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Vextol

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Everything posted by Vextol

  1. Haha! It was fight! Not a GW typo then but a general typo 😂 That basically clears it up for me. Thanks!
  2. I don't necessarily agree with the notion "must" being "if possible" because it would call every other "must" in question. I always read must as a definite must unless a warscrolls specifically says they don't have to. You cannot fight unless you attack because you must attack to be able to fight. That makes attacking integral to activating because fighting is integral to activating and attacking is integral to fighting. It's the big difference in our logic. I do not read an implicit "if possible". 1. Interesting and something I hadn't considered. That's a legitimate question in any form actually. I think the intent behind the rule was that if you killed a charged unit with a different unit, you could pile into a second unit with the one that charged so as not to waste the charge. I've never considered what would happen if your second pile in didn't actually make it to anything. 2. I suppose yes but I know this community at large would disagree. If not, I'm invisioning a stardrake with the cloak in the house that let's you attack in the hero phase. If you had enough stuff in combat, he could easily wait until the end, eat 6 people (and break cohesion killing a ton) and never himself be attacked. 3. I considered this actually. I believe what would occur would be the first player whose turn it was when there were only soul cage units left in the field would get to attack. Not super clear though. I think I'm on the fence right now. I don't like the idea of making a unit lose all their attacks. It's one thing to make someone attack last, it's another to take 100% of their combat capability simply with some tricky activation
  3. Actually, it does. It is the transitive property of equality. If a unit is eligible, this means it is able fight. If a unit is able fight, it must attack. Therefore, a unit that is eligible must attack. If a unit cannot attack, it isn't eligible to fight because eligibility hinges on the necessity to attack. If the wording said "If you pick a unit to fight, it first piles in, and then the models in the unit can attack" then it would work. But the presence of the "must attack" means a unit that has been hit with soul cage cannot fight and a unit that cannot fight isn't eligible to be activated.
  4. According to the core rules, if you fight with a unit (aka activate) you must attack. Under section 5: Fighting. I don't think you could choose the soul cage unit to 'activate' though. You can only choose an eligible unit. As the opposition hasn't attacked with all their options yet, your soul cage unit still isn't eligible. If they were your last unit, you'd be forced to pass Thanks to the FAQ (page 5 under "attacking"), your opponent cannot also pass if they have eligible units to fight with. So what you end up with is that you will continue to pass until all their units have fought. Then, when it's your turn, your unit would finally be eligible and could fight. I think what's happened here that's causing the confusion is a simple typo. Most likely, soul cage should have said "...that unit cannot fight..." and not "...they unit cannot attack...". Edit: It was pointed out that the real rule is actually "fight".
  5. Almost done with my Iron Clad. Need to base (and finish the mountain underneath ). So far this is the least 'matching' army I've ever built. Literally every model is just a "lets go for this this time!". It's pretty funny looking on the field. They don't call them 'clowns' for nothing!
  6. Vextol

    Rotigus

    He looks like a christmas ornament!
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