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Aeryenn

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Posts posted by Aeryenn

  1. 3 minutes ago, Goatforce said:

    I mean, we knew that SCE were getting a new wave and we knew that it was going to be TS Libs as part of it. Is it a shame that GW feels the need to make 1/2 of every new edition box SCE instead of giving other Order armies a bit of attention? Yeah of course, but realistically none of the armies you named were ever going to get a look in, except maybe DEs in Malarions lot I guess. Hell even if SCE weren't the eternal poster boys it would still have been an Order vs Chaos box. Chaos is obviously Skaven (who are probably the most deserving of a refresh of any army GW produces in any system).

     

    Err, SCE will be basically done after this year until next edition, if Sequitors aren't in the wave of releases coming with the 4th Ed book then it will be 3 years until they have a possibility of being released unless GW radically changes how it handles AoS.

    At least let GW make some really distinct Chamber, nothing we've seen before. Most Dominion sce already looked really similar to what we've already known. Now they're going with rescalpts. Seriously? Okay, go with sce every year but make them as distinct one from another as Moonclan, Squigs, Troggoths and Spiderfang are. Not clones that all they differ is the weapon or helmet.

  2. Huge waste of resources.

    Not only I think that changes are purely cosmetic but even some like helmet or kilt are a downgrade from its previous version.

    Meanwhile Beasts of Chaos, Ogors, Dark Elves, Spiderfang, Bonesplitterz and like 90% of Chaos daemons beg for a refresh.

    Go on, refresh sequitors next year.

     

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  3. 2 minutes ago, The Lost Sigmarite said:

    This whole "if you take a double turn you can't score a battle tactic" will only be impactful if battle tactics are relevant, which remains to be seen.

    Also : “I often ask competitive players, playtesters, and influencers the same questions,” says Matt. “What they’d add to the game, what they’d change about it, and what they’d remove from it. By far, the number one answer to the last question is this: ‘not the double turn!’ Our players are fiercely loyal to this concept, to the point it’s become a bit of a rallying call!”

    "And these people who "like the double turn, are they in the room with us now ?"

    Are they in the room with us right now? Meme Generator - Imgflip

    Absolutely epic.

  4. 10 minutes ago, Gutsu17 said:

    Its not like you wasnt aware, and didnt specifically place them in a way that makes them vulnurable

    If you always play it safe, you won't win. When considering the models I mentioned I position them in a way, that won't put them at risk in one turn. But not in a double turn. I won't put a 700 point worth model at the edge of my side of the battlefield. It is meant to take a significant part in play. It's either you waste your points playing it safe, or make a use of it taking the risk, the risk made by DT.

  5. 5 minutes ago, Gutsu17 said:

    It is simply a neccessary mechanic, without it we will either get alternating activations (Which GW doesnt like) which will anyway include some randomness, almost all modern wargames do, or we get a 40k situation where every game feels the same because theres 0 reason to really plan ahead outside of the strategy that you had in your head while army building

    Every single time I got double turn and gained advantage that way made me feel guilty and if it lead to me winning the game I felt like I didn't earn it

    Every single time my opponent gains double turn I feel like: "here goes down my Alarielle, Ironclad, Black Coach etc. that would otherwise be safe and sound"

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  6. When new players first learn about the double turn, it often raises a few eyebrows, but it’s well-loved by the community at large. 

    “I often ask competitive players, playtesters, and influencers the same questions,” says Matt. “What they’d add to the game, what they’d change about it, and what they’d remove from it. By far, the number one answer to the last question is this: ‘not the double turn!’ Our players are fiercely loyal to this concept, to the point it’s become a bit of a rallying call!”

    😄😄😄

    From like 10 people I know personally that play AoS, 9 od them at best hate double turn, some to the point that resigned from the game at all.

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  7. Hope Wolf Riders were a one off. They don't fit at all current GSG range. Neither squigs, nor Trogghoths. Not even the shroom theme. Move "normal" goblins to the old world. That's were they belong. I own fully painted 2k Squigs and on my way to 2k Trogghoths. If GW wants to expand GSG range do it with some crazy Spiderfang. They fit AoS way much better.

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  8. 4 minutes ago, Whitefang back me up said:

    - Magic is choose one spell lore at beginning of game & everyone knows all spells in that spell lore.

    So no faction spell lores? That would be devastating and it would remove an important aspect of diversity across factions. Tell me I'm wrong.

  9. 33 minutes ago, Luperci said:

    A lot of people like SCE, I feel like the haters are a very vocal minority, especially post 3rd ed where they redesigned the general aesthetic

    I consider myself Stormcast hater.

    It's never been the design of models or story behind them. It was always because of GW's policy of prioritizing them over any other faction. At one point Stormcasts alone had more minis than the whole Death Alliance!

    The funny part is that Stormcast brought me into this hobby in the first place. I still have my Stormcast models from the very first starter set (vs. Bloodbound). These were the first models I've ever painted and have strong sentiment for them.

    But I never wanted SCE to become fantasy versions of Space Marines. Having each year new releases of another Chapter is just incredibly boring. Literally spamming the hobby with yet another identical squad or Lieutenant.

    Singapore Warhound spoilers give some hope that this time Stormcast design will be more original. Even I feel LITTLE excitement for them (like 5x smaller than for Skaven but it's still something).

    For future releases it would be great if another chapters really stood out from each other. Like Ironjawz differ from Kruleboyz.

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  10. 4 minutes ago, Ejecutor said:

    I would say it looks like that. To me, Warhound rather than working at GW as someone suggested, just got access to one of the core books. What surprise me is how bad the pics are xD

    Probably bad on purpose.

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  11. 2 minutes ago, Ejecutor said:

    Yeah. Having a hint gives room for fun speculation and discussion. I prefer this for long-term releases like Chorfs. Blurry pics are nice for something short-term. Otherwise ruins a bit of the hype of the release, IMO.

    Sometimes it's really misleading. It wasn't Whitefang but do you remember this whole "Cthulhu Elves"? Idoneth Deepkin are pretty far from something I'd call Cthulhu.

    Both direct pics and hints are useful. I'm just more of a direct guy rather than speculation.

    Both approaches are ok though.

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