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Craze

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Posts posted by Craze

  1. 13 hours ago, Aezeal said:

    I used to take 3 scythes/swords and 3 bows pre 2.0. In 2.0 I use 3 swords (only 3 hunters in the list). 

    What I ask myself is, if scythes are still the best way to go...Even in 1.0 Scythes were not STRICTLY better, but only better in the majority of situations.

    Now that we have Nighthaunt and Ethereal Amulets, I do not know if Scythes are still the best way to go, if you do not know who you are facing upfront.

  2. I have one question for experienced Gnarlroot players:

    Do you use the "free" Order Wizard in the batallion and which wizards do make sense?

    I was thinking about adding a squad of Evocaters but am not sure if it is worth it or if should just use the points for an additional unit of Kurnoth Hunters.

  3. 9 hours ago, IndigoGirls said:

    The change is in GBH18, I believe someone posted the exact change wording earlier in the forum. I believe the wording is the same as suffocating gravetide only units can't be the targets of attacks (whereas gravetide counts as cover).

    There is a change to the Citadel Wood warscroll...is this also applicable to Wyldwoods?

  4. @IndigoGirls some thoughts on your list:

    • Offensively, it looks like you really pack a serious Punch, which i really like. :)
    • Alarielle gives huge flexibility, but I am just not sure if she fits in a list where you "waste" 460 Points for Dreadwood requirements. 
    • I really miss an anvil in your list. Spites are imho really flimsy for holding objectives.

    Overall I am not sure, if Dreadwood + Alarielle really fit into a 2k game, but perhaps you can just really reliably alphastrike your opponent, then it could work.

  5. 3 hours ago, IndigoGirls said:

     

    Yup @ppetford is right on, sorry if that wasn't clear enough! I'm not a huge fan of Lifeswarm but if you try it out and enjoy it certainly let me know :)

    Ok, thanks. :D

    Yeah, I am moving next weekend, and am having 2 weeks off after that...this will be a good time to test all the endless spells and get a feeling for their strengths & weaknesses on the table.

    Will definetly give an update when I have some insights to share. ;)

  6. @scrubyandwells First of all: Thanks a lot for your feedback!

     

    Considering Hunters , you are probably right...I made the "mistake" of building my first ones with bows and especially in Dreadwood I guess scythes would be A LOT better.

    The Durthu + Ghyrstrike Combo also came to my mind, but I guess i will not have the space for him, as I really love the Drycha model and really want to play it.

    So I think I will first Switch the bow hunters for scythe ones and make one unit of 6.

    Warsinger also sounds good. I think I will try this.

     

    Thanks!

     

    • Like 1
  7. Allegiance: Sylvaneth

    Leaders
    Treelord Ancient (300)
    - General
    - Trait: Gnarled Warrior
    - Artefact: Briarsheath
    - Deepwood Spell: Regrowth
    Drycha Hamadreth (280)
    - Deepwood Spell: Regrowth
    Branchwraith (80)
    - Artefact: Ranu's Lamentiri
    - Deepwood Spell: Verdant Blessing
    Branchwych (80)
    - Artefact: Acorn of the Ages
    - Deepwood Spell: The Dwellers Below

    Battleline
    30 x Dryads (270)
    5 x Spite-Revenants (70)
    5 x Spite-Revenants (70)
    5 x Spite-Revenants (70)
    5 x Spite-Revenants (70)

    Units
    3 x Kurnoth Hunters (200)
    - Greatbows
    3 x Kurnoth Hunters (200)
    - Scythes

    Battalions
    Dreadwood Wargrove (90)
    Outcasts (90)

    Endless Spells
    Chronomantic Cogs (60)
    Emerald Lifeswarm (60)

    Total: 1990 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 112

     

    Hi everyone,

     

    this is my take on a Dreadwood list for 2.0.

    I think it is quite standard:

    - TLA with a setup for giving good survivability.

    - Wych with Acorn for ambushing + placing a safe Wyldwood

    - Wraith with Ranu's to get Cog and Summoning online more reliably.

    My plan A would be (calculating with an average of 2 Dreadwood powers per game) to:

    Setup Wych -_> Drop Wood -> Cast Cogs with Wraith from a safe distance ->  Teleport half of my army onto the enemies head -> Charge. :D

    I know that this sounds way to easy and will not happen like this in a large percentage of games, but I think the list gives quite some flexibility. If the enemy has a juicy target that is not deployed perfectly, you could also just setup Scythe Hunters and try to kill it ASAP, while you move Drycha with an threatrange of almost 30".

    As I am not really experienced, I would love to have some Feedback from more experienced Sylvaneth Players. Also, do you Thing Lifeswarm is worth the try or would you prefer a damage dealing Endless Spell, like e.g. Geminids?

     

    Thanks!

     

  8. 15 hours ago, KoalaSnok said:

    Is this feasible? Do any of you have experience with ambushing heroes summoning from nearby gravesites upon arrival, is it too hard to position for it?

    Summoning does take place in Hero Phase, right?

    Because if yes, then this doesn't work, as ambush setup takes place at the end of the movement phase.

    I also want to play a list with Mannfred, as I really like him as a character/model.

    So far I do not have any list ready.

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