Murphy Posted February 28, 2018 Share Posted February 28, 2018 I have recently picked up my Kharadron Overlords again with Malign Portents arriving and need to bit of help with Allies. Below is my first thought with what Allies I feel would fill a gap in my list but any advice on the list as a whole is welcome, also any tips on useful allies would be greatly appreciated too. So the planned list as it stands, Allegiance: Kharadron OverlordsSkyport: Barak-ZilfinLeadersAether-Khemist (140)- General- Trait: Rising Star - Artefact: Aethershock Earbuster Aether-Khemist (140)Auric Runesmiter (80)- Runic Iron- AlliesBattleline10 x Arkanaut Company (120)- 3x Light Skyhooks10 x Arkanaut Company (120)- 3x Skypikes10 x Arkanaut Company (120)- 3x Aethermatic Volley GunsUnits12 x Skywardens (400)- 4x Aethermatic Volley Guns- 4x Drill Cannons10 x Grundstok Thunderers (200)- 2x Aethershot Rifles- 2x Aetheric Fumigators- 2x Decksweepers- 2x Aethercannons- 2x Grundstok Mortars20 x Vulkite Berzerkers (240)- Pairs of Handaxes- AlliesWar MachinesArkanaut Ironclad (440)- Main Gun: Aethermatic Volley Cannon- Great Endrinworks: Aetherspheric Endrinds (Barak-Zilfin Skyvessel)Total: 2000 / 2000Allies: 320 / 400Wounds: 117 Idea is simple, Zilfin in the Ironclad with Light Skyhook Arkanauts, Skywardens, Thunderers and Khemists. Khemists Buff Arkanauts Skyhooks and Skywardens Drills. Same time the Runesmiter brings in the 20 Vulkite Berserkers, would have loved 30 but 400 point cap will not allow. Only units on the board to start are 2 10 man Arkanaut units to hold home objectives. As I've said Tips and Tricks and Advice Very Much Welcome. Thanks Link to comment Share on other sites More sharing options...
Murphy Posted March 4, 2018 Author Share Posted March 4, 2018 Bump Link to comment Share on other sites More sharing options...
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