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DanielFM

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  1. "Playing a more complex chess with detailed, expensive, skilfully painted pieces?" It's not difficult to imagine an alternative, less condescending view of wargaming.
  2. DanielFM

    Age of Sigmar: Second Edition

    This has to have been said already, but: I think summoning is impossible to balance. If you don't put an overcost in summonable troops/summoning characters/whole summoning armies, non-summoning armies will feel like playing unfairly handicapped against them. On the other hand, when given the option of paying points for the summoned troops but gaining a tactical advantage (positioning, safe arrival...) players appear to feel they aren't getting enough value from the rule. Overcosting characters/units would have a similar effect. What to do, then? Using in-game resources was a good idea, in principle. But only if said resources have an opportunity cost. If an army gets those points by doing nothing different from what would be expected from them (killing units, casting spells...), it's almost the same as having free summoning. Maggotkin, BoK and Slaanesh feel like that. Having to use a command ability to summon, for example, has the cost of not allowing a different CA. Even Alarielle must use her healing or the summoning. Those are far better. Let's hope GW give us more like the latter.
  3. DanielFM

    Age of Sigmar: Second Edition

    The reference to resurrecting several units in the same turn with Endless Legions, which can be used only by the general, suggests otherwise.
  4. DanielFM

    Age of Sigmar: Second Edition

    So, can we assume from last article that a single hero can use more than one command ability if he has enough points? The point about being able to resurrect several units through that LoN command ability implies you can repeat the same CA. I guess different ones should be the same. Just thinking about the tactical potential of a Lord Aquilor coming from the rearguard and using the reroll charge CA in the same turn. And also possible issues with ability stacking. If a Lord Celestant used his CA twice, would units get +2 to hit or the rule would apply only once? The wording suggest the latter. I guess GW will errata warscrolls to ensure they can/can't stack as intended.
  5. DanielFM

    Age of Sigmar: Second Edition

    I have played 3 WHFB and 5 40k editions. I still play GW games. Yet, that doesn't mean each edition was as good as the others. I liked ones and I hated others. I loved AoS balance for its deceptive simplicity and relative balance. And I can fear GW will mess it up as they have done before.
  6. DanielFM

    Let's Chat Stormcast Eternals

    Vanguard Stormcast. Kharadron Overlords. Primaris Space Marines (in 40k). They were sold for the models, with totally underwhelming rules. You have a few examples out there.
  7. DanielFM

    Let's Chat Stormcast Eternals

    Games Workshop has a story of releasing new models with poor rules and expecting to sell them just through the rule of cool and shiny factor. I wouldn't take that for granted.
  8. DanielFM

    Let's Chat Stormcast Eternals

    I see the benefit. A bit convoluted, though.
  9. DanielFM

    Let's Chat Stormcast Eternals

    How is it better than LC the Paladins and skipping one step? Can you banish closer than 9 of one of your units?
  10. DanielFM

    Age of Sigmar: Second Edition

    I think a cool summoning mechanism for Tzeentch would be spending Destiny dice for each summon. They already have mechanisms in their rules to replenish them. A 1 or a 6? A strong unit. A 2,3,4,5? Weaker units. Should it be in addition or instead of summoning casting rolls? Don't know yet, but it sounds quite organic.
  11. DanielFM

    Let's Chat Stormcast Eternals

    You can't have four artefacts without extra battalions. Only one.
  12. DanielFM

    Let's Chat Stormcast Eternals

    I hope you are right. They could even do it for more units (in other factions) along the way so people dont cry about us being special snowflakes.
  13. DanielFM

    Age of Sigmar: Second Edition

    New warscrolls? Were are they intended to be amended? GHB? New rulebook? Or is it just speculation?
  14. DanielFM

    Let's Chat Stormcast Eternals

    -1 to hit is quite rare. Now it protects every character. If they aren't for shooting at characters, what are Longstrikes for? It's likely the new ballista will make them quite obsolete, anyway.
  15. DanielFM

    Let's Chat Stormcast Eternals

    Can they still work? Maybe, but at 180 points... Is it ridiculous that their main special rule doesn't work when shooting at their main target? Of course it is IMHO
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