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ElectricPaladin

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Posts posted by ElectricPaladin

  1. Ugh. I simply cannot with magnetizing the arms of infantry-sized models. It takes so much work to make it look good and have them not fall off at random times.  I still have nightmares about the truly hideous 40k models I played against early in my wargaming career. I'd rather just buy more models. More power to you if you've got the patience, but I don't.

    • Like 1
  2. 20 minutes ago, Percivael said:

     What’s interesting about this image is that it includes the two starter war bands AND the furies and Vulture thing. This supports the idea that these are neutral NPCs - bestial denizens of the Allpoints that will attack anyone who gets close. I could imagine these guys getting their own random  phase, and could work to flush out warriors hiding in the safety of cover.

    I may need to get some of those myself for scenarios with random monsters attacking both sides... :D

  3. 1 minute ago, Austin said:

    I know that apparently at Warhammer Fest GW said that only the Sylvaneth release was impacted by shipping issues, but that seems very unlikely?

    I'm not sure why they would lie about that when being honest and setting realistic expectations would only benefit them in the long run.

  4. 14 minutes ago, pseudonyme said:

    You pointed the 3rd thing that surprised ( and disappointed me 😛 ) : some people rejected the idea of a complete new faction. This, I don’t understand. I could have understood that some wanted refreshed old factions before a new one, but rejecting it?

    I get it, actually. It's important to be cautious about expanding your design space. A design space can only be expanded so many times before it starts to lose what makes it unique. I understand players being leery of too many new factions being added while "basic" occupants of a design space haven't been fully realized.

  5. I would be actively hostile to a return of the Tomb Kings. I don't want GW to be so stupid as to explicitly kill off a line only to bring them back. I'd be alarmed about what stupid thing they'd do next. It's better for all of us if GW knew what they were doing when they dropped the Tomb Kings because it presages smarter decision making in general.

    • Confused 1
  6. 2 hours ago, Zanzou said:

    I think those "free" terrain pieces are really just allegiance benefits.  You "pay" in the way of having to stick to that army only, which is the only thing stopping them from being played in every game.  If an any-faction model was free it would sort of break the game because, as said earlier, you would have to be into purposefully gimping yourself to not put it on the table every game.

    Yes, I believe that this is the case.

    Also, remember that "balanced" play is not the only goal of AoS. Narrative play is very important to these developers. They expect that if it doesn't fit the narrative of your game for your army to have erected a herdstone (or whatever) you won't play with one because that's what the story demands.

    • Haha 1
  7. 18 minutes ago, Aezeal said:

    I just hope sylvaneth popularity will make GW give us more units earlier than originally planned.

    That's not the way their process works. Releases are planned years in advance. If they give us anything else, it'll be in our AoS3 battletome, not in the one coming out soon.

  8. 44 minutes ago, EccentricCircle said:

    It is possible to play an RPG like D&D as more of a tactical miniatures game by going in a very Hack-and-Slash direction and not worrying too much about the story and exploration elements. However that isn't how pretty much any RPG is played by default, even 4e D&D which many felt was more of that sort of game (unfairly I would say).

    Its clear from the previews we've had so far that Souldbound is going to be a much more story focused RPG than your traditional dungeon crawler, even if it does have a robust combat element.

    As we all know from telling narrative stories with a wargame, being built to handle extensive and gear-headed combat doesn't make a game unsuited to story!

    • Like 1
  9. I don't know where you are, but if shipping from California USA wouldn't be prohibitive, hit me up. I'm going to be selling most of the Stormcast side of Soul Wars plus the previous starter ;-), assembled and with a couple of headswaps for helmetless primes but otherwise untouched.

  10. Yeah, honestly I don't get how a new Quest is at all the same thing as a new RPG.

    Can you play a tree-revenant grappling with the fact that your soul is actually one of the feckless protectors while fighting the Tzeentch-corrupted sorcerer who knew you in that past life?

    Can you play a Stormcast Eternal dueling to the death with the vampire lord who was once your brother before you "betrayed" your tribe by being taken up into Sigmar's army?

    Can you play a plucky Duardin demolitions expert, part of a crack team sent in to achieve missions that the Stormcast are ill-suited to, or can't be seen to have been involved with?

    No? Then it's not an RPG, and an RPG is still a needed and welcomed product.

    • Like 3
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