Jump to content

Kimbo

Members
  • Posts

    269
  • Joined

  • Last visited

Posts posted by Kimbo

  1. 2 hours ago, StokieRich said:

    Apologies for doubles post

    Looks cool. 

    What do you think about this? (Or anyone else for that matter) 

     

    You remove the endless spell, remove the batalion and instead add the Liege-K. 

    He gives 2 CPs... to use for the reroll on guard shields. And a decent fighting Hero that has a Nice CA for the guard. So:

    Soulmason

    Liege-K 

    20x guard 

    20x guard 

    10x guard 

     

    Good or bad? 

  2. Hi all! New project coming up and as usual I like to start at 1k, then build up (with the first list as  a base) towards 2k. 

    IF you (anyone who likes to share) would start at 1k and build a solid, good list with units that will always be useful for later competitive play, how would your 1k list look? 

     

    I have one myself in mind: 

    1x Bonemason 

    1x Boneshaper 

    2x 20 Guard 

    1x Crawler 

    Effective? 

    Thank you in advance! 

  3. 2 hours ago, Lord Krungharr said:

    For the Warpseer I think that would be awesome; the Deceiver is already -3 rend with his stiletto.

    Huh?  The artifact Adds +1 on the damage of the weapon.  What does that have to do with the rend? Just nice to get more reliable dmg instead of relying soly on the D3 per attack! 

  4. On 11/30/2019 at 9:45 PM, Lord Krungharr said:

    With the Deceiver's CA maybe the Blade of Endings is the way to go for offensive.  Gryph-feather Charms look great on everyone!  (Even my Troggoth Hag.)

    Blade of Symmetry maybe? 

    -3 rend, D3 + 1 dmg? Sounds good to me! 

    • Like 1
  5. Building my Skaventide army and i'm eager to play at 1k before i go up to the 2k bracket with my new army. 

    Anyone got some advice on a solid, strong 1k army? Something you've tried? 

    Would love to get some inspiration! 👏

  6. On 11/25/2019 at 2:09 PM, Ineffectual Clawlord said:

    @Kimbo Viable for "normal competitive"? Sure. Grand tournament competitive? You probably would want something less skewed. A pure shooting list has classic counters like Idoneth, so you would always gamble on not facing them. Given that you ask here I believe you are among the 99% of players who just want a list that performs well and works with their playstyle. 😉

    Contrary to gronnelg I believe that it's entirely viable.

    A list with 12 Jezzails obviously has them as their primary win condition. On average, with MMMWP (which you should use in this case) and Spark you can expect 6 MW and 13 W against 4+. They advantage over 9 Jezzails lies in reliability since you can shoot-kill a Keeper or something comparable with 95% accuracy, whereas with 9 it's a toss up. They also provide a solid answer against other shooting armies since you can outrange or with Gnawholes outposition them.

    I perceive cannons as an insurance against 3+ ethereals (Mawcrusher, Vampire Lord, Frostlord) and as a support sniper. With 12 Jezzails you want to remove hammers, not waste shots on supporters as damage drops off drastically and you will inevitably lose damage when splitting shots.

    The Deceiver is a good tech option against potential counters like Mortek Crawlers and generally as a really good tech option against shooting. Personally I would build it with Ghyrstrike to make his output more reliable and pair it with Gravetide (my preference) or Pendulum.

    Mortal Realm: Ghyran
    Grey Seer on Screaming Bell (220)
    - General
    - Trait: Master of Magic
    - Lore of Ruin: Death Frenzy
    Verminlord Deceiver (300)
    - Artefact: Ghyrstrike
    Warlock Bombardier (100)
    - Lore of Warpvolt Galvanism: More-more-more Warp Power!
    40 x Clanrats (200)
    - Rusty Blade
    40 x Clanrats (200)
    - Rusty Blade
    20 x Clanrats (120)
    - Rusty Blade
    40 x Plague Monks (280)
    - Foetid Blades
    12 x Warplock Jezzails (560)
    Suffocating Gravetide (20)

    This would be the list I would take keeping the core idea intact, but of course you can reduce the Clanrats back to 20s and take other options. An Archwarlock to get more aoe MW, a Doomwheel, Ratling Guns etc.

    The major difference to e.g. Shootcast, who have a different commitment to a single unit, is the extra 100 bodies on the field which make lists like this so oppressive on objectives.

    If you had the chance to remove the Deciever, would you say a warpseer would fit better? Or show else would you spend the 300p 👌

  7. On 11/25/2019 at 2:09 PM, Ineffectual Clawlord said:

    @Kimbo Viable for "normal competitive"? Sure. Grand tournament competitive? You probably would want something less skewed. A pure shooting list has classic counters like Idoneth, so you would always gamble on not facing them. Given that you ask here I believe you are among the 99% of players who just want a list that performs well and works with their playstyle. 😉

    Contrary to gronnelg I believe that it's entirely viable.

    A list with 12 Jezzails obviously has them as their primary win condition. On average, with MMMWP (which you should use in this case) and Spark you can expect 6 MW and 13 W against 4+. They advantage over 9 Jezzails lies in reliability since you can shoot-kill a Keeper or something comparable with 95% accuracy, whereas with 9 it's a toss up. They also provide a solid answer against other shooting armies since you can outrange or with Gnawholes outposition them.

    I perceive cannons as an insurance against 3+ ethereals (Mawcrusher, Vampire Lord, Frostlord) and as a support sniper. With 12 Jezzails you want to remove hammers, not waste shots on supporters as damage drops off drastically and you will inevitably lose damage when splitting shots.

    The Deceiver is a good tech option against potential counters like Mortek Crawlers and generally as a really good tech option against shooting. Personally I would build it with Ghyrstrike to make his output more reliable and pair it with Gravetide (my preference) or Pendulum.

    Mortal Realm: Ghyran
    Grey Seer on Screaming Bell (220)
    - General
    - Trait: Master of Magic
    - Lore of Ruin: Death Frenzy
    Verminlord Deceiver (300)
    - Artefact: Ghyrstrike
    Warlock Bombardier (100)
    - Lore of Warpvolt Galvanism: More-more-more Warp Power!
    40 x Clanrats (200)
    - Rusty Blade
    40 x Clanrats (200)
    - Rusty Blade
    20 x Clanrats (120)
    - Rusty Blade
    40 x Plague Monks (280)
    - Foetid Blades
    12 x Warplock Jezzails (560)
    Suffocating Gravetide (20)

    This would be the list I would take keeping the core idea intact, but of course you can reduce the Clanrats back to 20s and take other options. An Archwarlock to get more aoe MW, a Doomwheel, Ratling Guns etc.

    The major difference to e.g. Shootcast, who have a different commitment to a single unit, is the extra 100 bodies on the field which make lists like this so oppressive on objectives.

     

    11 hours ago, Obeisance said:

    Are people actually running Deceiver vs gunline meta? My local area hasn't shifted that way yet.

    well, a Skaven player (with deciever) went 4-1 (9th place) in the biggest tournament in Sweden the past weekend (Almost 100 players) , AND they had alot of range armies during the event so he sure can be used in "Grand tournament" events and might be a good option for the range meta that is arising. 

    Still I need to play test and see what works, as always it depends on the meta and the armies you face ofc! 


    @Ineffectual Clawlord

    Thanks for the comments on my original list :D interesting regarding the 12 jezzels support...i would like it to be good! 

    Will test your list and mine! both seems good and fun :)

  8. 5 minutes ago, gronnelg said:

    @KimboThe warpseer is more resilient, has a good command ability, and has a good damage spell with an impressive range (d6 MW, and reduses enemy movement). He's also masterclan, which means he get command points back on a 5+, and he generates extra CP on a 3+ at the start of the hero phase. Being master clan also gives him access to command trait master of magic and the artefact suspecious stone giving him an extra 5+ feel no pain (for a total of 4+ 4+ 5+ 5+, making him VERY durable). Dread skitterleap is the only thing the deciever has going for him (well, the -2 to hit makes him harder to snipe though...). And you can still put skitterleap on the screaming bell, to send the warpseer behind enemy lines, if you want to do that :)

    Well, they have different roles for the army. A spell with 8+ cast and a worse dmg profile in meele makes him less attractive for my purpose maybe with the horrifying -3 rend, not sure yet! 

    He is indead resiliant, not arguing about that..but it seems like he will kill less..I like the BS immune however...tricky one. Play testing has to be done!

    Thanks again mate

  9. 19 minutes ago, gronnelg said:

    @KimboI think 12 jezzails is a pretty big investment for a unit that is primarly meant to threaten/kill lesser heroes, or assist on bigger ones. They're also pretty frail, so making them 12 makes them an even juicier target. Also they have pretty much the same role as the WLC. So I would make it 6-9 jezzails. If you also remove the WLC, you can put in a plague furnace instead, to buff your plague monks. That leaves enough point to bump one of the clanrat units up to 40.  I would also change the Verminlord, as I don't feel the deciever does much for this list. The warpseer is generally the preferred all-round verminlord.

    Ye. I totally agree regarding the 12 jezzels. I like the deciever, the ability to pop up 6" away and kill an important target or finish of what the jezzels could not finish. Or even work as a great diversion target when poped up behind the enemy! 

    Why (would love to learn) why you prefer the warpseer and dont like the Deciever? 

    Thanks for the feedback! 

  10. Anyone tried using 12x Jezzels succesfully? Thinking about playing this next: 

    Leaders
    Grey Seer on Screaming Bell 
    Verminlord Deceiver 
    Warlock Bombardier 

    Battleline
    20 x Clanrats 
    20 x Clanrats 
    20 x Clanrats 


    40 x Plague Monks

    ( 12x Jezzels) 
    Warp Lightning Cannon 

     

    comments, feedback, hugs...all appritiated

     

    Thanks! 
     

     

  11. Would love some feedback om this list! I'm going for "competitive but not broken" 

     

    Leaders
    Grey Seer on Screaming Bell (220)
    Arch-Warlock (160)
    Warlock Bombardier (100)

    Battleline
    20 x Clanrats (120)
    20 x Clanrats (120)
    20 x Clanrats (120)

    Units
    40 x Plague Monks (280)
    6 x Stormfiends (520)

    War Machines
    Warp Lightning Cannon (180)
    Warp Lightning Cannon (180)

    Total: 2000 / 2000

    • Like 1
  12. As a new skaventide player I feel  unsure about what weapons to use on some units. What is the optimized loadout for these units currently: 

    - Plauge Monks 

    - Fiends 

    - Clanrats (20 and/or 40 man) 

    My meta generally plays optimal lists. 

    Thank you in advance! 🙇‍♂️

     

  13. Hi! I'm sitting here saying to myself:

    "can you make a good list using all units from 2x SC boxes in 2k?" 

    40x PM=Awesome. 2x bells seems to be a thing in some lists I see here. But how about the 2x canons? 

    I'd like a competitive 2k shooty list. With all the units from the 2 SC boxes...jezzels,fiends or whatever works best. The Clanrat (20/20/20) BL seems like a good route? 

    I would love some help with building a 2k list! What heroes to use, articafts and so on! 

    Side question. Were do people go to find tournament lists? Is there like a good website for that or something (noob) 

    Got a whole army in the cart and ready to click "buy" 💣👏

    • Like 1
  14. Hi! I own quite alot of FeC models and have played some 1k games (undefeated so far with 8 games under my belt) but....

    My gaming meta is moving up toward 2k games and...i'm not sure how to expand my army.

    Things i own:

    2x Start collecting
    1x Ghoul box 
    2x Flayer/horror boxes
    1x Varghulf

    With what I own, how would you expand my army to 2k? please share several lists if you have played different once to great success. 
    I'd like lists that have some punch, my meta is quit "competitive". please share details like court, artifacts etc..

    Cheers
     

  15. 54 minutes ago, Skreech Verminking said:

    Meh I’ve used it on one or two heroes and well it definitely goes much faster when your basically painting each model fully on its own, but then again I have my own way of speed painting clanrats, that goes for me much faster.

    How do you do it then? 😀

  16. 7 hours ago, Gwendar said:

    @Kimbo at 1k... eh, probably. I usually only use the AW myself at 1k, at most I throw in a Grey Seer as well. With this setup though, I would be a little more tempted to go with a Grey Seer or Bell for Death Frenzy on the 40 Monks, but the Grey Seer on foot definitely won't be as resilient as the AW. I just think he's a bit wasted as he can only buff up the Doomwheel and the Monks would rather have some help I would think.

    Ok, Thanks! 

     

    Remove the wheel and the AW. And use a warpseer? 

    What you think about this? All models will be used in 2k when I expand the list. 

     

     

     

  17. Hi! 

    I would love to hear people's thoughts on this list: 

    AW 

    40x Clanrats 

    40x Clanrats 

    1x Doomwheel

    40x plauge monks 

     

    1000p (Vanguard list) 

     

    Will one Hero be enough?

    How would you tweak the list to improve it? This is just a list I like but i'm not sure how good it is. 

     

    Appritiate all the help! 

  18. 32 minutes ago, Malakree said:

    If you play them like an average player they are functionally equivilent until -2 to hit.

    If you use them absolutely perfectly stabbas are better than spears.

    Ok! Can you elaborate "if you use them absolutely perfectly? 🙂

×
×
  • Create New...