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Posts posted by Elmir
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During these corona times, I'm getting my sacrosanct chamber painted up and was considering running evocators on dracolines.
I'm not experience with SCE yet, so I don't know what my second artifact should be, so I've not filled that part in yet. Was thinking Celestial vindicators.
Lord Arcanum on Dracoline (220)
Knight heraldor (100)
Knight incantor (140)
3x5 Sequitors (390)
5 evocators (220)
6 evocators on dracoline (520)
2 celestar ballistas (220)
Cleansing phalanx (120)
Extra CP (50)
Gravetide (20)
Thoughts? -
The Grymwatch have been added to my FEC force:
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Katakros has been finished!
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More additions!
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Finally a plastic Slann!
and a boneshaper.
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I wouldn't want a system where doing subfactions costs points (especially for those players relying on them to manipulate battle line choices). Points really aren't the be all and end all solution to balance.
I understand that GW likes their current book format for rules (as they are very much near the base of their income pyramid), but because they keep up the (imo) antiquated battletome/codex format, these imbalances remain in print for a loooong time... They seem to want to shift more towards a living rulebook system, but as long as they are unwilling to do complete overhauls of certain bent/broken items in the allegiance systems, the examples you've given will keep on existing. BUT, I have to say, the latest Slaanesh tweaks make me hopeful that in the future, tweaking or downright nerfing allegiance abilities is also on the table.
Personally, I would like them to swap to an entirely warscroll based system for their rules (the whole lot: artifacts, spells, allegiance abilities, subfactions,...)
If one turns out to be a bit busted (like Slaanesh recently, or the the FEC savage strike, Petrifex,...), they can just bring out "update decks" for each grand alliance alongside GHB. Hell, you can even use to boost and change warscroll cards for the woefully weak elements in an army as well. This way, armies would not be left to linger for too long and your army would get more regular updates apart from some points adjustment.
Petrifex a bit too good? Swap a single card over next year to tweak it. Hag-nar head and shoulders above the rest? Either change Hag-nar or buff up the others to make them more desirable in stead? One magic item is stacking a bit too well with a certain command trait? Change one of the two slightly to fix that problem. Want to revisit an old faction with just a single new subfaction (like Legion of Grief)? Just print out a new card to add to the deck of LoN players.
Want to sell even more stuff: create lovely binder maps that allow players to only take the warscroll cards that are currently used in their army. It would also declutter a wargaming table (an epiphany I had recently by playing on a lovely table with 2 fully painted armies... But it was still a mess of cards/books/dice/... all strewn around the table).
Why do I not like only tweaking via points adjustments? Because it can ruin the entire feel of an army. I play Grey Knights in 40k... A supposedly elite force. The rules they gave them are so poor, that many of their units already dropped so massively in points, that they are actually losing that elite aspect of the army. I'm beginning to outnumber most typical marine armies and fielding "hordes" of low point power armoured Grey Knights is not what I had in mind when I started collecting the army (nor is how they are described in the lore...)- 1
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I've finished a unit of Kavalos deathriders and the Bonereaper spells meanwhile:
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I hope to God GW doesn't start doing a book for every different coloured stormhost out there like they do in 40k...
I like the larger diversity in armies AoS currently has.- 2
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Easy for me: if they ever did the Total War: Warhammer Vampire Coast expansion in a model range, I'd be all over that!
The leviathans, necrofex ships, rotting prometheans,... It was all so wonderfully done in that DLC. The dreadfleet was already mentioned before, but they were just (uninspiring) rules.- 2
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I seem to recall ancient days when some of these heavily armoured orcs and these very same savage orcs were a single army (with even more variation in models if you can imagine that!!). If only somebody imparted the designers on your wisdom back then!
Also, following the same god seems like there's reason enough to sometimes fight together.
So I'm afraid I don't quite agree with you on that one either. But that's ok... The design team made a book that caters to both people who like that solution (to having very limited model choice) AND to people who like to keep those model ranges apart.
I play mostly death and I love the fact that there are more combo options than ever for me to make different armies, even if it means fielding a lot of "old models" to make them.- 3
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9 minutes ago, Barkanaut said:
No to souping new armies they don't fit at all. I am still mad they did it to IJ instead of giving them a big update.
They didn't just soup them up though. They gave them a new allegiance (and I couldn't disagree with you more that orcs + orcs don't fit at all, but that's a different conversation) AND kept all their previous allegiances intact. IMO that's the most elegant solution they could have gone for to offer more model variation to players.
You know, apart from whipping the backs of the model designers to work even harder than they already are... The release schedule (also for models) is pretty insane these days. -
Thing is, when is an army a "small army"?
They have already started expanding them... But only with single heroes so far.
The other thing is: there seem to be as many "small armies" these days as there are large armies (that are mostly based on old WHFB ranges). I think a possible future is to fuse some of these armies together again with ranges that makes sense, like:
Great waaaagh
Legion of Grief
Free cities with KO, Sylvaneth,...
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This guy has been completely finished now!
I run him as a mercenary giant or as the giant running around in shadespire (seems more appropriate for the mirrored city).
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1 hour ago, Neffelo said:
I am sure that we are going to get Slaanesh changes, I think there has been some errors and not everything is dropping the way it should.
Also... Technically, I don't think Slaanesh was in GHB19 (odd timing there)... so they might not have been mentioned in the GHB errata and get their own errata later on.
At least, that's what I keep telling myself because I'd be slightly annoyed if that army stayed as is. -
I've been working a bit more on cleaning up my backlog of terrain:
And my Warcry warband posing on it:- 5
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On 12/5/2019 at 2:04 PM, Dolinarius said:
Did you made the tombstones yourself or did you buy them (where?)
I picked those up during a big Wargame convention called Crisis in Antwerp, Belgium. I believe they are from a company called renedra .
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The first 1000p army is marching out this evening!
And the whole bonereaper famility together so far:- 8
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The Liege Kavalos is also finished!
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Feast of Bones!
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Size comparison and family photo!
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Shootcast can have their shot at a good spot, mostly because it's very anti-meta build right now. And I'm sure good players can get into top 10 spots with them (and it will happen therefor)...
But given how often they are played, you'd expect to see them more often in top 10s than they currently do.
That being said, it's also the most beginner friendly army, so the data is probably muddied a bit by a wide variation in player skill within this one allegiance. If you want a very good breakdown of the current competitive scene, I would refer you to Rob from the Honest Wargamer:- 1
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13 minutes ago, JackStreicher said:
They actually are. But they‘re rarely played of I remember the last statistics correctly.
It is actually the exact opposite... They are the most played faction by quite a large margin if you watch the LLV stats show, but they don't claim many top spots at all.
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That would be a mix of 80% apothecary white and 20% black Templar, with some extra shading of diluted army painter darktone.
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I'd go for white then. It really was a pretty pale colour.
Painted Shadespire Warbands - Please post
in Underworlds
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