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My thoughts regarding the list I am building


Andreas

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Welcome to my Legion of Azgorh blog.

I have chosen Legion of Azgorh for my next army project mainly because I like the models but I would also like to try to make it competitive so I can take the army to tournaments and win some games.

In this blog I will post VIP of my painting, battle reports and some random thoughts on Legion of Azgorh strategy and tactics. This will be a slow blog, I might play my first battle with painted models next autumn. But if you like Legion of Azgorh click follow and bear with me. :)

I like to start with building a list and then build the army. Then I play it and that probably leads me to change the list and build and new army and then I repeat. So here in my first post I will try to explain my thoughts around the list I am currently building. Please leave some comments that you think of it, but keep in mind that my goal is not to win at all cost. I am trying to make a competitive list that feels and plays like a Legion of Azgorh army and can win some games, so comments like keep the war machines and switch the core for Blood Bound or Skaven and add Kairos will not help me. ;)

Here is my break down of the Legion of Azgorh:

On the plus side

  • ·         They have great Forgeworld models.

  • ·         They have good survivable war machines that are competitive prices compared to similar war machines, the Magma Cannon compared to the Warp Lightning Cannon and the Dreadquake Mortar compared to the Plagueclaw Catapult.

  • ·         Their battle line units are strong compared to similarly priced battle line units, for example I think Infernal Guard Ironsworn > Duardin Warriors and Infernal Guard Fireglaves > Freeguild Handgunners etc.

On the minus side

  • ·         They have expensive Forgeworld models.

  • ·         They have almost no synergy and the ones they got are weak.

  • ·         To unlock their battle line units you have to play a pure Legion of Azgorh army.

  • ·         Most of the army is slow and you don’t have much to mitigate this, like for example Fyreslayer magmic tunneling.

This leads me to want to build and army:

  • ·         that have at least 3 war machines.

  • ·         that tries to make use of the Legion of Azgorh battle line units.

  • ·         that tries to include some fast Legion of Azgorh units.

I think the best war machine in the army is the Magma Cannon by far. I also like the Dreadquake Mortar model so I would like to include it. Even if the Dreadquake isn’t as good as the Magma Cannon I think the price is ok compared to a Plagueclaw and I think the threat of landing 4D6 wounds on the opponent’s death star unit might be very useful in game even if it never happens. My hope is that it will disrupt his plans and make him put too much effort in trying to destroy the Dreadquake hiding in my backfield.

Regarding the Legion of Azgorh battle line I think the more the better but mainly because it is the most boring part to paint and I would like to try some different stuff and play a bit more aggressive I will start with 20 Ironsworns and 30 Fireglaves (probably in two units, 20 and 10).

Next part is to try to make the army a bit faster. I am not a fan of neither the Bull Centaur models nor their rules so I will focus on other options.

I kind of like the K’adaai Fireborns on paper (and I love their models), they are very situational but they can fly and they only cost 100pt. I think they have good value in this army to try to threaten objectives in the opponent’s deployment zone and get rid of shaft units.

I don’t really think the Iron Daemon is worth 200pt but for me it composes the essence of a Legion of Azgorh army so I really would like to try to make it work in the army. I will try it and I am thinking of using it aggressively since it can be fast and it does have 11 wounds and 4+ save.

The last part is Drazhoath. I can’t really justify that he costs 380pt! but his speed and that he is a semi-survivable hero might fill some gaps in a Legion of Azgorh army when it comes to the General’s handbook matched play missions. He can fly and try to grab some late game objectives and he is useful in three places of power. I will start with using him and maybe later switching him for more troops if it doesn’t work out.

So here is the army list planning to build:

1

Drazhoath the Ashen

380

1

Infernal Guard Castellan

120

1

Daemonsmith

100

1

Daemonsmith

100

20

Infernal Guard Ironsworn

200

20

Infernal Guard Fireglaives

200

10

Infernal Guard Fireglaives

100

3

K'Daai Fireborn

100

1

Dreadquake Mortar

200

1

Magma Cannon

140

1

Magma Cannon

140

1

Iron Daemon

200

61

 

1980

 

And later if I skip Drazhoath it will probably look like this:

1

Infernal Guard Castellan

120

1

Bull Centaur Taur'uk

180

1

Daemonsmith

100

1

Daemonsmith

100

20

Infernal Guard Ironsworn

200

20

Infernal Guard Fireglaives

200

20

Infernal Guard Fireglaives

200

3

K'Daai Fireborn

100

1

Dreadquake Mortar

200

1

Magma Cannon

140

1

Magma Cannon

140

1

Deathshrieker

120

1

Iron Daemon

200

72

 

2000

 

So what do you think of my lists?

In my next post I will post some VIP pictures for my Infernal Guard Ironsworn so you can see the color scheme I am planning to use and tell me what you think of it.

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