Jump to content

amysrevenge

Members
  • Posts

    1,788
  • Joined

  • Last visited

  • Days Won

    8

Posts posted by amysrevenge

  1. I also picked up about 120 wooden cubes, about 1cm in size.  I think I'm going to try to batch-paint one (or more) for each base, blue (water) with green/brown (land) and white/gray (clouds) to look like globe/cubes, and name my chapter something with World Cube in the names.

    Depending on how I can make them look.  If a couple of test cubes look dumb, I'll scrap the idea.

  2. Did a bit more work tonight at the club instead of playing.

    First a Knight Azyros. Looks pretty good.

    Second was dead easy. Mate had a spare mace, simple weapon swap.

    Third I quite like. Got to use the body of poor Liberator Prime #1 after all, to make a 10th Retributor. I had to use bits from 3 different arms to get the angle right on his left arm. Lots of greenstuff to fill in on the back, but not much shows on the front. I used a Prosecutor Prime head, so his backstory is that his Wings got scorched off by a Hellcannon and ended up not making the return trip to Azyr with him when he got croaked. Rather than give him a new set, they decided to give him a unit of Retributors to lead.

    20160512_211328.jpg

    20160512_211352.jpg

    20160512_211409.jpg

    • Like 1
  3. I'm starting this thread now, with the intent to add some photos later.

    Basically, I'm attempting to see how far I can stretch my SCE army based on conversions.  It's tricksy, because starter boxes don't come with a lot of bits.

    Inventory: 

    • 2 complete starter sets - 1 full set is already assembled and primed before I start, the other is brand new
    • 1 partial starter set (missing the Lord Celestant sprue, and one of the sprues with 1 Prosecutor/4 Liberators)
    • 1 Knight Vexillor
    • 1 box of Judicators
    • 5 White Dwarf bonus Liberators - already assembled and primed

    Total model counts, unconverted (* indicates models not in the starter set):

    • Lord Celestant on Dracoth - 2
    • Lord Relictor - 3
    • *Knight Vexillor - 1
    • Liberator Prime - 6
    • Liberator - 25
    • Retributor - 9
    • Prosecutor - 8
    • *Judicator - 5

    So far, the things I've done include:

    • Convert Relictor #3 into a second Vexillor, using the leftover 2nd banner from the Vexillor kit and a non-skull head from Liberator Prime #3 (who is a sacrifice to the bits gods)
    • Convert Lord Celestant using smaller hammer and shield from Liberator Prime #3 (RIP LIberator Prime #3 - unless I can use more bits to turn your body into something else)
    • Use Lord Celestant's big hammer to give Liberator Prime #4 a grandhammer (still with a shield, but that's OK by me)
    • Dig through my bits for Ogre and Dragon Ogre hammers to make the other Liberator Primes, #5 and #6, fun "outsider art" grandhammers, again still with shields but that's fine by me

    Plans for the future include:

    • Convert Prosecutor #7 to be a Knight Venator.  I have a blister of birdies from 40k, and there are leftover bow bits on the Judicator sprue. Shouldn't be too hard.
    • Convert Prosecutor #8 to be a Knight Azyros.  I have a couple likely swords in my Chaos bits, and I know I have a lantern somewhere if I can remember where it is and find it.  The one on the Skull Pass mine cart isn't my first choice but will do in a pinch...
    • Convert one Retributor to have a Starsoul Mace.  There is a likely mace head in the Dragon Ogre kit, and I only used one out of my two boxes, so I should have one spare mace head.  If I can figure out other ways to do it without a lot of trouble I wouldn't mind more...
    • Try to get one more Retributor.  Whether it's a more dramatic conversion from a Liberator, or beg/borrow/trade one from a mate. Would be great to have 10 rather than 9.

    It's pretty fun - I do lots of conversions like this, but I'm usually starting from a full bits box with relevant bits.
     

×
×
  • Create New...