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Posts posted by Chumphammer
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28 minutes ago, Ganigumo said:
How do we feel about the Kruleboyz killbow?
I've been brainstorming spiderfang lists and it seems like a good fit for the army, it does lose the mortals, but its rend 2 and can take big chunks out of megas which is something we struggle with. They're not too pricy at 130 points each either.I think they are pretty good. Sadly I could only get 1 as I would always take a Dobbie for +1 to hit in combat Bubble. For 150pts its a no brainer for Gitz I feel atm
The Bolt thrower does look tastey. It can really help vs some big monsters and yeah gives us a little tool vs Sons. I might add one also -
ready for filming tonight!
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6 hours ago, Maogrim said:
That's good to know. 10 as one reinforced unit, I assume?!
yup
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Ok, So tried my list out last night VS Archaon and Blades of Khorne.
He Ran:
Reapers of Vengeance
Vendetta Grand Strat
Bloodthirsty Triumph
Bloodsecrator, General, Mage Eater, Skullshard Mantle
Slaughterpriest, Blood Sacrifice
Slaughterpriest, Resanguination
Archaon the Everchosen
Daemonprince, Crimson Crown
3 x 10 Blood Reavers
5 Chaos Knights
Warshrine
(10 Drops)
I was running:
We played Feral Foray and he made me go 1st
I set up pretty defensive in case he went 1st and went for a hard push, but not too much so Id ****** myself.
Rounds Went:
Round 1: Dok (Ferocious Adv), completed, 4pts
Round 1: BoK Ferocious Adv), Failed, 2pts. (One of his slaughterpriests was part of the adv, I got him to 1W from shooting then he killed himself with a failed prayer trying to heal himself)
Round 2: DoK (Conquer) picking his far right obj. Took it and burned it for 6pts.
Round 2: Bok (Conquer) Picked his other side obj and reclaimed it from me as I had stole it also, 4pts
Round 3: BoK (Broken Ranks) 6pts
Round 3: DoK ( Aggressive Expansion) 6pts
Round 4: BoK (Savage Spearhead) 6pts
Round 4: DoK (Savage Spearhead) 6pts
Round 5: BoK (Slay The Warlord) 5pts
Round 5: DoK (Slay The Warlord) 5pts
I got my grand Strat but with killing Archaon he failed his, game ended 21 vs 30 to DoK
The game went alright, I concentrated on clearing his army and grabbing the objs when I could, raiding his when I could. I managed to buff an avatar which held Archaon up for a whole turn (I had heart of fury, Sacrament, Mystic shield, hagg buff, cauldron buff) on it and he got 2 wounds even with attacking twice. However he used blood tithe in his hero phase to attack again where none of my buffs were viable (bar shield) and it went down over that turn (took him attacking 3 times that turn just to kill him)
This gave me time to kill everything off by turn 4 bar some summoned blood letters, which went down turn 5 with Archaon
Archaon getting to pile in and attack again for 1cp is nuts lol.
Wound markers are wounds taken- 2
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6 hours ago, Maogrim said:
So, what do the disciples of Morathi-Khaine think about the long-term viability of Blood Stalkers? Will they remain good should the Morathi interaction get nerfed, or are Sisters a safer bet?
I think they are fine as a support unit to help snipe heroes or unleash hell
I run 10 without Morathi-Khaine and they do fine. I dont think Id run more than 10 without her though- 1
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14 hours ago, dirkdragonslayer said:
Love the house. Looks very old school goblin-y, like Bakshi Lord of the Rings or Labyrinth, Are you making an entire display board of that?
yeah I will be. Its actually based on the Goblin town in Labyrinth. There is a load of them, these are just the smaller ones that are painted. I have some floor tiles on the go also.
I used them in a DOK game last night and look good. Only 1 in the pick. I am hoping to have another for SagaofDice recording on Tuesday -
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12 hours ago, swearwolves said:
Haven't been too impressed with the Bounderz recently so here's a list I'm toying around with that really leans into hoppers for the MW output. General strategy is to just fly around the board as much as possible capturing objectives and dropping bombs - hopefully getting some assists from the doomshroom and malevolent moon. Let me know what you guys think!
Might try to find some room for Dobbie but we'll see.
Drop 10 hoppers for dobbie. Well worth it and the 18" range will cover the manglers
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*Fingers crossed for Gitz 2.0*
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Over half the tickets are now gone for kippers Melee
If going to Kippers and have your ticket, make sure you register on the bcp app
https://www.bestcoastpairings.com/eventlanding/vp9l9j3x?embed=false
Event entry will require vaccine passports
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So this is the edited list with Khinari dropped for priest. Will try this one out 1st
I also noted that I can take hunters twice, so made all but 1 troop unit (cause Warlord) Hunters -
7 hours ago, foxicious said:
Awesome! Please keep us updated on how its working for you! 😁
Will do, got 4 Games over next two weeks.
I am actually thinking of dropping the SOS to WE and then dropping the Khinari to get me another HQ for some more prayer support. means I can try Heart, Sacrament and Blessing turn one. Might give her Curse and Heal. I feel Curse is a bit of a trap as it needs to be close and its a 4+ to cast (3 with avatar) but can be really good -
58 minutes ago, annarborhawk said:
White Dwarf Leak: (third hand rumor for me)
No significant change to StD allegiance abilities. (Blah)
Cultists and Warqueen and Chieftain and Ogroid can take Marks
Two StD Core Battalions?
A few StD specific Grand Strategies and Battle Tactics
Underwhelming....
I posted the 3 pages I saw to @chumphammer on twitter
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lol its alright. I did a twitter poll also and 4 avatars list won by a lot with avatar 2nd.
Gonna try them both tbh as have 4 weeks till lists due in -
150pts left is for Dobbie
Loonboss x 2, Mangler and Boingrots run up a flank as an attack wing while everything else caps obj. If I can get hand off ill teleport dobby to cover the attack wing and the troggs- 1
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2 hours ago, Ganigumo said:
Troggboss isn't bad in a Trogg build, but unless you're using him to buff multiple units of troggs and unlock trogg battleline I agree he's not worth his points.
Rockguts definitely need an escort of some kind to be useful. Hopefully the new Sloggoth helps out a bit, but we'll need to wait and see.Sloggoth is an auto include for me. 150pts for a 18" +1 to hit bubble is really helpful for Squigs
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Need help picking between these 3
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Another DOK Idea I wanna try:
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So did my 1 day event. Went 1-2.
I came 2nd (coolest looking) army which was run. missed 1st by 1pt.
I outplayed all of my opponents but Gitz just dont have anything in the tank. No shinnaigans, no oompf. just generic damage and thats it. Will do more of a report but I rolled ZERO summon units in 3 games...and ZERO roars.
Man my rolls were bad lol.
Only got fungoing CP once.
Bane of game 1 was Phoenix guard. Hit with Trolls/Bundo and Troggboss and just bounced.
Game 2 was Gotrek. Avoided him but turn 3+ he got me. Also Played Veins of Ghur and 2 obj deployed his side of the table pretty much with Gotrek between me and them.
Main thoughts other than Gitz need a new book:
1: Rockgut Troggoths are meh. only attacks hurt when you cant buff 3's to wound
2: Troggboss is NOT WORTH 250pts
3: Bundo isnt that good. Without being a chunk of bodies like in Sons lists he is just a giant taget with a 4+ save. Maybe if you went all in on buffing him you would still be average.
Oh well. Hopefully new book 2022/2023- 2
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2 hours ago, Magnus The Blue said:
They do look good and I love the love the redeploy but Hexing Gotrek is going to be tough with 12" range and 7+ to cast. Get the feeling our magic will be like Ogors: some great spells but hard to cast and not much to boost casting rolls.
Spell portal
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ill be glad to get stormcast and Orrucks out of the way. Seems they have been the only thing on show for months and we have nothing new after. Would love a gitz vs BOC set in Nov and a book update for them both as they are bottom of the armies atm from all the game data
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4 hours ago, Gokken said:
I like how you made some lists without Morathi and 15 bow snakes Chump, I am trying to figure out a list myself but I find my daughters hard to play and I have abit of a burn out because I lost the last 8 games or so with my girls.
I really wanna avoid playing and all out shooting army with 15 bow snakes and Morathi
I think I lost my 1st 8 games also when I first started. With DOK its keeping your heroes alive and keeping inside your bubbles.
DOK feels like you wanna push it forwards and smash in turn 1/2 if you can. But realistically you want turn 3/4 (unless haggnar then can do 2/3) as thats when we get a good lot of buffs.
DOK have a lot of good options, its just finding something which fits your style of play as how you play and how someone else plays can be totally different and what works for them might not for you.
My list has a suprising amount of shooting, its all 10-12" effective bar the stalkers, but the 10-12 is my kill bubble.
Looking forward to trying my new version with the sisters back in as I played them all the time in 2nd. -
So, with the nerf to cogs then its not worth it in my list. Could have gone for an artifact but decided to drop the SQ (Never got Orgy of slaughter off) and tbh I think changing out the witch aelves and using the points from SQ/Cogs to take 10 Blood sisters gives me some more unit clout
British Columbia Canada AOS events
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Countdown to Kippers is on!
https://www.timeanddate.com/countdown/generic?p0=1094&iso=20211016T00&year=2021&month=10&day=16&hour=0&min=0&sec=0&msg=Kippers Melee 2021
* Get your ticket while you still can as they are nearly gone
* Sign up for the BCP app (link above) and register for the event. You can use the free version
* If you have terrain/Game Mats can be be brought then please let the TO know
* Lists are due on Oct 9th. Read the tournament pack