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azdimy

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Posts posted by azdimy

  1. How do you roll your saves if you take enough wounds that your save could have different values as a result of an attack?

    Do you roll all your saves at once and are considered to be at the save you have at the beginning of the attack. So if the monster take 10 wounds. Roll 10 dice and save at you top braket save value if your monster had no wound on it?

    Or do you roll dice separately as in the same attack sequence the armor save changes? Roll 1 dice at a time or roll x  dice where x is the potential of ubsaved wounds that could change your save and then roll the next batch and so forth to save with the new save value

  2. I am hopeful other armies won t reach prices of SoB or lrl. GW  has always had some armies that were a  much higher $$ investment that others and I see these last two as such. It s a shame that they released these two consecutively in a global pandemic where many people struggle financially. This may unfortunately have been a factor in gw pricing decision. Considering less people will buy their new releases this year, they are trying to recoup their cost and meet their numbers with less buyers. It may have been the wrong decision I have no idea but I feel for our sob and lrl players

  3. 5 hours ago, Drazhoath said:

    After the Malign arefacts are gone I think about a tripple Keeper List with Shalaxi. But I am not shure if he is worth it.


    Allegiance: Slaanesh
    - Host: Pretenders Host

    Leaders
    Keeper of Secrets (380)
    - General
    - Sinistrous Hand
    - Command Trait: Strength of Goodhood  
    - Artefact: Sliverslash  
    - Host Option: Strongest Alone 
    - Spell: Born of Damnation
    Keeper of Secrets (380)
    - Sinistrous Hand
    - Artefact: Cameo of the Dark Prince  
    - Spell: Hysterical Frenzy
    Slaves to Darkness Daemon Prince(210)
    - Axe
    Slaves to Darkness Daemon Prince(210)
    - Axe
    Shalaxi Helbane (360)
    - Shining Aegis
    - Spell: Slothful Stupor

    Battleline
    5 x Chaos Warriors (90)
    - Pair of Hand Weapons
    5 x Chaos Warriors (90)
    - Pair of Hand Weapons
    5 x Chaos Warriors (90)
    - Pair of Hand Weapons

    Battalions
    Supreme Sybarites (150)

    Total: 1960 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 88

    Cameo of the Dark prince is a godseeker artefact where your list would probably fare better imo. Sliverslash is very strong but that keeper will be the first to die unless your opponent doesn t know what it does and that s only what you re getting from your host selection. With 40pts left, I would trade shalaxi for a 3rd regular keeper of secret since you have the points. I ve had good success with the daemon prince but I would trade one for a contorded epitome who provides a reliable magic source and fares well with all the ranged mortal wounds attacks in the game

    I d also suggest swapping the warrior paired weapons for hand weapon and shield to make them a bit more survivable

    • Thanks 1
  4. On 9/16/2020 at 12:19 AM, feadair said:

     

    This list won Lords of the Realms in Australia last weekend. I have never played it or against it. How does it work?

    The auxilliary chamber adds one shooting attack to all your non hero units.

    The other battallions are required to take this.

    This is a force multiplier on your Vanguard Raptors w Longstrike as it doubles their shooting capability.

    Combined with the  anvil of Heldenhammer subfaction that lets you shoot or fight in the hero phase you re now multipling the raptors output by 4

    From 1 shot ea in the shooting phase bormally to 2 shots in hero phase and 2 shots in the shooting phase.

    The list is also very mobile with teleport abilities for most of your units from the lord aquilor command ability to move out of the way and/or steal an objective. It has no melee nor magic threat nor defenses but excel in the movement and the shooting phases

    • Like 1
  5. They can pile in and attack a second time if they had already attacked before they are slained but it does not do much. The unit really needs help to be more on par with the newer warscrolls.  Chaos warriors are superior and cheaper. The double goraxes option is the worst right now for comparison:

    It gives reroll 1s to hit for blood warrior on 3/4 but the double hand weapons on warriors gives them reroll all hits with 3/3

    The only time I see Blood warriors in lists currently is as a tax to take certain battallions

  6. 2 hours ago, El Antiguo Guardián said:

    I was using slaanesh last year for tournaments, but the army was broken, you know.

    But today I don´t know how to adapt it to the new tier list. I love the idea of a main unit (30 girls or bestigors), 2 keepers or 3, 2 chariots... But today I´m not sure about it. I´m thinking about the "standard" list as the characters one, but I think it can do nothing against tzzench, karadron, lumineth, seraphon, etc...

    Pretty much. It s still good against melee armies despite all the nerfs we got but it will be an uphill battle against shooting heavy armies.

    Lurid Haze from the Wrath of the everchosen extension to alpha Marauders into key enemy units seem to be the most effective Slaanesh  list  in the current meta

    • Thanks 1
  7. So my android app updated over the we and I am now unable to  open the app because of it. I was fine without the update since I only use to access warscroll and build lists with warscrollbuilder that generates text format that I can save in any text editor. I feel this update was rushed

  8. I'd like to see a rewrite of how the activations in the combat phase sequence work specifically in regards to things that fight at the beginning of the combat phase and at the end. 

    I d like to see those subphase activations alternate between units from both sides that can activate in the subphase just like they do in the combat phase and abilities that happen at the beginning of the combat phase should be able to happen before any unit can pile in and attack. Of course this doesn t need a new edition for gw to fix it. just rewrite the faqs that made it so .But in reality gw won t touch it until they release a new edition of aos

  9. 22 hours ago, Bayul said:

    That's not what the FAQ says. It's specifically about warscrolls and warscroll battalions from previous editions of WD, battleboxes and store-exklusive limited edition models. None of this applies to Legion of Grief. 

    If somebody wants to point out that Forbidden Power is an "older publication" then so is every other regular battletome.

    edit: I'd even claim that the mercenaries from Forbidden Power are legal, while the mercenaries from the GHB 2019 aren't! It's a mess. I am probably wrong here, because GHB 2019 was released after Forbidden Powers. It's still a mess though.

    I think you are correct, Forbidden Power was released prior to ghb2019 and the ghb took precedence for the mercenary rules at the time.  They now stated that the mercenary rules from ghb 2019 are no longer valid as the ghb 2019 is an older publication. Does it mean the mercenary rules from forbidden power are now legal? Who the hell knows! They sure made a mess with those non detailed designer commentaries

  10. 6 hours ago, Tmaffers said:

    Started to play a few more games again now things are getting back to normal. Had a long discussion on the whole ‘Who fights first when locus goes off, but the opponent can attack at the start of combat phase’ 

     

    I know in an FAQ it mentions smashing and bashing where they can fight immediately trumps the locus as it’s an out of sequence attack and it comes into play after locus happens. But when a fight last and first first ability meets each other, this is still in the normal attack sequence as such, so does this cancel each other out? 

    The locus rule specifically states that in that case the effects cancel each other

  11. 16 hours ago, Deadkitten said:

    Allegiance: Chaos
    Keeper of Secrets (380)
    - Ritual Knife
    The Contorted Epitome (210)
    The Masque (120)
    Bladebringer, Herald on Exalted Chariot (220)
    30 x Daemonettes (330)
    30 x Daemonettes (330)
    10 x Daemonettes (110)
    5 x Seekers (120)
    Epicurean Revellers (180)Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 116

    What if I pitch Depravity and summoning all together?  Only looking to go 3-2 at the FLGS in casual games.

     

    I wouldn t expect this list to generate much summoning. Might as well leave it in allegiance Slaanesh to go if you aim for 3-2 tbh

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