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VladdyDaddy

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  1. The STD release we're getting is larger than most 40k releases, worldeaters is pitifully small for a 'full range' release, the recent sylvaneth update was about the same size. 40k players felt how you're feeling in previous years - with things like nighthaunt, soulblight, sylvaneth, bonereapers etc. All coming with massive model ranges/refreshes. I'd imagine in the coming years we might see the focus switch back to AoS a little but, and looking at the road map it wouldn't surprise me if that switch was 2023.
  2. There are two different types of bodyguard abilities, the old style and the new style. New style are ones like 'soul forged guardians' for praetors specifically mention negating wounds and therefore are 'ward rolls' and cannot be used in conjuction with wards. Then the 'old style' ones like belladammas 'first of the vyrkos' which doesn't negate wounds and are not considered 'wards'. There has been plenty of faqs and chances to update this, and they haven't. So my group presume this means they are supposed to be different. This is the same for your scenario with the immortis guard. The only thing is, both bonereapers, soulblight and a few others (saurus guard and their 'ward save' from banner etc.) Have a 'ward save' that triggers *when* allocating wounds to a unit, not *before*. However, the 'bodyguard' rule clearly states *before* allocating. Therefore, for belladamma and your scenario with the immortis, you would roll armour saves with the hero, then *before allocating* wounds, roll the 'bodyguard' ability, then the bodyguard unit would get their 'ward save' against the transferred wounds *when allocating* them. Belladamma/the bonereaper hero would also get their ward save against any wounds that were not transferred, as they clearly state *when allocating wounds* they get their 6+ ward, and *before allocating wounds* they get their bodyguard ability. Both FAQs reference rule negation specifically, which immortis guard don't do, and abilities that negate and dish back mortal wounds (archaons armour, nagashs armour etc.) Whereby if you roll a 6+ to save, you do a mortal back to the opponent which cannot be negated. The faqs are not talking about the old style bodyguard abilities.
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