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About this blog

"Thunder only has one thing to say: it tells us how close the storm is." Lucifer, Mike Carey

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New Coherency Throws Prosecutors Under the Bus

I started on my first unit of Prosecutors and it occurred to me that they may have a serious issue in the new rules. From Units: "A unit must be set up and finish any sort of move as a single group, with all models within 1" horizontally, and 6" vertically, of at least one other model from their unit." From Measuring Distances: "Distances in Warhammer Age of Sigmar are measured in inches ("), between the closest points of the bases of the models you’re measuring to and from. If a model does not have a base, measure to and from the closest point of that model instead." If I'm reading the two correctly then when measuring the distance between models in a unit then one measures from the bases. Prosecutors, as part of the first wave of AoS design when everything was measured from points on the model have those huge wings. I did some measuring and dry fitting and unless you make a conga line it is very difficult to get them into unit cohesion. Not impossible, but annoying enough to be a hassle and delay play while trying to ensure you don't have an accidental split unit and lose models at the end of the turn as a result. Simplest solution I could think of was to elevate the Prosecutor-Prime. He's the central figure for the unit so I figured it would stagger the models enough vertically to get them coherent in most orientations. One piece of cork later: I'll cover the whole thing with crackle paste to make it look like sort of outcrop. I know the "cool" thing to do is give the Stormsurge Trident to the Prosecutor-Prime so I very carefully drilled into the spear handle and the trident head:   

jaxom

jaxom

 

Very Sneaky in All That Gold

Vanguard-Hunters are done!    I've mostly worked out how I want to approach building up to 1000 points with what I have. Leaders Lord-Aquilor (General) [200 pts] Lord-Castellant [100 pts] Battleline Liberators [x4+Prime, 100 pts] Vanguard-Hunters [Axes x4 + Prime, 120 pts] Units Vanguard-Raptors [Longstrikes x2 + Prime, 180 pts] Prosecutors [Javelins x2 + Prime w/Trident, 100 pts] Total:  The question then becomes do I go for a unit of Vanguard-Palladors (for more shenanigan options with the Lord-Aquilor) or a second unit of Prosecutors and a Knight-Azyros? 

jaxom

jaxom

 

Not so seamless

After the usual Spring crunch, I am back to fun things. Lord-Aquilor (to lead the Vanguard-Hunters that I'm in the process of painting) has to be the worst mini from GW I've had to assemble. It doesn't have a large number of fiddly bits that have low surface area for joining, but has some pretty major gaps and the logic behind how the model was portioned for the sprue completely escapes me. Green stuff gap-filling worked (I might have been a bit impatient): I'm hoping the Vanguard-Palladors are better because I really like the look of them and if they're a pain to assemble I may need to reconsider expansion plans.

jaxom

jaxom

 

Shoulders, arms, cloaks, and chest/cloaks and chests (to the tune of head, shoulders, knees, and toes)

The Vanguard-Hunters were surprising tricky to assemble and I've learned a valuable lesson to share. The key is that certain arms match up with certain cloaks and you can tell by dry-fitting the under-pauldrons/circle bits. The cloaks then fit with torso backs; this is a bit delicate and the primary point if matching is how the cloak settles at the base of the neck. Finally, the torso front should be dry-fitted to torso back with the arms present as the torso front should slide in under the arm's portion of under-pauldron. Unfortunately this is all after-the-fact knowledge gleaned from my mistakes. I'll get pictures the next time I make some more Vanguard-Hunters. The actual pauldrons hide a lot of sins through. I'm doing the painting as lower body and upper body because the cloaks. I plan on not spraying the upper body gold because the cloak/fur and weapons make up the majority and I think it'll be faster to paint the arms, heads, and any exposed armor gold rather than re-black the other parts. Future plans are to finish this unit and then assess whether I want to branch out and complete a match play legal 1,000 points or aim higher.  Because of the, ahem, silly options for Stormcast Eternal collected kits I only have 5 Liberators and these 5 Vanguard-Hunters for battleline units, assuming a Lord-Aquilor.  I have one of those and this is where I'm a bit peeved because I figured the rumored new Start Collecting set would be more like 5 Liberators, 5 Judicators, a dracoth elite or two, and a hero rather than pure Vanguard - if I had waited a week, I could have picked up the Lord-Aquilor in the collected kit with that second Vanguard-Hunter unit and other goodies.  Oh well. I'm going to ask for some list advice in the forum before deciding.

jaxom

jaxom

 

A noob must learn what a Stormcast Eternal must know

Blogging hobby projects helps keep me motivated and any feedback/suggestions/criticisms  from the community is always useful for improving. This is my first foray into the Age of Sigmar. I've been following the lore since the End Times and really like the 2000AD and epic metal influences. I used to play Warriors of Chaos, but the idea of playing the einherjer under the guidance of Marvel's All-Father Thor was just too tempting. I went with the Hammers of Sigmar paintscheme. It's relatively straightforward and looks rather nice. These folks came from two Hammerstrike Brethren sets. I converted the Knight-Questor into a Lord-Celestant.    Sawed off the shield hand, added a pin, and test-fit with poster tac. I then replaced the poster tac with greenstuff. The hammer arm is from the Prosecutor sprue (I plan on giving them spears, because lightning spears, yes). Lord-Celestant Wilhelm Batsonius: A twice-forged champion of Azyr. His first death occurred when he called down seven thunders onto himself to kill a Herald of Slaanesh. Since his reforging, he has found the presence of a helmet to be claustrophobic.        I think the fancy sword makes up for the lack of halo. The SCE remind me of Captain Marvel (the "Shazam!" one) in many ways so when I painted his cloak red I knew I wanted to name him after Billy Batson. Funnily enough it turns out William (Billy > Bill > Will > William) comes from Wilhelm, meaning "without helm." I'm using the second set of unit Primes for conversions into more heroes. The Liberator-Prime got chosen for Lord-Relictor duty and the Retributor-Prime for Lord-Castellan duty.   Some plasticard and GS work for the relic box. It's hard to see in the picture, but the relic is a wrecked breastplate with "Sigmar" embossed on it, the hammer head, and the skull with halo. I plan on painting the skull as a skull in contrast to the rest which will be metallic. The two-handed hammer was the base for the lantern.         The trick here is going to be painting the center area like it is glowing from the inside.     The L-R has a ribcage and spine thing going on in the back and the L-Cas's halberd is from the Prosecutor sprue.

jaxom

jaxom

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