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Someravella

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Posts posted by Someravella

  1. 2 hours ago, bethebee said:

    easiest way to make Stormcast compelling for a game like that is to make "reforges" a mechanic, where all of your deaths are canon and there are long-term consequences to them.  maybe as you die more and more, you're forced to take perks with great upsides but even more dramatic downsides.  you may deal monstrous melee damage and generally blend enemies, but you also enter fits of blind rage and crack like an egg.  you might be able to cast massive spells, but you lose control as you cast them potentially harming friend and foe.  you gain health whenever you damage or kill an enemy, but slowly lose it otherwise (potentially even forcing you to harm allies just to survive!).  once you get enough deaths you might even unlock suicidal abilities like the airstriking-your-own-location tactic used by Celestent Prime, damning you to an even quicker downfall despite gaining an excellent finisher.

    it can effect more then just combat too.  in dialogue you might find yourself saying things you didn't pick (generally being more callous and cruel), and you'd slowly lose your memory which could mean you'd lose track of which NPC is which, or even find yourself doing entirely incorrect objectives because your mind is so scrambled.  this of course could have story implications as well.  you could be unable to do certain actions such as utilize basic machinery, and take on more of a doom-guy "punch the stuff till it works" approach (with good and bad results).  your ending would be at partially determined by how much of you there is left by the end of it, meaning that those who want the "good" ending would have to play with care to avoid a miserable fate.

    add in a variety of weapons, a compelling faction to fight, and that's a pretty good primer for the setting as a whole.

    edit: i also think that this would naturally lend itself to a very "personal" story; as big and fantastical as the realms are i really like the stories that tell you a lot about the people within it.  going through the world as a lone stormcast and seeing the torment and dehumanization they go through on a personal level would only make the horror of it happening a billion-fold even stronger.  it's something GW also seems to be focusing on more with the new line coming out, which i think is an excellent move since IMO it's basically their selling point.

    Didn't Sekiro had a long-lasting penalty the more time you died? The dragon flu or something like that.

  2. Unfortunately, it's well known that social media thrives on clickbait and visceral reactions, and the "antiwoke" topic in IPs is a perfect field to exploit. How many YouTubers say and repeat the exact same things, or give credence to rumors without any basis, just to create "content" and get views...

    For me, the worst part of all this is that it shows, once again, that many "fans" fail to understand satire and take those worlds as a utopia instead of a dystopia (it happened recently with Helldivers, Starship troopers, and Fallout). And that's where it hurts those "fans": it's not about a minor retcon to include women (which changes practically nothing), but it's a breach in their fantasy.

    • Like 7
  3. 2 minutes ago, Mutton said:

    1) Roll a D6 Chanting Roll
    2) Gain that many RP unless it's a 1 (then you lose D3 RP).
    3) Decide whether you want to "Cast" the Prayer with your points
    4) If you do, cast the prayer and lose the RP cost. If not, keep the points.

    You can decide to hoard RP for better effects.

    As it is written, I understand that you must choose a prayer before rolling the chanting roll (maybe some prayers will have bonus/penalties for the roll? Or, it may be to prevent you from rolling to gather points if you do not have non-repeated prayers).

  4. 1 hour ago, Ejecutor said:

    If the theory about the trailer city being Embergard is true, ratpocalypse happens years after DB 6.

    In fact we have plenty of stuff to close for DB 6.

    Main plots:
    - Callis & Toll and Geomantic lines. This includes Trugg, the new S2D scenery and rats.
    - Both cities ending. Abraxia. Zenestra.
    - Hammerhall siege. Probably involves SCE seeing the end of some characters and some follow-ups on others like Ionus.

    Minor ones:
    - Krethusa.
    - Phoenicium.
    - Ushoran.
    - Khorgos.
    - Kragnos, Kroak and Karazay.

    Minor between the minor plots:
    - Bael.
    - Blacktalon.
    - King Brodd.
    - Belthanos.
    - Arkhan.
    - Nurgle? Seems Abraxia stepped into that.

    I cannot remember now if there was something else significant opened during the books.

    Minor plot the fight between Kragnos and the dragons? It was a cliffhanger at the dragonball level! And also the part of Gobsprakk and the drogrukh.

    • Like 1
  5. 1 hour ago, RetconnedLegion said:

    I don’t think it’s that odd for Hobgrots being both. They’re only a single unit in Krule Boys, just like Cities have their Ogor.

    I am not 100 % sure but, in 40k, aren't genestealers a unit both for tyranids and GSC?

    • Like 3
    • Thanks 1
  6. I bought Daggoks stab-ladz and read the lore from the cards, and I want to share this one because I loved it:

    Quote

    Unlike other orruks, Kruleboyz can think without having to speak aloud.

     

    • Haha 5
  7. 2 hours ago, Beliman said:

    Yeah, probably. The weird thing is that Counter-Charge doesn't have the Charge keyword.

    New command cards getting obsolete even before the release of the new edition.

    • Haha 1
  8. 57 minutes ago, Ejecutor said:

    IMO the "weird" and "challenge to logic" bit refers to the lore. What about Azyr being completely destroyed or Stormcasts not being able to be reforged anymore?

    It has to do. Otherwise, it can mean literally anything.

    I am gonna say that bonesplitterz, gors and the incarnate fuse with each other and then Morghur wereboars appear in the realms. Or that Sigmar forge the first stormcast grots. 😝

  9. 18 minutes ago, Ejecutor said:

    Btw, is this a new Skaven icon?

    image.png.75275da504f033dc7b7c1fd860d3c817.png

    Yep, Ratnos, a giant beast that definitively does not look like a rat but a hyppo, but who is somehow tied to skaven lorewise, and who has been awakened on Aqshy but will do nothing.

    • Haha 1
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