A similar list got 3rd at Midwest meltdown! https://aosshorts.com/midwest-meltdown-results-and-recap/#more-2977
Perhaps monster mash is workable? In my mind the benefit for some of our battalions is tremendous, being a one drop army. All the other special rules for gnarlroot or the like are just gravy.
Any thoughts or feelings on this list? You could always swap the 2nd unit of riggers for wardens. The idea would be to deepstrike the frigate with all 24 riggers.
Allegiance: Order
LEADERS
Aether-Khemist (160)
Aether-Khemist (160)
Arkanaut Admiral (120)
UNITS
10 x Arkanaut Company (120)
- 3 x Light Skyhooks
10 x Arkanaut Company (120)
- 3 x Light Skyhooks
10 x Arkanaut Company (120)
- 3 x Light Skyhooks
12 x Endrinriggers (480)
- 2 x Grapnel Launchers
12 x Endrinriggers (480)
- 2 x Grapnel Launchers
WAR MACHINES
Arkanaut Frigate (240)
Hello all I'm a new sylvaneth player and had a quick question!
Does anyone have some documentation (FAQ etc) on movement through wyldwoods? Specifically around the trees, can you not finish a move on a tree?
Anyone know if you can take additional woods in your army list? It has a points cost in GHB 18' it just happens to be zero. In the past you could bring extra to set up before the battle started for something like 40 points.
I've been list building lately, I'd love some feedback!
Battlesmith
Runesmitterx3
3x30 Vulkites
2xHelstrom rocket battery, allies ironweld arsenal
It's your pretty standard fyreslayers tricks just with some ranged output allied in!