Jump to content

N_Watson

Members
  • Posts

    455
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by N_Watson

  1. I would probably go with something like this...

    Allegiance: Destruction

    Leaders
    Megaboss on Maw-Krusha (520)
    Orruk Warchanter (80)
    Orruk Warchanter (80)
    Orruk Weirdnob Shaman (120)

    Battleline
    3 x Orruk Gore Gruntas (180)
    - Ironjawz Battleline
    3 x Orruk Gore Gruntas (180)
    - Ironjawz Battleline
    3 x Orruk Gore Gruntas (180)
    - Ironjawz Battleline
    10 x Orruk Brutes (360)
    - Ironjawz Battleline
    5 x Orruk Brutes (180)
    - Ironjawz Battleline

    Battalions
    Gorefist (120)

    Total: 2000/2000

    • Like 3
  2. 38 minutes ago, Chris Tomlin said:

    I like the diversity of Ardboys and Gore-gruntas and tbh am honestly not sure which is better under the pack. Either way I need to paint more of both!

    I have opted to got for 2*3 goregruntas myself, with the rest of list being pretty much the same. Just find myself using the ardboys to sit on an objective and the pigs can deny more space and are faster. Not to mention look better. Less bodies is a thing though. 

    40 minutes ago, Chris Tomlin said:

    Well, aside from @Sangfroid's reply and @N_Watson's "like", I can't say it feels like it was worth busting a nut yesterday afternoon to get that all written out as the views haven't even gone up much either, so it's not just a case of lack of replies.

    Would have replied yesterday, but was at vets night at my local GW. It takes a lot of time to type these things up, but people do read the thread and follow it.

    Was playing with my mates Stormcast Vs my own ironjawz list. Was hilarious watching someone else have to deal with filth for a change! 

    16 hours ago, Sangfroid said:

    as for your list I think it's as optimum as your gonna get in an Ironfist

    Pretty much this. I have tried less than 20 brutes about 10 times now and it just doesn't fly. I think we need 6 pigs, 20 ardboys or half and half to support it, but we can reduce the number of brutes currently. 

    • Like 1
  3. Ye, I'm having a hard time settling on a list. 

    Had most success with this (if going to SCGT i would have Mawcrusher as general also.)

    Leaders
    Orruk Megaboss (140)
    - General
    - Trait: Ravager
    - Artefact: Battle Brew
    Megaboss on Maw-Krusha (520)
    - Artefact: Talisman of Protection
    Orruk Warchanter (80)
    Orruk Weirdnob Shaman (120)

    Battleline
    10 x Orruk Ardboys (180)
    - Ironjawz Battleline
    5 x Orruk Brutes (180)
    - Ironjawz Battleline
    5 x Orruk Brutes (180)
    - Ironjawz Battleline
    5 x Orruk Brutes (180)
    - Ironjawz Battleline
    6 x Orruk Gore Gruntas (360)
    - Ironjawz Battleline

    Battalions
    Ironfist (60)

    Total: 2000/2000
     

    This might be down to the fact i haven't failed a turn one charge yet with the gruntas and cabbage, smashing out a flank. 

    Looking forward to seeing pics of your shaman. 

    • Like 1
  4. 24 minutes ago, Chris Tomlin said:
    • Krunk - Battlebrew (140)
    • Frostlord on Stonehorn - General, Bellowing Tyrant, Battlebrew (460)
    • Moonclan Grot Shaman (60)
    • 10  Brutes (360)
    • 10  Brutes (360)
    • 5 Brutes (180)
    • 3 Ogors - Battleline (120)
    • 3 Ogors - Battleline (120)
    • 3 Ogors - Battleline (120)
    • Ironfist (60)

    Total: 1,980

    What do we think, rubbish? I honestly dunno. Just feels like I'm doing it for the sake of it almost. Doesn't really do anything that an Ironjawz list doesn't...which kinda goes against why I was considering mixed Destruction. Hhhmmm.

    Thoughts please boys and girls!

    I had been thinking about a similar list to this, but as I don't own the models and  Gh2 is likely soon, didn't want to take the plunge. I can see what you mean about the above not really doing much more than pure ironjawz. If anything, it might be a little more efficient.  I settled on something this list with theory hammer.  

    Allegiance: Destruction

    Leaders
    Frostlord on Stonehorn (460)
    - General
    - Trait: Bellowing Tyrant
    - Artefact: Battle Brew
    Huskard on Thundertusk (340)
    - Artefact: Talisman of Protection
    Moonclan Grot Shaman (60)

    Battleline
    10 x Orruk Brutes (360)
    - Ironjawz Battleline
    5 x Orruk Brutes (180)
    - Ironjawz Battleline
    5 x Orruk Brutes (180)
    - Ironjawz Battleline
    20 x Moonclan Grots (120)
    - Pokin Spears & Moon Shields 
    3 x Ogors (120)
    3 x Ogors (120)

    Battalions
    Ironfist (60)

    Total: 2000/2000
     

    No space for fanatics unfortunately, but feel it covers a lot of bases.  Enough brutes that you can't ignore them, and a 12 wound hero with -1 to hit in combat and +4 ward can't be ignored either. Grots were just to provide bodies and deny space a bit better than Ogors do. 

    I will twitter DM you about the Cry Havoc tournament. Don't think I have your Whatsapp. (Give me a follow so that I can DM you, haha! @SepherTV)

  5. Looking forward to seeing how you get on with mixed destruction and your SCGT prep. 

    I'm averaging about a game a week at the moment, and still practicing pure Jawz stuff. 

    Couple of net lists making their way into my club, so it will be interesting to see how the boyz do! The next event I'm heading to isn't allowing the megabrutes so just got to make do. 

    Would be awesome if you could give a shout out for the event on TBS! I think i remember you shouting out a Scottish tournament at the end of last year. It's how i heard about it anyway. 

    If you would rather no link in your thread just let me know and i will edit it out. 

    Keep up the great work with the thread and the podcast. 

    Also, booked into Novotel in Cardiff for Blackout, but cash poor currently. Will get a ticket asap. 

    • Like 1
  6. 48 minutes ago, Unter said:

    Thanks John for organising a fab event! 

     

    All my my opponents were dead nice and it was great trying out the Glottkin.

     

    special shoutout to my two ironjaws opponents for some spectacularly casualty heavy games!

    The game we had was "Brute"al! I have been doing a little report of the games I had over the weekend in the Destruction section of this forum. I didnt' take any photos of out game though sadly :(

    http://www.tga.community/forums/topic/8446-the-iron-sunz-first-ever-tournament/

    Great weekend!

    • Like 1
  7. 1 hour ago, Sangfroid said:

    Read fury of Gork, one of his grunta-bosses starts getting antsy so Gordrakk says fine go off and lead the assault  (With an inner monologue to say he hopes the silly old fool gets himself killed) 

    so to could our Megaboss allow an underling to "lead" a battle while he goes and shows the boyz who is really the boss by breaking heads if the bruteboss succeeds he is still an underling because he can't take on the Megaboss, if he succeeds then it actually because of all the bashing the Megaboss did, right, who ere is gonna step up and say otherwise ;-)

    Was just about to provide this example. You can't argue it is against the fluff. It is in their most recent FAQ. The only reason they have to comp it is they don't like it. 

    A bit upset that they didn't spend an extra 5 minutes of time to outline specific examples of why they are comping it and only comp those examples. 

    No fair. 

  8. @Chris Tomlin Just had a bit of a rant about this at my club as well recently. I am pretty much the only person who has an army which is reliant on inspiring presence to an extent and has no shooting/ranged threat. 

    Nobody agrees with me that we kinda need the megabrutes to be somewhat competitive currently. 

    They play sylvaneth, about 3 Stormcast players, one Nurgle and a few death. All of which don't really care about battleshock or have a ranged threat. 

    Looking forward to the episode. 

  9. 3 hours ago, Voc said:

    So, I'm looking to expand my Ironjawz to a competitive 2k list but I'm not 100% convinced that a pure Ironjawz list would be efficient due to the lack of ability to inflict/resist mortal wounds and model count.  

    The list I think will be most efficient is below.  I chosen this to maximize speed and the characters unit buff abilities over the classic cabbage option you see out there.

    Leaders

    Orruk Megaboss (140) Battle Brew & Ravager

     

    Orruk Megaboss (140) Gem of Seeing

     

    Orruk Warchanter (80)

     

    Orruk Warchanter (80)

     

    Orruk Warchanter (80)

     

    Orruk Weirdnob Shaman (120)

     

     

     

    Battleline

     

    20 x Orruk ‘Ardboys (360)

     

    10 x Orruk-forged Big Choppa’s & 9 x Orruk-forged Choppas & Smashas

     

     

     

    10 x Orruk ‘Ardboys (180)

     

    9 x Orruk-forged Choppas & Smashas

     

     

     

    10 x Orruk Brutes (360)

     

    Boss Klaw & Brute Smasha, 2 x Gore-Choppas, 5 x Jagged Gore-Hacka’s & 2 x Two Brute Choppas

     

     

     

    10 x Orruk Brutes (360)

     

    Boss Klaw & Brute Smasha, 2 x Gore-Choppas, 5 x Jagged Gore-Hacka’s & 2 x Two Brute Choppas

     

     

     

    5 x Orruk Brutes (180)

     

    3 x Two Brute Choppas, Boss Klaw & Brute Smasha & 1 x Gore-Choppas

     

     

     

    Battalion

     

    Ironfist (60)

     

     

     

    Input would be great.  Clearly it lacks shooting & numbers but as I don't have experience in playing 2k games I am unsure if this is such a disadvantage considering the units damage output...

     

     

    You can have 1 boss per unit, so unit of 10 gets 1 boss. You can have 1 gore choppas per 5 brutes. You can have the rest in the unit as jagged gore hackas or 2 brute choppas. You can't mix and match though. 

    I wouldn't run two units of 10 either due to battleshock being an issue. One big unit and the rest in small units will likely get you further. Rest looks ok. 

  10. 26 minutes ago, Chris Tomlin said:

    @Nico

    Random question; what do people think about my mass multi quote replies? Does it look messy and make the thread hard to read? It's easier for me to reply that way, but perhaps it'd be cleaner to delete the quote afterwards. I'll edit the above and see how it looks. Might make it harder to see what I'm replying to though. Am I overthinking a non issue haha!! :P 

    **Edit - I've removed the mass quoting in my previous two posts on this page and it looks much better, but is harder to know what stuff is in reference to!**

    I don't mind the big posts. I read all the posts though, so I would know what you are referencing on your tidied approach. Might be harder for people who don't subscribe and join in on the most recent post of the thread. 

    Loving the update btw! 

    • Like 1
  11. Not seen anyone talk about this yet. My store manager was telling me that the App is being relaunched at the end of Feb with an optional £0.99 a month subscription. 

    For that sub, you gain access to all the points and a list building function. You can take photos of your own units to add to the list and stuff. 

    Anyone else heard this? 

    • Like 6
  12. 2 minutes ago, wayniac said:

    Do we even know if Warrior Brotherhood is no longer viable?  Again, the rules for it was in Grand Alliance: Order, not Battletome: Stormcast Eternals (v1.0).  Logically that would mean it is still valid for use.

    I tend to disagree. I believe that there are formations in this book that were in previous books, either updated or not, and the contents of a lot of what can be included in these battalions. reviewed points/rules updates. 
    I would argue that they had every opportunity to include those battalions in this book and made a conscious decision to leave them out. 

    Why would they go to the hassle of creating a whole new balanced army trait and update everything else, yet leave these two vanilla battalions that have a mechanic that was allowing them to over perform, that subverts the use of this new army trait? 

    It doesn't make sense to me and arguing for the brotherhood/skyborne rules still being viable in matched play seems like grasping at straws. 

    • Like 2
×
×
  • Create New...