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AthlorianStoners

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Posts posted by AthlorianStoners

  1. 8 minutes ago, Mandzak-Miniatures said:

    I like it. A lot. Wish both hands didn’t have rocks in them though haha.

    I wonder if pumping all this Warcry stuff out is to double for a StD battletome release. By then all they would need is to drop endless spells and terrain because all this stuff will be included in a more formal way in the book.

    i also like that at least the clops was smart enough to cover his eye! Would like to see alternate head option too

    That’s a good point, they’d now have a behemoth, 2 units of chaos beasts and all the warcry sets. 

  2. 4 hours ago, KriticalKhan said:

    With how full the remainder of 2019 is and considering that GW hates me I'm going to speculate/assume that Mawtribes is going to be an early 2020 release, with the rumored Bonereaper vs Ogre box releasing alongside it.  Like the situation between Gloomspite and Sylvaneth, one faction will release first (Gloomspite/Bonereapers), then several months later, the other faction (Sylvaneth/Ogres) will get a book coinciding with the battle box. The tyrant will be like the Loonboss on Cave Squig, an update to a pre-existing model that's exclusive to the battle box, the store page will still have the old one.

    Only issue with this is that Bonereapers are a new faction, so any hero that releases with the box couldn't be an update like the Loonboss, because there wouldn't be a hero to update. They'd have to be a hero that releases alongside the Bonereaper book, which diminishes the value of the battle box (no shiny new model for the Bonereapers), or the hero would have rules in the book, but no actual model for GW to sell, which GW doesn't do, or it would have rules that come with the battle box, and the Bonereaper book would be out-of-date almost immediately.

    The more I think about this, the less sense it makes, but I don't see any other scenario where ogres get an updated Tyrant; only updating one model would be kinda weird, and I don't see any reality where ogres get a more substantial update. Maybe the box will be against a different faction, I don't know anything.

    I wouldn’t be so sure, we know they’re at least getting the Tyrant and replacements for the Hunter and Saber kits via Beastgrave. That could indicate the rumors of all the Finecast being replaced or cut are true. All they’d need then is a Butcher kit and the king speculated/rumored/extremely desire Yhetee-Gorger dual kit. 

  3. I wonder if we might see a combined Greenskinz book in the future, fusing Greenskinz, Gitmob Gitz and Grotbag Scuttlers into a future release? Treat it like Moonclan where you update some of the existing models and fill out the slimmer factions. 

  4. 4 minutes ago, Cèsar de Quart said:

    We also don't know of any important person who's not a Stormcast or a Chaos warlord (or at least, we don't know many), and it's not like in 40k, where you have an Imperial bureaucracy which always looks the same, and then every planet is whatever you want. Easy and streamlined.


    When I was creating my free city, I wanted it not to be alone, so I created a Steel Road of trading cities in Ghur, where (I imagined) metal is scarce, except for weird kinds of metal. But I don't really know if Sigmar has superintendents, if the Kharadron enforce tariffs on ground trade, if Hammerhal and other cities have hinterland territories (and therefore my cities too), if there's a universally accepted currency (having twenty realmstone currencies is not practical in the slightest), if there's a lingua franca, and what it is... I'm sure the novels flesh out some of that, but I think the army and rule books should take care of these basic strokes.

    I mean that’s not really accurate, there’s many new original characters, some of them have multiple books crafted after them. 

    • Like 3
  5. At some point every group will have some degree of dissatisfaction. As we’ve progressed those groups have become smaller as more armies have got 2.0 times, but you really can’t satisfy everyone. 

    Over the last two weeks alone, I’ve seen CoS, Orruk and STD fans all complain about no releases and cuts. I’ve seen Gloomspite fans complaining about rules and Idoneth fans complaining about versatility, Seraphon players complaining about being forgotten and half a dozen about how much they hate Stormcast. There were people complaining about how much they hate the Bonereapers and they’re not even out yet. People complaining about no releases, then complaining about the releases. 

    I think that just goes to show nothings going to be perfect, and GW definitely aren’t and will never be. It doesn’t do anyone any good to constantly focus on the negative. Someone earlier in this thread mentioned they have external things going on putting them in a bad space. I’m sure that hobbying could and should be an escape from that.

    Try focus on the positives and what you can gain, as no ones going to be completely satisfied. Instead of looking at how things aren’t, look at what they are and enjoy that. CoS will be here soon and it will have many many options for exciting new builds and armies. Yes it’s taken a bit of time, but it will come and what’s waiting really done? 

    To those players who received cuts to their armies, it’s unfortunate and could have been handled a number of ways. It was handled how it was and players will just have to accept that. Those factions that were cut have been at risk, at least in my opinion, for a long time. The best thing to do is to decide how you want to move forward so you can ENJOY this hobby as much as possible. 

    Will you try and run your units as counts as? There are many many options available if you go down that route. You can run an exclusive Legends army if you were so inclined. Starting a new army is also there as an option. You can keep your old models as keepsakes, as they are more than just their game value. Or you could trade/sell them, though I think you should always be careful with that option. 

    At the end of the day, people should focus on enjoying this hobby and letting it make them happy. Don’t caught in negativity over a game, it’s not meant for that. 

    • Like 1
    • Thanks 4
  6. 2 hours ago, Ironbreaker said:

    What do you like about he super hero and cartoon style? I'm curious as I have not really heard an argument for it.

    Not the poster in question but I also love the over the top style. 

    As someone who’s geeky background comes from superhero comics and movies, I love the mortal realms. 

    The idea of a grander mythology is something that’s always appealed to me, with ancient myth and gods being one of my favorite sources of literature. The Iliad has superhero style heroics yet is still one of the greatest stories ever told. The same goes for Giligamesh and Enkidu. These characters that are greater than possible in more grounded stories are also then given room to grow as a character into their greatness. 

    The juxtaposition created when you have these characters of immense power, who are sacrificing everything for the greater good, yet still doubt themselves is a great way of displaying humanity and story. Superman comes to mind, as he is regularly considered the most human superhero, despite his godlike power. 

    Another thing I love is the awe factor created when you see characters interact with these greater beings. You get a real sense of grandeur and heroism when a character like Gardus is being written, someone who is both immensely powerful and moral, but also tiny and insignificant in the conflict. 

    This is all further enhanced when they have regular people to bounce of and highlight their greatness, so a balance is the best case scenario imo. My favorite scenes in AoS are when regular humans react to the great things that these super humans achieve, whether it’s Gardus singlehandedly demolishing a chaos lord or Arkhan dueling a whole army by himself. 

    Everything has merits, and I think it would be better for everyone if they were open minded to all options. The beauty of AoS in its current form is that you could play out your own entire kingdom the size of WHFB and have it isolated from some of the greater events going on. 

    • Like 4
  7. I’d love to see Death and Destruction brought up to 8+ factions each. There’s so much room for expansion and I believe the game can support anywhere up to 40 factions. It’s not likely but one can dream. 

    Idea for fire expansion and release oof those two GA’s. 

    Death

    • Nighthaunt 
    • Flesh Eater Courts 
    • Ossiarch Bonereapers 
    • Soulblight 
    • Fleshshapers (zombies)
    • Courts of Death
    • Vampirates

    Destruction

    • Orruk Warclans 
    • Gloomspite Gitz 
    • Ogur Mawtribes 
    • Grotbag Scuttlers 
    • Oni
  8. I think of it in a tiered format, so something along the lines of: 

    1. Cosmic Deity, abstract powerful beings who are for all intents and purposes unkillable: Chaos Gods, Dracothian(?) 
    2. Gods, extremely powerful beings who are attuned to a realms magic. Extremely difficult to beat if you aren’t one of them: Sigmar, Nagash, Alarielle, Gorkamorka, Archaon, Grungni, Grimnir, Tyrion, Teclis, Malerion
    3. Lesser Gods, vestiges or hidden remnants of past religions or faith. Powerful, but do not have the ability to directly overpower the true gods: Khaine, Kurnoth, Mathlann, Hashut, Morghur etc
    4. Avatars, embodiments or representatives of the the higher powers, who channel their energy and are more powerful than normally possible: Morathi, Gordrakk, Gotrek, Celestant Prime, Arkhan, Neferata, Mannfred, Lady Olynder, Top Greater Daemons, Eidolon
    5. Godbeasts, self explanatory here, great beasts who channel immense power. Some could be on the true Gods level, but on average fall to those above. 
    • Like 1
  9. 20 minutes ago, Still-young said:

    BCR were originally just part of the Ogre Kingdoms army, so they all share the aesthetic. 

    100%, but I meant more that since this is a new model, if they didn’t use those design cues it could probably indicate BCR weren’t being fused. 

  10. 8 hours ago, michu said:

    I don't know how would you'd distinguish them. Antropomorphic chaos werevolves and ghur antropomorphic werewolves. It's possible but not easy and I don't know if it's worth the effort.

    I don’t think it would require much work, as as far as I’m aware there has been no representation in AoS for Chaos Werewolves. Keep the old FW models as skinwolves, since they’re a solo forgeworld unit they don’t really have much of an impact anyway. 

    Have the new faction be the werewolf focus, as since in AOS werewolves aren’t really associated with chaos anyway it’s not a huge jump. 

  11. 1 minute ago, michu said:

    There is that thing that Werewolves (or Skinwolves as they're called) are a Chaos thing in Warhammer. They are made by FW.

    They wouldn’t necessarily have to be werewolves in the traditional sense, but anthropomorphized wolf men, created from the raw energies of Ghur.  

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