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Dylanface

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Everything posted by Dylanface

  1. Thanks for that! I'll give it a try. I haven't played with general on griffon (Franz), luminark, or the steam tank yet as they're all new additions I've just added. I've found the hurricanum was the single thing that carried any victories I had. In hammerhal it did great and then in hallowheart I did the wound for casting bonus and rolled a 5 which gave me +5 to casting rolls (I think that's how the rule works). I don't think I'd want to do that in another friendly game. My friends already find my tzeentch magic phase pretty obnoxious. 😁 I liked hammerhal for the ignoring morale tests and cindercloud spell to add some durability to my paper armoured great words. With the artillery I've had no luck with the helblaster but have been sitting my general on foot near the handgunners and artillery to give them a +1h +1w. Would the ordinator add much to this?
  2. I can see this thread has gone a little quiet. I've found it pretty helpful as there doesn't seem to be a lot of CoS resources out there and with the faction having so many internal groupings it's hard to find the thing you want. I recently started playing CoS (freeguild) because I found some cheap second hand painted bodies and I snatched them up. I loved the empire in fantasy when I was a kid but collected tomb kings instead. I'm trying to keep this a thematic army as I already play Tzeentch and my friend group is sick of my Tzeentch shenanigans. I mostly play against Ironjawz, skaven, sylvaneth and nurgle. I'm after any advice anyone can throw my way on lists, city choices general tactics etc. Any help is appreciated ofc. :) Currently what I own and can work with: 1x Freeguild general on griffon 1x freeguild general on foot 1x Hurricanum (how good was that 2x broken realms box). 1x luminark 1-2 battlemages depending on the previous two models. 1x steam tank/commander 30x greatswords 20x guard with sword/shield 20x handgunners 1x hellstorm 1x hellblaster
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