Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

Coalescence 2017 Player Pack 1.0.0

2 Screenshots

About This File

Welcome Narrative Player!

You are a participant in something grand, with over 60 events taking place over the world, we look forward to hearing your stories.

In this pack we detail the 3 Battleplans of the event and the scoring mechanics. The Narrative Event Organiser (NEO) running the event has the freedom to embellish it even further, or even make it simpler. Contact your NEO for further details. 


This is an introductory narrative event that should be simple enough for new event organizers to feel comfortable running, while providing some fun new narrative ideas for the veteran storytellers. Think of it as a mini campaign that gets completed in a day, and provides enough substance for you to walk away with great stories of triumph and ruin.


  • Story Driven - Your actions change how the story develops.

  • Linked Games - Results of one game affect another.

  • Asymmetrical Battleplans - armies may have different or opposing objectives rather than mirrored ones.

  • Team scoring - Scoring encourages team cooperation rather than just individual success.

  • Game Variety - Varied game sizes and a mix of 1v1 and multiplayer games.

  • Narrative Awards - Awards that recognize achievements that relate to the story. 



Where: When:

1 day
3 Games,
Global Narrative Event Warhammer Age of Sigmar

NEO’s choice
Saturday, June 10th, 2017


Players should bring 1500 points that can also be broken down into 1000 and 500 point lists. Your NEO will let you know if you should include pitched battle Vanguard limitations for construction, Rules of 1, and Reinforcement Rules per the GHB. The one ‘MUST HAVE’ is a model with the Hero keyword that will be their general through every game.


Players will be playing in teams representing the Grand Alliances. The NEO organising your event may have all of them represented or only 2 represented. The players join whichever Grand Alliance Team that they prefer, whether it matches their army they brought or not. If a Grand Alliance is only represented by one player, they can be their own team and play as the UNDERDOG, or join another team. Teams don’t need to be even either, the scoring system looks favorably on the UNDERDOGS.


In the story, each general is attempting to win favor with the Keystone Shard by performing awesome feats on the battlefield. While the battleplans have objectives that advance the story, winning a Battleplan Victory in the scenario is just one of 7 feats that players can accomplish to attune the Keystone Shard to their alignment. But only one team member needs to accomplish any given objective to score it for the team. The Grand Alliance that performs the most feats in a Game Round is favored by the Keystone Shard and becomes Ascendant for the next round.