. We'll be playing in the same place at the same time and I expect between 4 and 6 players at every game day with a maximum of 10 players. Current set up: The Campaign turn A player wins if after a gaming round they have X amount of Conquest Points. (not sure yet on the amount) If you win you get X points (What to do with major/minor victory and tied games?) A player can also win, by winning a special Final scenario. The Finale is triggered by possession of 3 specific locations. Before every round the player (The Challenger) with the lowest amount of Conquest Points can decide who they'll play. Roll off ties. After the first round add battletraits as shown in the January White Dwarfs (Only if new players join) After the second round add relics as shown in the January White Dwarfs (Only if new players join) Before Battle The Challenger decides the Renown Points for the battle. (Probably from 3 options) List Building General gains the Hero keyword. Must be a Champion or Hero. Three models minimum One Champion/Hero minimum. Heroes, Wizards and Elites will be limited Renown Points as shown in the January White Dwarf Challenger decides to use the Location battleplan or rolls on the 6 standard scenario's. After the Battle The winner gains Conquest Points The winner can claim a location. If the challenger wins they can choose either a free location or one of their opponents If the defender wins they can claim a free locations or if all locations are already claimed one of their opponents. Claiming a location is first come first serve. So if you finish a game first, you get first choice. The map The map will be based on the map of Groningen. Locations will include things like the market place to our student housing. The locations will open up limitations in army selection. (more on this later All locations have a optional special battleplan. If one player (or an alliance) has 3 specific locations, they can start up a final knock out game. Extra stuff to do: I will prepare roster as a kind of 'Draft' Document. So that every player can easily see the available options and build there lists For the factions without Warscroll cards I will print some out. (still thinking if I could combine it into the draft document) For the invite I want to do a GW style video. Just to get the hype up and practice that style of video making. I need a price/trophy. No ideas yet. Maybe i'll print the rosters from the January white dwarf. Print the map and hang it up, so we can mark possession of locations For clarity i'll post the Location list and things to decide in the next post Edited March 23, 2019 by Kramer Quote Link to comment Share on other sites More sharing options...
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