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Hypno

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Posts posted by Hypno

  1. @Malakree I’d imagine you could find one in either South Africa or Egypt, Argentina or Brazil would be the best bet for South America but there probably few and far between down there, the other continents should be easy, NA or Canada , Australia or NZ, Japan or Russia, and you’ve done Europe already 

  2. On 3/7/2019 at 2:18 PM, HMB said:

    in my worst nightmare we'll see 2 endless spell, 1 terrain, and the battletome

    I think we can be fairly certain there will be more than just that as the other 3 heralds have all received  a whole bunch of kits with about 10 or so new kits each so a release to introduce the new darkoath with new Darkoath barbarians, darkoath hunters(ranged kit), Darkoath horsemen darkoath godspeaker, varanguard on foot, new chaos warriors new demon prince and another Darkoath hero as well as terrain and spells wouldn’t be too far from the other 3 releases 

    • Like 1
  3. My predictions for the Darkoath/ Everchosen/ STD release are:

    likley:

    Darkoath barbarians- replace the marauder kit, Great weapons or hand weapon and shield, could be a dual kit with ranged Darkoath, Bows/ Javelins but more likely 2 kits (see Idoneth Namarti)

    Mounted Darkoath - replace marauder horsemen, hand weapons and javelins 

    Godspeaker - new Darkoath wizard

    New Darkoath hero of somekind, mounted on a monster or riding a chariot (warqueen on chariot Boudicca style) 

    Varanguard on foot - replace chosen as the heavy infantry of the army 

    Sack off the rest of the resin hero’s and make options in both the varanguard kits to make champions of the Varanguard as hero’s 

    Terrain - not sure what this could be 

    endless spells - 2 Darkoath themed, 2 Everchosen themed

    Unlikley:

    New chaos warrior sculpts that are less static

    new possessed (jealous of the new 40k ones) 

    New hero for each other god that’s both demon and mortal similar to the gaunt summoners (could be existing heros, Deathbringers, Harbingers of decay, ones that are slightly demonic already) 

    new demon prince kit feat. Belakor, Archaons greatest general/ nemesis as well as a heap more weapon options, Sword, Axe, Spear, shield. 

    Extremly unlikely:

    Return of the mammoth

     

    with all the likley options added in it should cover most bases giving the army a range of infantry, Calvary, hero’s and Behemoth’s, including a few support pieces and plenty of wizards 

     

    • Like 3
  4. So I’m thinking what the endless manifestations will be, the icon and skull will probably be bad news for wizards debuffing casting and dispelling endless spells, probably with some buffs back for us being near to them, and then the axe I’m unsure as to if it’ll be a generic mortal wound dealer or something else.

    As for the rest I’d hope they’ll bring everything better into line with other armies, mortals on hard 6+, skullcrushers to get the charge buff and demon keywords, bloodwarriors fists to be mortals on hard 6s, and then something’s will just need sorting out like; skull reapers maybe a battleline if option, heralds in general to have command abilities and fulfil different roles rather than basically the same thing that’s just either mounted or on foot, more consistent damage for bloodthirsters (some minor secondary attacks, hoves, horns, breath weapons), slaughter brute included in the book as he now permanently has the khorne keywords and it’ll be nice to have a non hero monster as well as a batallion with him khogoraths bloodstokers maybe skyla as well

    as for the subfactions I believe we’ll get the 4 named faction battalions as those maybe with some of the buffs carried over for 1 attack per model in the hero phase or d6 movement something like that

    Gore-tide (general must be Korghos khul)

    Skull-fiend tribe 

    Bloodlords

    Reapers of vengeance 

    maybe one will be swapped for axes of skarbrand as that has more lore about being a mixed mortal/ demon army 

    Anyway that’s my thoughts on it mainly just getting into line with other armies and then minor buffs from the named subfactions as well as improved bloodtithe system where we keep any leftover tithes and remove the cap of 8 

  5. Weighing in on what you guys are discussing here I’ve ran a different list using similar ideas of the warshrine, and 4 priests to generate as many blood tithe as possible and it’s worked fairly well, It’s  2x40 and 1x10 reavers with one priest and a Stoker in a dark feast and 3 priests, secrator, 1x10 reavers and 1x10 warriors in Gorepilgrims and also a warshrine, the list itself doesent hit particularly hard but grinds stuff out pretty well, it also generates loads of bloodtithe for summoning and is generally bringing out a thirster on turn 2, it’s gone 6-3 so far and won me best in faction at Blackout 

    • Like 3
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