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About this blog

Starting a thread to keep progress with my AoS/Hinterlands warband and to hopefully keep neck motivated to finish.

Entries in this blog

Update 10 - Change of plans

I've decided that in the new year i'm going to try and turn this warband idea into a fluff army. Wild Riders turned Blood Knights, spellweavers turned Necromancers ect ect. I'll keep posting updates here and on the other thread but that will probably be batch updates as appose to model by model mainly for my own sanity. See you on the other side. 

Old Woden

Old Woden

Update 9 - Varghulf

Varghulf's just got some touching up to do but so far i'm pretty happy with it. I was worried i'd made the wrong call on not doing his 'skin' the same tones as the vampire lords but i'm glad i didn't because i think it would of been far too bright on do much of a surface area it'd spoil the monochrome effect/limited colour palette. Also its another thing you can pick out about the vampire lord when they're next to each other. 

Old Woden

Old Woden

Update 8 - Fell Bats/Bat Swarm

Fell Bates And Bat Swarm painted. Somehow i wasn't as convinced about how these came out. i think i could of gone blacker rather than grey on the feathers but that might of been too much. Swings and Roundabouts.

Old Woden

Old Woden

Update 7 - Dire Wolves

Finished off painting the first set of dire wolves and made a start on the 'Fell Bats'/'Bat Swarm'. i'm definitely going to carry on that Stormvermin to Ushabti to Pallid Wych Flesh transition to some of the other models cos i really enjoyed painting that.  

Old Woden

Old Woden

Update 6 - Vampire Lord

So I've finished off the leader the Glade Lord turned Vampire, pretty happy with the results but there's things I'd of done differently. Tried roc stick to a limited palette but alter my usually muted style by pushing my highlights lighter and attempted to get a monotone finish. C&C welcome.

Old Woden

Old Woden

Update 5 - Fell Bats/Bat Swarm

WIP Fell Bats/Bat Swarm. Trying to keep with his fluff by making a creatures of the forest/more natural than undead feel but obviously tried to link them in by using more Ruins on the the base. This is pretty much all I'm going to do modelling wise so far, next I'm going to start painting what I've got. 

Old Woden

Old Woden

Update 4 - Varghulf

WIP Varghulf conversion. I tampered with using feathered wings to help with the fluff of it being some kind of wild beast but in the end I felt like membrane wings were a better fit and gives me a chance to mirror the skin tones on its chest. Used a 40k model again which is becoming an unintentional theme.

Old Woden

Old Woden

Update 3 - Dire Wolves

Work in progress Dire Wolves, trying to give them a more natural look to fit in with fluff. I wanted something that would correspond to their wood elf counterparts which would be hunting hounds. Still got some work to do on these and I also started on a Varghulf conversion. 

Old Woden

Old Woden

Update 2 - General

Below is a photo of my WIP Glade Lord turned Vampire conversion and my progress on his base. Used some Slyvaneth parts to help keep it in keeping with both the wood elf and Vampire vibe, the main part of the model is the Eldar Visarch which is about a head taller than a normal elf but i thought this would make him more imposing and also given that the rest of the warband is made up of beasts i'm not sure how much more noticeable it'll actually be. 

Old Woden

Old Woden

Update 1 - Fluff

The fluff i had in mind is as follows; The leader is a venerable glade lord and skilled hunter who traveled with a great army to the realm of shadow. His army got destroyed wiped in a mighty battle and he himself dies only to awake in a great forest. Driven mad by isolation he comes to the self realization he has been reforged by Sigmar in order to defend this beautiful but seemingly rarely inhabited forest of the touch of chaos. He binds the creatures of the forest, wolf and hawk alike, to

Old Woden

Old Woden

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