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someone2040

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Posts posted by someone2040

  1. 5 minutes ago, Blutsteigen said:

    Greetings -- thanks for doing this. What is the cost of a High Elf Prince on Griffon from the Isle of Blood starter?  Would you just use the Glade Lord on Great Eagle cost? My stepdaughter is trying skirmish with her mom and I, and she really wants to field just that!

    The High Warden is a bit too large and powerful of a model to be using in Skirmish so I would not suggest using him.

    For the record, in the official Skirmish book, Games Workshop didn't add any models that had a renown of over 30. The High Warden would come in at 44 renown.

     

    I would suggest instead using the High Elf Archmage from that set as the Leader of the Warband. The other alternative if you really want to use the model is to use both the Rules and Renown for the Glade Lord on Great Eagle. This may cause confusion though, as you wouldn't be using the actual High Warden rules.

    • Like 1
  2. 29 minutes ago, MrCharisma said:

    Does this include ForgeWorld?

    I ask because ForgeWorld is Compendium, yet a lot of people seem to split the old models and ForgeWorld into two different buckets. 

    I'd be disappointed if these models were removed from the game. The most OP models in the game are the latest releases, not old models. 

    Forgeworld are an interesting problem.

    In theory, quite a lot of the Forgeworld stuff slots in quite nicely into the Age of Sigmar. But the problem is they haven't been rebranded, they're all just using legacy names and hence they feel 'compendium' and 'old world' like.

    I wish in some ways, I wish they'd just migrate over Tamurkhan's Horde and Legion of Azgorth into AoS proper. Either drop the keywords for Tamurkhan's (There's gonna be a NURGLE allegiance at some point anyway), or create some new faction for them to fall under.

    Same thing for Legion of Azgorth, lose the old world faction and create a new one. Invest a bit of effort into creating a place for these two factions to exist in the Age of Sigmar, just like Games Workshop did for all the other factions they currently sell.

    Lastly, either lose the special characters or better yet, make them generic. All factions need leaders, they just don't need leaders from the Old World.

    At the moment, both just feel a little out of place, exactly like you're playing an Old World army in the new game. We know they can fit in (Just like we know Brettonians and Tomb Kings can fit in), but we also know they're a bit out of place running around with characters from the Old World.

    • Like 1
  3. 1 minute ago, awcamawn said:

    Makes sense. My guess is it goes up for pre-order the 19th, otherwise it's actually release day would fall into September right?

    You're probably right, I believe they've said it will be released in August.

    Historically I've found GW tend to get a bit confused over pre-order and release. With them hyping up what ultimately just becomes a date when you can pre-order something, as opposed to when you can actually get your hands on something.

    So hopefully they're specific about it being released in August.

     

  4. 5 hours ago, Thostos said:

    Humm...this from the discussion on the fb post announcing the above info--

     

    And what about stacking? That's what is killing AoS in my opinion 1f641.png:(

    Warhammer Age of Sigmar
    Warhammer Age of Sigmar Hey Piotr,
    There's not rule against multiple stacking as such.
    But, there will be an adjustment to points or profiles for some units where this is sometimes an issue."

     Not for certain if they are speaking to ability stacks but it sure seems to be..
     
     

    Hmm interesting, I originally missed the 'profiles' part of the update, which led to me being pretty disappointed. I guess that means in future GW will tighten up their rules writing instead of outright banning stacking. You don't need a specific global rule if it's written into each rule itself.

    2 hours ago, Captain Marius said:

    Looks like compendium stuff is getting booted out of the book. From the fb post i infer that it will be updated and made available on free pdfs.

    I think this is a good move, as the old stuff is a bit of a millstone currently. Im not thrilled they dropped so many cool heroes/units/armies, but id prefer they make it a clean break so they can focus fully on the parts of the range theyre keeping, and new stuff of course!

    thumb_DGFckqJVYAAHhto.jpg

    Good to know that the Compendium isn't being left behind in terms of points. This doesn't rule out them putting at the front of the document that they're there for friendly matched play but not usable in tournaments.

    Most impressed to be honest that they're giving official answers to these questions. Good to clear up where the Compendium stands given people were a bit worried due to the lack of pages in the GHB.

     

    Based on todays update, where they mentioned we're going to get a look an indepth look at Order this Friday (Similar to Death last Friday), we can project that potentially they will follow the pattern with Destruction and Chaos the following two weeks (11th and 18th). Which would mean we can probably predict that it goes up for Pre-order on the 19th or 26th.

    This probably makes sense with the Fate of Konor campaign going on. That'll end up being week 5 or 6 that it ends up being released on, right near the tail end of the campaign. So it won't detract too much from Konor, and it'll get everyone pumped to be getting into AoS right after it's over.

    • Like 1
  5. 5 hours ago, bottle said:

    I wonder then where the lines will be drawn on who can't ally with who.

    From the contents page it looks like general mixed alliance armies are still a thing - I will be sad if they're not as I play mixed Order and don't have a large portion of any one sub-faction (meaning I would be army-less if I had to abide by the allying rules).

    My guess for allies would be, that in general those who are allies are going to be akin to 'battle brothers', armies that regularly fight in cooperation with each other. So for Free Peoples, I would presume the other human races and probably Stormcast. But not sure if we'll see Duardin or Aelves as 'allies'. 

    I don't think Grand Alliance armies are going anywhere. I think they're there to represent when you've got a variety of forces coming to a common cause. While for allies, there's enough critical mass of one particular army, that essentially the force 'operates' like a Dispossessed or Flesh-Eater Courts army, and the allies just go along with the flow letting them be in charge.

    For example, if we had a Free Peoples army with some Stormcast allies, my assumption would be that the Free Peoples are essentially in charge, and the Stormcast are only minimal in numbers, been sent by Sigmar to aid the force. On the other hand, if the force was 50/50 Free Peoples/Stormcast, neither force is really in charge, so they operate more as a cooperation of forces rather than one being in charge.

    • Like 1
  6. I think it's more an inclination that the High and Dark Aelf sub-factions other than the Darkling Covens are just too small to be meaningful enough to make an allegiance ability for. Same goes for Devoted of Sigmar. Many of these factions have very interesting themes and strong powerful identities. You could easily make Allegiance Abilities for them, but I guess they're waiting to develop these into more rounded factions rather than commiting to creating Allegiance Abilities for them now.

    One could hope that perhaps they're getting battletomes in the next year, but I don't know if I'd hold my breath for that.

    • Like 3
  7. Objectives markers are an interesting thought. We know that the Generals Handbook 2017 is coming out soon (probably sometime in August), which would coincidentally be a time that makes most sense to release such an item, given that everyone will be rearing to get back into matched play to try out the new points.

    Terrain could also be interesting, as we haven't really seen anything since the initial kits came out close after the release of AoS. Perhaps some Shadespire related terrain to go with Skirmish.

    • Like 1
  8. 46 minutes ago, Sleboda said:

    Do the math on Seraphon.  Isn't it similar? 

    Also,  the Tomb Kings one with Necrosphinx, King (from sphinx kit), and 10 Tomb Guard is a savings and those are all newer, larger, great models. 

     

    Oh, wait.

    In Australian, the Seraphon set isn't the wonder you hear about in the rest of the world.

    Carnosaur 100AUD

    Saurus Warriors 39AUD

    Saurus Knights 55AUD

    Total 194AUD, Start Collecting Cost 140AUD.

    Still a good deal, but it's more like the Saurus Knights for free rather than both the Knights and Warriors. 

     

    I actually did the numbers on all the sets yesterday. Currently, the best value (considering money only) is the Ironjawz (42%) followed closely by the Khorne Bloodbound(41%). The worst value is the Greenskinz (20%) and then the Slaves to Darkness (21%). All based on AUD numbers, so may be different in your country.

    If the Fyreslayers truly do have a Magmadroth and 10 Vulkite Berserkers, it'll be the most valuable set at 50% price of buying the kits individually. 

  9. 9 hours ago, Chikout said:

    So it looks like it will be a Stonehorn and 4 mournfangs for beastclaw

    an exalted chariot, 10 demonettes and 5 seekers for slaanesh

    and a magmadroth and 10 bezerkers for fyreslayers which makes that the most heavily discount box yet.

    This is from a store owner on dakka so it looks pretty legit.

    I'd love for the Fyreslayer one to be true, but it's like 50% savings over the regular kit. It'd have to be the most discounted set ever from GW at that kinda price or it's going to be priced at a different price point.

    The other two make sense, even if I think it'd be better to have a regular chariot and more Daemonettes. Hope that the Seekers get put onto the new cavalry bases and aren't on the old-style 40k ones.

  10. 1 hour ago, EvDJ said:

    But then you also get three character models in the Magmadroth box as well, so if they just gave you one character and the Magma its not impossible.

    The problem is the Magmadroth doesn't make a non-character variant. So the Magma is your 'character' in the box. I also think every box so far has at least a hero and 2 other units to make a somewhat 'balanced' starting force.

    I'm pretty sure it'll be Vulkites, Hearthguard and a Character. It might not have a stand out piece, but it's the only thing that makes sense with the current kits available and the current price range.

    50 minutes ago, mhsellwood said:

    Just saw on Facebook that the Start Collecting boxes will be going up for purchase this weekend, presumably with the Paths To Glory book.

    I would love to see a new unit for Fyreslayers (mini magmadroths plz) but expect something like Grimwrath, 5 Hearthguard, 10 Vulkite.

    I don't think GW would package a 'new unit' inside a Start Collecting box. I think they like to sit on models for a while, make full profit out of them before bundling them up.

    Cool to hear that the boxes are going up for pre-order this weekend. Same as you, hope it's with Path to Glory. Definitely don't need another filler week of releases (Which this basically is, as it's a 'no new model' week). One can dream that the GHB2 is the week after... but sounds a bit hopeful, more likely more 40k.

  11. 7 minutes ago, BrAiKo said:

    Please do these ones first!  Daughters of Khaine would be instant buy for me. As for your doubts on the latter two, didn't the FEC start collecting contain their entire plastic range as well?

    That's a good point! Didn't think of that one.

  12. 1 hour ago, BlooDeck said:

    Part of me is hoping for the mounted character pack for the Fyreslayers. But that would probably be too good of deal since it gives three characters total.

     

    And they just repacked some Wanderer and Dispossessed kits, so its possible. The repacked Wanderers also make a perfect Start Collecting box: Nomad Prince, Glade Guards and Wild Riders. £7 saving so it wouldn't be too much of a wishlist!

    I don't think they'll do the Magmadroth only because the Magmadroth alone already costs as much as the entire contents of most Start Collecting boxes.

     

    Just analyzed a bunch of stuff, and I think these sets could conceivably make sense for factions that don't currently have them (and aren't one of the three we know are going to get them). This assumes that the price point is the same ($140AUD) and I made them based on Australian retail prices.

    Wanderers: Nomad Prince, 16 Glade Guard, 5 Wild Riders + 10 Eternal Guard.

    Nice selection of stuff, lands in the right ball park.

    Free Peoples: Freeguild General on Foot, 2 boxes of Freeguild Guard/Handgunners/Archers/Outriders, 3 Demigryph Knights

    Freeguild has a lot of options because a lot of the boxes are largely interchangeable being at the same price point.

    Dispossessed: Warden King, 16 Warriors, 16 Quarrellers, 10 Irondrakes/Hammerers

    A bit boring. I wouldn't predict them getting one, because they're all infantry. That being said, it's pretty likely that Fyreslayers would be all infantry as well...  Possibly Hammerers are more likely as the Quarrellers already give you a ranged unit.

    Brayherds: Great Bray Shaman, 10 Ungor, 10 Gor, 10 Bestigor

    A bit boring also, it's a bit like their old battalion but with the Great Bray Shaman in there.

    Daughters of Khaine : Cauldron of Blood, 10 Witch Aelves, 5 Doomfire Warlocks

    Can do one with the plastic kits they currently have. Nice rounded set. I don't think they'd get tone though, as this contains all the models for the Daughters range.

    Devoted of Sigmar: War Shrine of Sigmar, 20 Flagellants

    Pretty simple set made up of the only stuff in plastic. I wouldn't bet for it though, as it's pretty boring and the War Alter can only make 1 thing. All the other 'centrepiece' models tend to be able to make different variants.

    Darking Covens: Sorceress on Black Dragon, 10 Bleakswords, 10 Executioners

    I'd probably bet on the Dragon over the foot variant, but in any case think it's unlikely. This is all the kits for the Darkling Covens (apart from Foot Sorceress) in one package. 

    Scourge Privateers: Fleetmaster, 20 Black Ark Corsairs, Kharadribyss

    Interesting little set, I think personally I'd prefer the Chariot in there but it's already on the cheaper end when it comes to savings. I think it's unlikely as GW hasn't shown any sets that duplicate kits yet.

    Bonesplitterz: Savage Big Boss, 20 Savage Orruks, 10 Savage Boar Boyz

    Pretty doubtful set, there's just no variety available in terms of kits as Bonesplitterz is made up of 2 kits + characters. It ends up just being a load of Orruks. Compare it to Greenskinz which throws a Chariot in the mix (even if it's an old shoddy Chariot model). 

    Gitmob Grots: Gitmob Shaman, 40 Grots, 10 Wolf Riders

    The most boring and uninteresting set ever. Sadly I think, given the age of the models, that Gitmob probably should've just been left behind when the Grand Alliance books swung around. I don't see them getting an update in the future, and I get the feeling they kept them because they have all the War Machines in Destruction.

     

    And that's about it really. Noticeable lack of Death stuff. They've pretty much exhausted their options of plastic battleline kits. You need to go into Zombie territory to make a new start collecting box I reckon. You could probably do something like Necromander, 40 Zombies, Corpse Cart or Mortis Engine, 20 Zombies, Corpse Cart, but I think it's unlikely for the same reason as the Grots, old aging Zombie models that people don't really want to buy.

     

    Also interestingly, even though Order is the largest Grand Alliance, it only has 3 Start Collecting sets (The same number as Death). Chaos has the most, mainly because there are 3 Daemon sets (this is likely due to the 40k cross over).

    • Like 4
  13. Good to see that new Start Collecting boxes are on the way. More keen to see what those are than Path to Glory to be honest, if only because it opens up more races to become affordable to collect. I'll certainly be tempted by Fyreslayers I reckon.

    The Slaanesh ones kinda just falls into place (Daemonettes, Seekers and a Chariot, with either Daemonettes or the Chariot doubling up). They could throw a curve ball and include the Hellstriders, but seems a bit odd to have 1 mortal unit amongst all the Daemons.

    Beastclaw only have 2 plastic kits in their entire range. Stonehorn/Thundertusk at 96AUD and Mournfang @ 4 for 110AUD. Slots in nicely, so that's what I'd expect.

    If I were to hazzard a guess for Fyreslayers, it'd probably be 10 Vulkites, 5 Hearthguard and 1 of the plastic clampack characters. Hopefully the Runemaster, as I reckon he's the more interesting of the 4.

    Also, one can hope there are a few more to come and not just those 3 indicated. Not gonna get my hopes up, but I reckon you could make some interesting Wanderers and Free Peoples Start Collecting sets.

    • Like 2
  14. 3 hours ago, Sleboda said:

    I'm curious.   What would that be? Cuz from where I'm sitting, the GA books are pretty darn good.

    The Grand Alliance books while great in some ways, aren't so great in others (Mainly in combination with Generals Handbook).

    In essence, all they did was reprint the Compendium Warscrolls (With some minor adjustments and keyword tweaks) that they wish to support models for while giving us some fluff for how they fit in the new mortal realms.

    So did the Grand Alliance books really do that much for us? Not really. And in combination with the Generals Handbook and how you build armies, the fact that there are 44 sub-factions, 35~ish of which are probably medium to small and hard to actually build an enjoyable force around is a bit of an issue.

    I think if you asked any High or Dark Aelf player, they'd probably prefer to use Compendium where they actually had synergies. And I'd say it's led to at least one High Elf player locally to give up the game a bit.

     

    I think though, it does come back a lot to GW being too slow with updating those factions. It's pretty shameful to say, that since Beastclaw Raiders/Bonesplitterz (Which got zero model support) dropped at the same time as the Generals Handbook, the only older faction that has been migrated in almost a year were the Tzeentch Arcanites/Daemons which pretty much stayed as is anyway. That's where redoing Stormcast continually gets us I suppose.

    In that time, we should have at least a few more battletomes of 'almost there' armies and I'd have hoped to see one of the small sub-factions expanded into a true faction.

     

    But it is what it is. It's my opinion that the GA books didn't actually do that much for the game overall. Other people are free to see differently.

    • Like 2
  15. 3 hours ago, daedalus81 said:

    I'll bet most of those books will be like Seraphon - no new models.  Some months will be big 40K with a book and models.  Some will be big AoS with a 40K snuck in there.

    Agreed. If I had to guess... I'd probably put about 6-7 of them being 'no model' releases. 

    I think GW have learnt what they did wrong with AoS and the Grand Alliance books, and from a first glance, look like they're taking the right approach with 40k. Rather than focus on all the new factions first, it looks like they're going to get out codex releases for the factions that aren't going to change much.

    Then they can focus their effort on factions they want to split up (but importantly, weren't split up straight away in one big bang) and creating new factions/races as well.

    That being said, 40k gets the benefit of not having it's world destroyed, and having the critical mass of players where they can afford to do this. Support the existing players first, then entice them into new armies later.

  16. On 7/2/2017 at 4:19 AM, Atold said:

    you've pointed the skink priest at 20 while the starpriest costs 16, shouldnt they be the same or is that unbalanced?

    It's all done by a formula mate. Skink Priest in AoS cost more than a Skink Starpriest (80 vs 100), so it's going to cost more in Skirmish. 

     

    On 7/1/2017 at 8:35 PM, Gothnomicon said:

    You're currently missing three dwarf entries that are in the General's Handbook.

    - Thane with Battle Standard (Hero) - 80 points - 16 renown

    - Dwarf Engineer (Hero) - 80 points - 16 renown

    - Dwarf Lord with Shieldbearers (Hero) - 160 points - 32 renown

    I'm assuming the omission of named characters is intentional (Belegar Ironhammer, Grimm Burloksson, Thorgrim Grudgebearer, Josef Bugman, Kraggi, Thorek Ironbrow, and Ungrim Ironfist).

    Thanks for making this list, much appreciated!

    I would assume he didn't do the Dwarf Engineer because it's actually superceded by the Cogsmith. In fact, I'd say it's more an error on GW's part to actually include points for the Dwarf Engineer.

  17. 1 hour ago, CountryMou3e said:


    This is incorrect. Thunder and blood was released yesterday and the cover art from the boxed book is completely different

    https://www.games-workshop.com/en-GB/Age-of-sigmar-thunder-and-blood-eng-2017?_requestid=10297784



    Sent from my iPhone using Tapatalk

    He is saying that the flyer for the Generals Handbook 2017 is found inside Thunder and Blood.

    Not that Thunder and Blood booklet has that cover.

    • Like 1
  18. 3 hours ago, Captain Marius said:

    Ive been champing at the bit to see this weeks pre orders... and theyre bloomin bloodbowl teams! Gah, show us some aelves for sigmars sake!!

    Yeah, that's pretty disappointing. I don't think an entire week of releases should be tied up with "Made to Order" things that won't even be delivered for like a month. It essentially means there is no release.

    I was expecting that Path to Glory might drop in this weeks pre-orders considering we heard about it earlier in the week. Now I'm not quite sure what to expect coming up, are we going to see a glimmer of light for AoS releases with Path to Glory, or is that something to come much later and we're gonna be back on the 40k train?

  19. What has me most excited about Path to Glory is mentioning Brayherd Gors as being part of "Beasts of Chaos'. This to me, indicates a re-merger of stuff like Brayherds, Warherds and Monsters of Chaos in future. Probably not merged into a single faction with all the good synergies, but makes sense with the move to combined tomes for linked factions.

    It makes me interested what other factions they might combine into common groupings in future. The thing is, there's a huge difference between Stormcast Eternals or Khorne Bloodbound and a faction like Fyreslayers or Ironjawz or Freeguilds, just due to the sheer amount of different options Stormcast Eternals and Bloodbound have. So will they combine more related factions, or will they split say Stormcast into more themed warbands (Say Lord Aquillor, Palladors, Vanguard-Hunters, Vanguard-Raptors, Prosecutors).

     

    Could be an interesting release to shed some light on things to come.

    • Like 5
  20. I'm really surprised that they're not bulking up some of these repacks.

    Skeletons are a prime example of a kit that would make sense to come in 20's rather than 10's. That being said, they were already one of the cheaper kits I guess.

    The Duardin were already expensive when they came out (Elite infantry price gouging), and while it might not necessarily make a huge amount of sense for them to come in 20's being elite infantry... would've been nice from a price perspective!

  21. 2 hours ago, Kosmion said:

    Im not gonna beat a dead horse here but..SC and khorne again.. not surprised tho and i cant really blame GW. The box art looks really oldschool and cool i gotta say!

    All they're doing is splitting up the current starter set, and releasing some of those models independently. So I'm not so fussed about it being Stormcast/Khorne this time around because it's nothing new. I guess if anything, it's perhaps an indication that in future we might see some more special characters in future battle tomes.

    The problem I have is it takes up a week's release in the year. If I had to fathom a guess, it's because of new 40k. All their plastic production is probably churning out starter boxes and new marine kits. So we've had like a month of packaging up existing models in different ways. Skirmish boxes, splitting up the Escape from Goblin Town set, and now, splitting up the Age of Sigmar set.

     

  22. 15 hours ago, KillagoreFaceslasha said:

    Coming next week for Age of Sigmar, priced at the same point as the Start Collecting sets: 

    Thunder and Blood contains miniatures, rules, scenery and painting information in one box and makes the perfect starter set to begin playing Warhammer Age of Sigmar. The box contains 44 Easy to Build miniatures from the Warhammer Age of Sigmar boxed game (80-01) supplied in red and gold plastic, a reversible tray used as scenery and carton play mat. It also includes a painting guide, the core rules, 4 battle plans, 8 war scrolls, as well as dice a range rule paper gaming mat and a scenery piece allowing you to get started straight away. 

    Also, Korghos Khul and Bloodsecrator in one box and Vandus Hammerhand in another, £25 a piece.

     

    From Mongoose matt on Dakka dakka.

    So the thing of interest to take from this, is that we'll get to see whether or not the core Age of Sigmar rules are truly changing as this will be the first release since the Kharadron's came down without rules in the battletome.

    You'd think that if the rules are truly going to change, then it'd make sense to include a new version of the rules in a 'new' starter set.

     

    That being said... I'm not actually sure that this new set is better value? The play mat would have to be pretty decent quality and size to be worth the loss of Vandus, Korghus Khul and the Bloodsecrator for pretty minimal savings (Currently, the AoS starter is $150AUD compared to the start collecting $140AUD).

  23. 11 hours ago, Baardah said:

    I Wonder if there is a good way to work out points for Some of the DogS of war units. Like lumpin croops, mengels manflayers and long drongs slayer pirates


    Sent from my iPhone using Tapatalk

    You would need to figure out warscrolls for them first. In honesty, you're better off just substituting existing warscrolls for the regiments (As most regiments were just fancier versions of things that already existed).

    e.g Mengils Manflayers could be Dark Elf Shades. 

    A long time ago I did translate a bunch of Dogs of War/Regiments of Renown into Age of Sigmar Warscrolls if you're interested (But this was pre Grand Alliance/Generals Handbook, so things would definitely be different now).

    https://docs.google.com/document/d/1bezb_Tus-qENihNpked3Q4W0FGEiAliVeaxBmt7OBzA/edit?usp=sharing

    • Like 2
  24. 1 hour ago, Kurrilino said:

    Ok... let me rephrase.... how is this a rumour ?

    I think the problem is in the titling of the thread, rather than the content in particular.

    This thread has always been about discussion of News and Rumours.

    I think it's quite worthwhile to speak about an upcoming novel for Age of Sigmar, there's certainly been a pretty huge drought on that front. Definitely keen to give this one a read. My understanding was that Grungni was missing also (I seem to recall something about him going missing after helping Sigmar make the Stormcast, but perhaps I'm misremembering), so interesting to hear if the book clears anything up on that front.

    • Like 4
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