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Sahrial

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Sahrial last won the day on November 5 2022

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  1. Every endless spell I own except sylvaneth came from eBay, the terrarium supply shelf at a pet store, a 3d printer, or I literally built it out of craft foam and steampunk jewelry gears. kitbash for life.
  2. That seems like a reasonable guess to me. I do like that each rule is looking more like a trigger effect rather than a hard and fast rule, with its different versions possible across different warscrolls.
  3. Also looks like we have more universal weapon rules to add: Anti-[keyword] (effect) Charge (effect) Crit (effect)
  4. I was worried but I’m surprisingly here for these updates. my Ogors really love countercharges and power through (assuming we keep some sort of impact rule)
  5. They will always live in my heart or… unlive? they will always shamble in my heart
  6. Radukar’s Court is on last chance and my Vyrkos heart breaks i shall snort my hopium and say they’ll get individual releases and I can reinforce Kosargi again, this time as special Vyrkos Battleline
  7. MW on wound MW on hit Exploding hits Auto wound hits Fight first Fight last Designate choice between alternate profiles for same weapon (like hail shot vs cannon shot) (these are guesses)
  8. I know this might come off as semantics, but that’s not NPE. NPE would be if the player had no agency at all. The negative is lack of engagement, not bad-feeling engagement. while it might feel like they killed their own unit, simultaneously, if they pick otherwise, they get to feel like they “beat death”
  9. I was thinking turning hand of dust into a rampage was really wild at first, but then I thought about it and… I think it’s really more of a nuclear deterrent to dissuade you from charging him with monsters and heroes than something you’ll likely see used offensively. Risk/reward play. I like the design, honestly
  10. I have no real complaints other than aesthetics, and any confusion about the rules will definitely be cleared up with the actual rules revealed. Whatever my hesitation in loving it is, I can’t deny they are overall intuitive and relatively easy to read.
  11. I am okay with this potential change. A little worried about my Ogor gluttons paired vs iron fists but like… if the overall warscroll is good I’ll manage.
  12. That’s so weird, mine looks like this
  13. Okay so to recap and add some opinions: Stats being reworked to make narrative. (I dig it.) Wounds are now “health” Miniatures have 3” combat range to speed up engagement and pile ins Objectives are now 40mm markers contested within 3” (so 40K/30k ok fine) Universal special rules No more Battleshock Command abilities powerful, command points have economy (i hope this isn’t 1/turn like 40K) Everything is an ability with declaration and effect (and implied reaction). Timing is color coded and written out, with symbols (??) Modular system includes mention of playing options without magic, battlepacks, or GHB Free downloadable index at release (we knew this)
  14. Within minutes of that dropping my 30k discord pinged me “is this you?! Are you getting a thing?!” Cause I play mechanicum there. They were so hyped for me. It was seeet. Unfortunately it’s almost definitely necromunda.
  15. I believe we’ll definitely get updates well before then. That looks like a semi-closed soft release prior to the major release, where players and reviewers/streamers will get an opportunity to look at and “report back” for publicity and pre release hype.
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