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BURF1

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Everything posted by BURF1

  1. I'm just sad the Daughters box is more expensive than an SC. Witch elves aren't worth half of what they cost as a kit.
  2. Hammerstrike is just a terrible version of warrior brotherhood.
  3. Eh, the only stormcast battalion worth using competitively is aetherstrike so it's not like having more than 1 good relic matters.
  4. Pretty much, how do you beat destruction move+battlebrew or 5+deathless minions without breaking the game?
  5. See ya said that first sentence and then immediately went on judging things.
  6. this is a really bad line of thinking that came out a lot with the run up to 8th. These changes are still almost totally in a vacuum, without seeing what the REST of the rules/points changes are making judgement calls is quite a bit silly. Even more so if they add new units in the near future(possibly even in this book as was the case with Sylvaneth). Like most things in warhammer we won't know for sure what's good/bad for 3-6 months after release and speculation and theorycrafting have to wait until we see the full breadth of what changes. The allies system alone totally turns the meta on it's head. Just think about Kharadron or Sylvaneth with Hurricanum's AND their allegiance abilities.
  7. Terrorgeists aren't beasts from the grave anymore anyway as of the LAST GHB which I only realized thanks to adepticon. Although you can still use those scrolls for open play.
  8. 100% not, it says in the points sheet what they can ally with.
  9. The difference between summoning and deepstrike is not semantics. Summoning requires a summoner, deepstrike just happens. The range of summoning is based on the location of the summoner the range of deepstrike is only limited by the position of the enemy. Only the units specifically included in a list can deepstrike, anything can be summoned. Being deliberately obtuse is generally not enough to push 'make my faction OP' request through.
  10. A 4+ rerollable gives you a 75% chance of success. It's better than a 3+, slightly worse than a 2+
  11. No, this is literally the only thing stormcasts have to make them unique, there's no reason Khorne should be deepstriking. Khorne should get some non-wizard summoning options but leave deepstriking to the stormcasts, especially since they nerfed it.
  12. If squats come out before plastic sisters I'd be a level of furious that would result in people combing through my internet forum presence for ominously threatening quotes to go with the news coverage...
  13. He's giving worst case, you're giving Vacuum, both are misleading, worst case is closer to reality. Kurnoth hunters haven't broken the game, they're just really reall cheap for what they do. If a morghast Archai is 240 then hunters should start right around there.
  14. Faeit had a battalion in their post about the stormcast eternals battletome that I don't think got reported before for the Astral Templars. It's not great unless you desperately want one of the mounted characters to go monster hunting.
  15. So quad relictor with 2 lightning chariots and 2 bless weapons on a unit of 12 hurricane crossbows and 9 longstrike crossbows? Or trips relictors with 2 bless weapons and 1 lightning chariot with a azyros and 12 longstrikes and 9 hurricanes? Lightning chariot prevents you from moving after, it doesn't count as moving.
  16. Whenever you talk about validity you are pretty much always talking about matched play. You could use tuna cans and bottlecaps for models and 4th edition 40k rules in open play if you want, validity doesn't really apply.
  17. We'll know saturday. If it disappears of the app, it'll likely be unusable. If it stays then it's probably fine. Even if it does stay though, the change to the knight azyros made it significantly worse.
  18. I'm not really a huge fan of this book so far(they made a battalion that is perfectly in line with how I like to build my army and then made it too expensive to use in matched play smh), but this is pretty far-fetched. The new units should make up for a bit of the loss of the warrior brotherhood and while I doubt we'll see stormcasts on a top table again in the very near future, it's not like we're suddenly trash tier. Someone will find a combo with either shooting or cav that will wreck face in the middle of the pack and then refine it over the next few gts until it can compete. The book is a small set-back not a squatting.
  19. If you use points, don't worry about what those abilities do, you'll never get to use them, I think only 1 or 2 of them are even attainable in 2000 points and you'll be crippling your army to do it. At least a handful of the battalions have the same problem. There's a battalion with dracoth and chocobos that's 1880 points minimum and doesn't cover your battleline.
  20. Very unimpressed so far, most of these are horrifically expensive with their special additional bonuses being impossible to get in 2000 point games for several of them. Most of the bonuses are underwhelming considering how bad the battalions you have to take are. The celestial vindicators are the best of the bunch because of the hammerstrike force but the other ones still have the problem of 'land 9 inches away, fail your charge, lose 200-400 points of paladins to shooting/counter charge.
  21. The issue isn't entirely that the new artefact items are bad(although some REALLY are) it's that compared to how insanely good reckless and quicksilver potion both are these relics seem, on paper, to fall flat. Most people will still take stormcast allegience for the deepstrike and the new command abilities, which are quite good if a bit situational compared to reckless. I just think that you'd have to be 2-3 battalions deep to see anything but quicksilver potion and the -1 to hit relic being picked up. Breaking up the army into something more interesting than 'warrior brotherhood with TWO knight Azyros' this time!' is a good direction to go in, I just worry it ends up being an(admittedly slight) downgrade based on how conservative the rules so far have been. That said, we can't know for sure until the battalions get leaked too.
  22. So...across 5 new tables Quicksilver potion is still easily the best option. The banners are trash, the lights hit bad, underwhelming and 'don't we have a relic that gives+1 attack already? But like guarantees the model that needs it has it?' The armors are all okay-ish or copy pasted except the -1 to hit one which is good, though not exceptional, the artifacts and weapons are just copy pasted or worse versions of the order ones. The prayers and Steed abilities are awesome and some of the command traits are pretty good, even a few of the relics are worth trying out but ultimately I think if you're not teleporting anything in or doing anything triksy with command abilties then reckless, QSP, reroll battleshock are still going to be your best bet.
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