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AdamR

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Posts posted by AdamR

  1. At first glance it looks very CP hungry! Shooting in the hero phase and rerolling 1's in the shooting phase doesn't leave much for furious retribution... Especially if you're like me and fail 5" charges with alarming regularity, and need to burn more on rerolls;)

    Have you tried it yet?

  2. Another thought - for pure zoning, 90 points gets you 10 saurus warriors on 32mm bases. Are they the cheapest order battleline on 32's?

    Regarding the Stardrake, I always feel as if I need to include a relictor with Divine Light these days to bypass all those pesky 6's do mortals effects.

    • Like 1
  3. 8 hours ago, Turragor said:

    I am open to all suggestions for screening units! What I would like is for the unit to have utility beyond screening for when I don't need to screen so much. I kinda like the revenants teleport. 

    Shadow warriors also look like a good choice but if I need to screen then they don't ambush and aren't a late game objective threat like revenants. 

    Skinks are also a classic option. 

    Arkanauts? Good shooting threat with skyhooks.

    But for cheap and reliable it's skinks all the way. High movement, retreat shenanigans and even some tiny ranged threat with boltspitters.

    • Like 1
  4. 39 minutes ago, Raffonerd said:


    5 x Evocators (220)
    - 10 x Grandstaves
    - Lore of Invigoration : Speed of Lightning
     

    That's a lot of Staves! ;)
    Why the 10 Liberators? If you downsized to 5 and dropped the prosecutors that would allow for 9 Longstrikes instead.
    No Castellant? With the amount of rend about currently, I find that 4+rerollable doesn't cut it. Although that may just be me being unable to roll higher than a 1.

  5. 1 hour ago, Mark Williams said:

    I recall reading a while back that some of the "fight first" abilities will make it so that the Sequitors never get a chance to charge their shields in combat, but I'm reading over their rules, and I can't see a situation where they wouldn't get to use their shields, as the announcement of them using their shields has nothing to do with the order that they do combat in.

    The only situation I can see where this would come up is if someone fights outside of the combat phase entirely, such as during a hero phase. Am I wrong?

    As I understand it the order of start of phase actions us determined by who's turn it is. So if it's your turn you'd charge shields before getting hermdar to the face, but if it's your opponent's turn they'll be going before you get chance to charge up.

    • Like 1
  6. I've got 2 versions at the moment.

    V1 is what I normally play

    Spoiler

    Allegiance: Stormcast Eternals
    Mortal Realm: Ulgu

    Leaders
    Lord-Castellant (120)
    - General
    - Trait: Staunch Defender
    Lord-Celestant (100)
    - Artefact: Sword of Judgement
    Lord-Relictor (100)
    - Prayer: Translocation
    Knight-Incantor (140)
    - Celestial Staves (Artefact): Mindlock Staff
    - Spell: Lightning Blast

    Battleline
    30 x Liberators (520)
    - Warhammer & Shield
    - 6x Grandblades
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Judicators (160)
    - Boltstorm Crossbows
    - 1x Thunderbolt Crossbows
    5 x Judicators (160)
    - Skybolt Bows
    -1x Shockbolt Bow


    Units
    5 x Protectors (180)
    - 2x Starsoul Maces
    5 x Decimators (180)
    - 2x Starsoul Maces

    Battalions
    Skyborne Slayers (190)

    Extra Command Point (50)


    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 141
     

    However I'm considering this instead for maximum alphastrikery

    Spoiler

    Allegiance: Stormcast Eternals
    - Stormhost: Celestial Vindicators
    Mortal Realm: Ulgu

    Leaders
    Lord-Celestant (100)
    - General
    - Trait: Single-minded Fury
    - Artefact: Sword of Judgement
    Lord-Relictor (100)
    - Prayer: Translocation
    Knight-Incantor (140)
    - Artefact: Stormrage Blade
    - Spell: Lightning Blast
    Knight-Vexillor (120)
    - Meteoric Standard

    Battleline
    5 x Liberators (100)
    - Warhammer & Shield
    - 6x Grandblades
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Judicators (160)
    - Boltstorm Crossbows
    - 1x Thunderbolt Crossbows
    5 x Judicators (160)
    - Skybolt Bows
    - 1x Shockbolt Bows

    Units
    10 x Protectors (360)
    - 4x Starsoul Maces
    10 x Decimators (360)
    - 4x Starsoul Maces

    Battalions
    Skyborne Slayers (190)

    Endless Spells / Terrain / CPs
    Geminids of Uhl-Gysh (60)
    Extra Command Point (50)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 120
     

    I have a couple of variations too. List 1 but dropping the Incantor and the CP to bump the protectors up to 10. Tonight I'm going to try list 1 without the Relictor, but with the Everblaze Comet instead, and the Scroll of Condemnation instead of the Mindlock Staff.

    EDIT - It's 4 drops (3 with the comet) so I usually try to go second and play for the double. I'll generally start with the Relictor and Skybow Judicators on the table if I want the Incantor to be in range for the Mindlock Staff. If I'm using the Comet, I'll probably just start the Incantor on the table if the opponent has no way of reaching her. 

  7. 1 minute ago, Phil D said:

    Hi all,

    Not sure if this has been asked before but just started building my Evocators on Dracoline (Finally catching up with everyone else). In the warscroll it says they are armed with Te,pest Blade  AND Stormstave 2 in every 3 can replace Blade and Stave with Grandstave. Does this mean that if they are amremd with Blade and Stave, they can attack with both in the combat phase? If so is the two weapon combination better than the single Grandstave?

    The tempest blade and stormstave is one attack profile (the 4A/+3+/3+/-1/1D one). The Grandstave (3A/3+/3+/0/2D) is better against 4+ or worse saves and worse only against 2+ saves.

  8. 3 hours ago, XReN said:

    How did Blood and Glory went?

     

    2 hours ago, JudgeFredd said:

    Wow! I love your army! Almost only models from the beginning! Great. This army could be a goal.
    How did it go?

    Event was awesome. My generalship less so. My dice rolling a distant third! Discovered I'm good against Blades of Khorne. Had my first game against Slaanesh, where I had no idea what anything did. Got deserted by my dice against Neferata/Legion of Blood. And played like a chump vs Stardrake/6 Desolators.

    Ended up 2-3, but to be fair, I never felt going into any of the games (even Slaanesh, but that's probably just me not knowing any better!) that I was on to an auto loss. But the standard of opponents meant you couldn't afford any mistakes. Especially if you can't win a priority roll to save your life. Or make saves. Or wounds!

     

    • Like 1
  9. It's Blood and Glory tomorrow and I still haven't picked my list yet... Not that I'm indecisive you see.

    I have 2 choices ready to go.

    List one is just units that I like or just finished painting really. It does fine against "regular" tourney lists but struggles against tier 1 cheese attacks.

    The second list is more of a one trick pony. Has better answers to some optimised lists but will struggle against others.

    Anyway - list 1

    Spoiler

    Allegiance: Stormcast Eternals
    Mortal Realm: Aqshy

    Leaders
    Lord-Celestant on Stardrake (560)
    - General
    - Celestine Hammer
    - Trait: Staunch Defender
    - Artefact: Ignax's Scales
    Lord-Arcanum on Celestial Dracoline (220)
    - Spell: Azyrite Halo
    - Mount Trait: Pride Leader
    Lord-Castellant (120)
    Lord-Relictor (100)
    - Prayer: Divine Light

    Battleline
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (100)
    - Warblade & Shield
    - 1x Grandblades

    Units
    3 x Evocators on Dracolines (300)
    - 2x Grandstaves
    - Lore of Invigoration: Celestial Blades
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers

    War Machines
    Celestar Ballista (110)
    Celestar Ballista (110)
    Celestar Ballista (110)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 110
     

    And list 2 is

    Spoiler

    Allegiance: Stormcast Eternals
    Mortal Realm: Ulgu

    Leaders
    Lord-Castellant (120)
    - General
    - Trait: Staunch Defender
    Lord-Celestant (100)
    - Artefact: Sword of Judgement
    Lord-Relictor (100)
    - Prayer: Translocation
    Knight-Incantor (140)
    - Celestial Staves (Artefact): Mindlock Staff
    - Spell: Chain Lightning

    Battleline
    30 x Liberators (520)
    - Warhammer & Shield
    - 6x Grandhammers
    5 x Liberators (100)
    - Warblade & Shield
    - 1x Grandblades
    5 x Judicators (160)
    - Skybolt Bows
    - 1x Shockbolt Bows
    5 x Judicators (160)
    - Boltstorm Crossbows
    - 1x Thunderbolt Crossbows

    Units
    5 x Decimators (180)
    - 2x Starsoul Maces
    5 x Protectors (180)
    - 2x Starsoul Maces

    Battalions
    Skyborne Slayers (190)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 141
     

    So, long story short "unkillable" (I wish) Stardrake vs Sword of Judgement assassin. 
    Which to go for? Which is more fun to play against? I normally like tanky armies. List 1 obviously has the stardrake while list 2 has the potential of 30 immune to battleshock 2+ rr1 Libs...

  10. 2 hours ago, Mark Williams said:

    I agree with what @Hodges has said, but at this point I have nothing new to add to the conversation.

    So with that said, I just finished this guy tonight.

    Here’s the list I plan to try out this weekend. I’ll try to take some pics and report back on how Gotrek does.

    Allegiance: Stormcast Eternals
    - Stormhost: Hammers of Sigmar
    Mortal Realm: Aqshy
    Gotrek Gurnisson (520)
    Knight-Incantor (140)
    - Spell: Azyrite Halo
    Gavriel Sureheart (120)
    Lord-Castellant (120)
    - General
    - Trait: We Cannot Fail  
    - Artefact: God-forged Blade  
    10 x Liberators (200)
    - Warhammer & Shield
    - 2x Grandhammers
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Judicators (160)
    - Boltstorm Crossbows
    - 1x Thunderbolt Crossbows
    3 x Aetherwings (50)
    3 x Vanguard-Raptors with Hurricane Crossbows (140)
    10 x Evocators (440)
    - 10x Grandstaves
    - Lore of Invigoration: Celestial Blades

    Total: 1990 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 106
     

    1C407927-BD06-490C-932B-F8CEA0BE66A4.jpeg

    Your Gotrek looks cool, good effort!
    Is the list for a tournament? Have you had much practice with it?

    Also any chance we can get A*********e added to the swear filter?

  11. 6 hours ago, Kelsicle said:

    So what do non-Longstrike lists look like at the moment? I’m a big fan of the sequitor models so want to lean into them and the Sacrosanct chamber. What heroes are needed to support an Evocator/Sequitor heavy list?

    Lord Arcanum to make the sequitors battleline.

    Lord Castellant to make them tanky.

    Knight Heraldor to give the evocators a bigger threat range.

    • Like 1
  12. Regrowth from the Sylvaneth spell lore heals D6 to Sylvaneth or D3 to non Sylvaneth.

    So that works on allies I guess?

     

    EDIT - on topic I reckon the new rumour pic is one of the endless spells from Forbidden Power.

    • Like 1
    • Haha 2
  13. 10 minutes ago, angrycontra said:

    The extra wound is great but not as big deal as it may seem, provided that the rumours about fyreslayers losing their slayer saves is true, after all 4++ fnp is basically same as having 2 wounds. 

    Agreed, but 4++ was only for 20+ guys, so now the pressure to take max size units is reduced.

    EDIT - Ninja'd!

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