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EMMachine

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Posts posted by EMMachine

  1. I have the feeling Limited Releases are more a problem from Lore perspective than for the model releases.

    Looking at stuff like Carrion Empire or Looncurse, where the boxes Booklets were the main rescources of Lore for the Kingdom Metallurgica or the continent Ayadah. While the new models (Abhorrant Archregent, Warlock Bombardier, Arch-Revenant) had their Solorelease later you have no chance to get your hands on the lore later because the lore isn't printed anywhere else in that detail.

    It is now the same problem with Cursed City. While the models most likely will come back (like we see with Raducar and his court), the lore of the books is lost if you weren't able to get your hands on the box.

    Looking at Cursed City it is weird as well, that their is a section "Stories from the Cursed City" with the heroes of the Cursed City Box in todays White Dwarf. I mean, it would have made more sense if the game would be still available.

  2. On 5/14/2021 at 2:26 PM, Kadeton said:

    Personally, if I were designing it, I would make support characters attach themselves to a unit when you build the army list, and become a permanent model in that unit. Only the unit they were attached to would benefit from their leadership effects. Then, bring back the Challenge mechanics from the old WHFB. You can shoot their unit but you won't hit the character (indiscriminate), and if you want to kill them before you wipe out their whole unit then you'd better get one of your own characters in there to deal with them (heroic). But that's just me - I'm sure there are plenty of alternatives that would work well.

     

    1 hour ago, Iksdee said:

    I would love this. This was great fun. Getting to challange another champion felt like a small battle within the bigger battle. It also made some otherwise meaningless unit more dangerous. Dont know if deathstars would be a thing again though.

    The thematic clash between two great heroes, without other soldiers interfering is epic, but the way challendes work was one of the reason in the end that killed 9th age for me.

    It ended up in the buffling situation that heroes don't make challenges because most of the time it is accepted by the champion of the other unit. Or in worst case a 1 wound champion is tanking the entire damage of great heroes like Archaon because the way it was implemented the model that is being challenged can only do damage to the challenger or not attack at all (and this was treated as a great form of balancing while looking from the narrative standpoint it feels more like cheating).

     

  3. 19 hours ago, sandlemad said:

    In the background too most of the forces of the legion of sacrament were ground up to make new recruits for the Null Myriad ossiarch legion and the majority of his necromancers, the famous Black Disciples, were killed off and resurrected as Mortisians.

    Huh, so that happened to most Members of the Legion of Sacrament. Haven't read the lore of the Null Myriad yet. I don't know if I read it in one of the threads here or if it was on twitter, but aren't their still Black Disciples who are part of the Legion of Night now?

    Is that also what happened to the Members of Nagashs Grandhost?

  4. 6 minutes ago, Neil Arthur Hotep said:

    The same goes for your other points: I am currently including anything into this list of FAQ questions, even if it has an answer elsewhere. Especially if that elsewhere is in a completely different faction's FAQ. The idea is just to bring potential stumbling blocks to the attention of the FAQ team so that they can decide what is worth answering again. That's not a determination that we need to make in this thread.

    Just hope 3rd Edition clears up a lot of rules so the FAQ will become thinner.

    And yeah, their are some weird cases.

    Kritza for example:

    On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    Kritza the Rat Prince currently seems to attempt to resurrect through his "Scurrying Retreat" ability every round after he has been slain. Even if a Kritza model is still on the field. Furthermore, additional Kritza models obtained through his ability that are later slain seem to provide additional chances to resurrect more models.

    E.g.: Round 1 Kritza dies. This triggers one roll to obtain a new Kritza model on a 4+. Round 2 he is resurrected, and the new copy dies. This, combined with the previous trigger, now triggers two rolls to obtain a Kritza model on a 4+.

    Skarr Bloodwrath has a similar rule with "The Slaughterborn", but their it is the same model that that heals all wounds not a new one. Maybe a ruling to remove buffs as well (we have to look for 3rd Edition in this case as well)

    22 hours ago, Kadeton said:

    The Legion of Blood command trait "Sanguine Blur" grants units an additional 3" pile-in distance. Does this also mean that a unit within 6" of an enemy (but not within 3") is eligible to pile in and fight?

    In case of this question. At the moment no because the rule doesn't state that the unit can pile in while in 6"

    See Icefall Yhetees Ability for example

    Quote

    Bounding Leaps

    This unit is eligible to fight in the combat phase if it is within 6" of an enemy instead of 3", and can move an extra 3" when it piles in.

     

    On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    Can the Red Banqueters battalion contain Vampire Lords on Zombie Dragon?

    @Egalogalis has given the answer to this that it is possible, but the "subtitle" ruling is actually a weird one from beginn with, because it is basicly the same effect as using the Keyword (exept that the keyword allows Named Characters or units with another name but the same Keyword as well).

    On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    How does the "Vile Transference" spell from Lore of Vampires interact with large units of single models with low wounds characteristics?

    Why is this even a question. For the Spell only the Wound Characteristic counts, not the amount of models so it is 1 dice for Wound Characteristic 1 or 2 models even if their are 40 of them.

    22 hours ago, Kadeton said:

    Does the "Vile Transference" spell inflict damage on the target unit?

    After the rule doesn't state that it inflicts mortal wounds it doesn't do any damage, only heals. The rule would have to state the following to do damage

    Quote

    ... For each 6,  the target unit suffers a mortal wound and you can heal 1 wound allocated to the caster

    Vile Transference and Sanguine Blur looks like the questions are purely based on assumptions not what the rules state.

  5. 13 hours ago, Neil Arthur Hotep said:

    It's close, but the question remains. This is because you basically get the effect "each natural 6 results in 2 hits" twice. And it's not clear whether getting that effect a second time changes anything or not, because you already the double tap effect. If it said "an additional hit" instead of "two hits" it would be clear. But as it's worded, it is not. Plus, even if it has already been answered, it won't hurt to have it answered again in a location that Soulblight players are likely to look for the answer.

    So you would say, people won't check the Core-Rule FAQ already and need a second answer somewhere? It is on page 3 of the Core Rules FAQ.

    Edit:

    Also for another question in post 1

    On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    If Blood Knights are granted the ability to fly, do they still deal mortal wounds with their "Riders of Ruin" ability when they pass over models?

    The person who asked this question has never heard of Squig Hoppers, Flamespyre Phoenix or Hexwraiths (it is practice for years, not invented with the Bloodknights).

    They all have pass over abilities dealing + pass over abilities are only possible if the model is able to fly because it is the only way a model can make a normal move through the 3" bubble of an enemy unit or have the base overlapped during the movement (because of ignoring the units during the movement. So yes it will make mortal wounds.

    The Squig Hoppers example

    Quote

    Fly: this model can fly

    Boing! Boing! Boing!: After this model has made a normal move, pick 1 enemy unit and roll a dice for each model in this unit that passed across a model from that unit. For each 4+ that unit suffers 1 mortal wound.

    + The FAQ for pass Accross and walking through units (also part of the Core-Rule FAQ, this time page 4

    Quote

    Q: Are you allowed to move a unit across another friendly unit?

    A: Models can move through the gaps between the models in another unit (if they can fit), but are not allowed to move across other models unless they can fly.

    Quote

    Q: Some abilities require a model that can fly to ‘pass across’ a model from an enemy unit. How exactly does this work?

    A: In order for a model to pass across another, part of the moving model’s base must have moved across any part of the other model’s base. To determine if this is the case, trace the flying model’s move across the battlefield, checking to see if its base passed across any part of the other model’s base at any point in its move. Note that this means that the flying model can move up to an enemy model so that their bases overlap, and then move back, and will count as having ‘passed across’ the other model.

    In case of some questions the given FAQ is basicly not used for reference.

    On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    The Blood Knights' "Riders of Ruin" ability currently does not allow them to charge after making a normal move out of combat with this ability, as they would have to make a retreat.

    Here we most likely have to wait for third edition, so normal moves and retreat moves could be completly seperated than.

    On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    Since Blood Knights can take Lances, is their reach of 1" correct?

    They had the 1" in the old warscroll as well. It is most likely that they use the lances to ram into the unit during the charge triggering the ability and than switch to the blades.

     

  6. On 5/17/2021 at 11:05 AM, Neil Arthur Hotep said:

    How does the Vargheists' "Blood-maddened Feeding Frenzy" ability interact with Belladama Volga's "Under a Killing Moon" spell? Does this combination result in 2, 3 or 4 extra hits?

    In that case, their is already an FAQ for such a case

    Quote

    Q: Sometimes a dice roll will trigger an effect. For example,
    a weapon might have a rule that says a hit roll of 6 causes
    two hits on the target instead of 1. What happens if another
    effect applies to the same roll? For example, the weapon from
    the previous example might have a rule that says it inflicts
    D6 mortal wounds on a hit roll of 6 and the attack sequence
    ends – would I get to inflict two hits that each inflicted D6
    mortal wounds?
    A: When a dice roll triggers more than one effect, each
    effect is triggered once. For this example, this means
    that the hit roll would cause two hits, but only one of
    the hits would inflict D6 mortal wounds (you would
    carry out the rest of the attack procedure for the other
    hit normally).

     

    • Thanks 1
  7. Hi,

    The Corerule FAQ on Wahrammer Community has an answer to this:

    Quote

    Q: Sometimes an ability will refer to ‘this model’ or ‘this unit’, and sometimes to ‘that model’ or ‘that unit’. Is there a difference?

    A: Yes. When an ability says ‘this model’ or ‘this unit’, it is referring to the model or unit to which the ability applies. When an ability says ‘that model’ or ‘that unit’, it is referring to a model or unit that was referred to earlier in the same ability.

    So, for example, an ability on a model’s warscroll might say: ‘Pick an enemy unit within 12" of this model. That unit suffers D3 mortal wounds.’ This would mean that you pick an enemy unit within 12" of a model that has this ability, and inflict D3 mortal wounds on the unit that you picked.

    When refered to "this unit" it is everytime the unit that has the rule. In your case the Slaangor Fiendbroods. So you role a dice for each Slaangor Fiendbroods Model in your unit.

  8. On 5/17/2021 at 2:16 PM, JackStreicher said:

    Well LoN is no longer playable since all units have the Soulblight Gravelords keyword and no longer the Legions of Nagash keyword. :)
    So you can try to play LoN with no units available that is ^^

    Legions of Nagash is actually a strange one in case of Keywords. None of the Warscrolls had a "Legions of Nagash" Keyword instead they were getting it with the Allegiance Abilities.

    In case of "Legion of Blood" and "Legion of Night" it should be clear that the new book replaces those two Allegiances.

    The weird thing are "Legion of Sacrament" and the "Grand Host of Nagash" who are basicly gone, if Soulblight Gravelords replaces Legions of Nagash.

  9. 29 minutes ago, Clan's Cynic said:

    I don't think GW especially care if scalpers get to them. Ultimately they're selling all their stock and getting all their money whether or not Scrooge McDuck gets a x1000 copies to scalp or x1000 individual Lil Timmy's and Tara's get them. Once it's sold it's out of their hands. Sure they put things like "Limited to 1 per order" but it's not like the major scalpers don't have bots ordering and sending them to the same address. FOMO is probably touted as a good thing by the guy/gal who gets to go into investor meetings and show how they get thousands of people spam F5'ing their webstores at 10am to buy their product because "it's so valuable to them."

    The thing is scalpers and investors are basicly both parazides. The first are feeding from the community and that money is missing to buy more GW stuff. The second only care how much money they can squeeze out of GW, not really caring about the product or that they most likely destroy GW in the long run as long as they get their money.

    In the end it is the community that has kept the company alive all the years and everytime something like Cursed City happens you hurt the community with it and with that get bad publicity.

    They should really listen to the hand that feeds them instead of the parazides they are feeding.

    • Like 2
  10. If we wouldn't have the Corona and Lockdown Situation, than I would most likely have been at my local GW store on Preorder day. Since this wasn't possible I hoped to get a german box with the store contingent. Time passed because the store was still closed because of lockdown, and when I heard of "Click & Collect" a asked about a box and got the answer that the store won't get any boxes most likely.

    I basicly try to get my hand on anything lore releated I can to maintain my wiki (after all other authors aren't doing much), so not getting the box is a quite hard blow for me.

    The thing why I don't order online is (paying online is the best way getting your money stolen by hackers, what can't happen if I pay cash, and I don't trust the Mail (their I some quite incompetent people working their not capable to read the name or adress correctly so I don't want to have any orders send by them where I have to prove that I don't get my Order)

     

    Normally such boxed games had support for about 24-36 Month, where the coregame had to be available.

  11. From the leaks their are some quite strange concept looking at the 5 Dynastys.

    • Mannfred who has focus on Necromancers gets Vargheist as Battleline
    • Neferata who uses vampires gets Black Knights instead of Blood Knights
    • Kastellai most likely makes sense as a vampiric order.
    • Vyrkos didn't even get the Vyrkos Bloodborn as a real vampire unit.
    • Avengorii would have been the army where Vargheist as Battleline would have made most sense (looking at the picture below) but getting Terror Gheist and Zombie Dragons for some reason

    USasioqHnDcZVmTr.jpg

    • Like 2
    • Thanks 2
  12. In case of the Vyrkos Bloodborn I'm actually wondering why GW wasn't able to create a 5 or 10 model box for them making including them as a regular unit to the game and make them Battleline in a Vyrkos Army. We have so many Vyrkos Heroes but no real troup choices to really create a Vyrkos Army

    • Like 2
  13. The problem I see with the 40k Look Out Sir, is that it is quite cumbersome and GW needed two editions + FAQs to get it to its actual state (and still it is not free of holes).

    Quote

    Change this rule to read:

    ‘Models cannot target a unit that contains any Character models with a Wounds characteristic of 9 or less with a ranged weapon while that Character unit is within 3" of any of the following:

    • A friendly unit that contains 1 or more Vehicle or Monster models with a wounds characteristic of 10 or more.
    • A friendly non-Character unit that contains 1 or more Vehicle or Monster models.
    • A friendly non-Character unit that contains 3 or more models.

    In all cases, if that Character unit is both visible to the firing model and it is the closest enemy unit to the firing model, it can be targeted normally. When determining if that Character unit is the closest enemy unit to the firing model, ignore other enemy units that contain any Character models with a Wounds characteristics of 9 or less.’

    Here an example:

    ACtC-3dV2hbhFUbYIdMbqSoHVXzuCDe21geEimOq

    The case above is how it was most likely intended (the way it was wrote in the FAQ).

    But the character (orange) would also be immun in the case below, because the hero is in range of red and purple is closer to the green unit.

    In worst case with the 40k rules red and purple could be behind walls or inside a would and the hero would be immun to shooting as long as the hero is in 3" of red and purple is closer (because it is only stated that the hero has to be visible and the closest unit.

    From a lore perspective it would really make more sense if shooting trough another unit is punished instead of a single character standing in the open, dancing and screaming: "You can't shoot me because there is a unit closer you can't see".

    A ruling like the wildwood would make more sense:

    Quote

    Models are not visible to each other if the closest point of the two models crosses over more than 1" of another unit. The rule doesn't apply if either model can fly or has the Monster Keyword.

    That way, with the example above, the in the first example the hero (or other type of unit would be blocked) but not in the second case. It would allow to activly screen a unit.

  14. 7 minutes ago, Erdemo86 said:

    Mannfreds bloodline looks very weak to me compared to Kastelai Bloodline. Vargheist and Mannfred are both Vampires so why run this Bloodline over Kastelei? I don’t understand. Even if you play Mannfred and Vargheist in Kastelai they look stronger to me.

    I would most likely see that the Named Charakters have the Keyword of their Dynasty and can't get another one and wouldn't get the buffs of Kastelai.

    5 minutes ago, JackStreicher said:

    C'mon I hoped Mannfred would allow to include 1 in 4 Freeguilf infantry units -.-

    In the lore it was more likely that Mannfred would have played with Flesh-Eater Courts. An addition of Living troups would have been the thing of Neferata.

  15. 34 minutes ago, Perturbato said:

    Can we take the Blight Cyst battalion(140 points) and the Blessed sons battalion(40 points) so we only spend 180 points in battalion in total to have killers Putrid Blight Kings ?

    It's just than i'm not used to see low cost super battalion and there is all ready a subfaction named the Blessed sons so i'm a bit confuse here.

    It would basicly be possible but the points for the Blessed Sons Battalion should be outdated (the FAQ was from December 2019, while their was a Update with the Generals Handbook 2020 (which doesn't include Points for the two named Faction Battalions anymore (so you would need your opponents agreement to use it in Matched Play) especially after GW was going away from Named Superbattalions (only making the once for the generic faction) and instead made subfactions for the Allegiance (with a Subfaction for Blessed Sons being in Archaons Wrath).

  16. 2 hours ago, vaector said:

    I was taking a second look at the tokens that are coming with the warscroll cards and there are at least 3 gravesite tokens. Do these generally come with extra tokens in the case you lose them or something? If not, that seems to indicate to me that there will be some command trait/ability to get an additional 1-2.

    The Rules of Legions of Nagash had 4 gravesites. So if their are only 3 in the Tokenset it is possible that Gravesites are reduced from 4 to 3 (if their isn't a 4th one hidden behind the card).

  17. 7 minutes ago, Lengthster said:

    I really hope it's this way. At the very least they better be in the battletome lest we have another Lumineth situation. If Radukar and those other fellas aren't in the battletome there will actually be blood. People will be SO mad. It is GW and they sometimes learn nothing or at least are too slow to adapt - e.g. Indomitus and Cursed City availability.

    They will be in the battletome. Otherwise we wouldn't even know that the models are existing (we had no idea what models would come with the second wave of Lumineth Models, when first wave was released). Okay, the worst thing that could happen is what happened with Space Marines, where all units were in the Codex, but it took multiple month until the physical Models were released.

  18. 33 minutes ago, Enoby said:

    I agree that, with no other rules changes, no spillover would be bad for the game. They could fix that with a 'sweep' ability present on all monsters/behemoths that lets damage carry over. But that's more minor rules to keep remembering and I'm not sure if the buff to hordes would be healthy.

    I'm not sure if it would slow the game down much at all. It adds an extra step maybe once or twice in the game that's no slower than asking 'rend?"

    The difference, when using 40K 9e S/T, is:

    Without: roll hit, roll wounds, opponent asks for rend, they roll saves

    With: roll hit, ask for toughness, roll wounds, opponent asks for rend, they roll saves

    It should take an extra ten seconds at most, and after a few rolls you should remember the toughness. I think the small bit of extra time is a well worth the advantages 

     

    13 minutes ago, PJetski said:

    If they would be willing to redesign every warscroll and pitched battle profile from scratch I would strongly prefer playing a version of AOS where damage spillover wasn't the norm. It would require printing a new rule set and new Grand Alliance style books with temporary warscrolls to tide you over before the full Battletome release.

    Unfortunately I don't think GW values AOS enough to justify spending the time and resources to make such a big change. They definitely value 40k to that extent...

    You Guys would really like that a Battletome would be completly Invalid after 3-5 Month? This would basicly be the case with Lumineth or maybe even Gravelords if next Edition would be Strength vs. Toughness.

    Plus additions like Anvil of Apotheosis would be impossible because you can't price S/T the same way you can price +1 to Wound right now.

    Such a change could be the death of the entire system.

  19. 9 hours ago, Bluesummers said:

    -Free summnoning gone! When 2nd released they said that free summoning was implemented as an overall point increase in each army using it. Again this is not the case and ended be such a ridiculous experience. I guess they wanted to sell more models...

    The Summoning is not for free. Most have an alternatiting currency. It's only that some factions summoning is easier than others. The only free summoning was in 1.0 when Wizards had cast a spell to summon units.

    9 hours ago, Bluesummers said:

    -Design armies and miniatures with rules in mind and not the other way around, so all armies are well balanced and have plenty of choices. This info i got from an interview i have watched and if i remember correctly (correct me if i am wrong) they mentioned that first they deisgn the miniatures and then they try writing the rules for them.

    Well they have to look how to field the new Model into the lore, so they write the lore first and than the model with the rules.

     

    9 hours ago, Bluesummers said:

    -Battalions gone! Poor choice of battalions for most armies intestifies unbalance and adds to the double turn problem. Let players roll for 1st turn maybe with a bonus for the player finishing deploy first. Also battalions lock you on what kind of units you can field. I guess here is another marketing choice with certain battalions forcing you to field a couple of uninteresting weak units that wouldn't sell otherwise...

    Well, Battalions are basicly a way for GW to show how an army (or a part of it) should look like. Some represent this better others do not. This is the reason why they lock you on what kind of units you can field.

    Their is also the rumor that Battalions like we know them will be open and narrative only, and their will be generic Matched Play Battalions, with all armies having Access to them.

    9 hours ago, Bluesummers said:

    -Battletomes gone! Welcome to the modern age. Free rules online that can be updated on the fly. Also instead of point adjustments start fixing some useless or problematic warscrolls (you did it we KO and thunderers). Points don't solve useless rules becauses they can be reduced or increased up to a point. Free rules help new (and existing) players see can an army can do before buying. Keep books for lore, narrative and campaigns.

    Do you think they will give you all rules for free. It's more likely that people are forced to make a subscription if you want to play, so you rent the rules instead of owning them (or that you still have to buy the book to get a code to unlock the rules).

    In the end I'm buying the books mostly for the lore.

  20. 1 hour ago, follywolf said:

    two type of vampires? 

     

    9t1kjWlDllBsUIzh.jpg

    One type for combat and one mage form.

    58 minutes ago, Acrozatarim said:

    When was the last time White Dwarf featured a kitbashed model in a battle report that's the intro for a newly updated or released army?

    Most likely with 4 Generals. The Ambossrules were used in Battlereports this year, but they used the standardmodels. Most of the conversions were shown in the Anvil Rules in the Generals Handbook.

     

    I don't know the source, but it is possible that the model shown in White Dwarf could be a new one. In another community this sentince was posted.

    Quote

    Lauka Val, Mother of Nightmares. Also able to be built in a generic version.

    Also able to build in a generic version looks like a new model.

  21. 45 minutes ago, CommissarRotke said:

    sounds about right, I cannot imagine they'd put the magazine out before the reveal week

     

    48 minutes ago, BaylorCorvette said:

    I don't pay much attention to White Dwarf but scrolling through my local Warhammer stores Facebook, it looks like they made a post on April 16 about the last White Dwarf being available. So mid month I guess? 

    The White Dwarf is normally released on the third Friday of the month.

    We had January 15th, February 19th, March 19th and April 16th.

    After May 1st is a Saturday, this would mean that the third Friday is May 21st

    1 hour ago, Nezzhil said:

    Captura.JPG.e661d6612dd2e41761c670de2389ea08.JPG

     

    May White Dwarf

     

    I think her name is Lauka Val, Mother of Nightmares

    It doesn't have to be a new model. After many of the new White Dwarf included "Anvil of Apotheosis" Rules, it is possible that this model is simply a conversion + including the warscroll into the White Dwarf.

     

    My opinion to the rumours of the Battalions.

    My guess is that GW wants to create plain ground for Matched Play (after Battalions are quite uneven right now).

    The Battalions we have at the moment are basicly some sort of Represenation how the army or parts of the army would look like.

    At the moment GW has the problem that every Generals Handbook will invalidate Battalions if they aren't mentioned with point values or mentioned in an FAQ if they are still valid. (looking at White Dwarf Battalions, Campaign Books/Boxes). If Battalions besides generic ones are only usable in Open/Narrative play they basicly never will be outdated. And maybe we wound't need as many rules how Battalions should work (like the desaster we had with the FAQs about Battalions an the Allegiance).

    With the intention to even the Battalions for all factions it would be a little counter productive if some subfactions would get additonal rules for the generic Battalion. The only faction, that would have a real problem with such a change would be Beasts of Chaos, because their Battalions are a Ticket to get the models into the God armies.

     

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