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unitled

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  1. Hello! Bit of an argument over a hypothetical situation on a server I'm in, I'm going to send in an email to the FAQ address as I don't see it specifically answered anywhere: if a unit with a 'fight again' ability (e.g. Chaos Chosen) charges then fights, can it be selected to 'fight again' with the relevant ability if they ended up outside of 3" 'engagement range' of an enemy unit after the first fight? Just in case it isn't clear: Chaos Chosen charges successfully in the Charge Phase Selected to fight in the Fight Phase, piles in and kills all models within 3". Unit states they will use 'Heralds of Ruination' once they've fought. When units are striking last, Chaos Chosen fight again and pile in 3" (potentially to more models which they can fight). Is this allowed?
  2. Hello! Maybe weird question here, I was interested in picking up some Nighthaunt to do a bit of a fluffy Vampire + Ghost Path to Glory warband (it's an excuse to pick up the newly announced box...). In the Tome Celestial in WD471 (rule below) tells you not to add SUMMONABLE units to your Order of Battle, BUT that various characters will allow you to add them to your army when you pick it for a battle. How does this work with Allied SUMMONABLE units? Am I limited by the number of allies I can take as part of my Order of Battle? Is there no limit aside from how many SUMMONABLE units I have? How does this all interact with reinforced units too? Thanks in advance! SUMMONABLE UNITS (WD 471) SUMMONABLE units are not recorded on your order of battle. Instead, when you pick your army for a battle, you can include up to 3 SUMMONABLE units for each MORTARCH you include (...)
  3. (Wooo, first post!) I don't have my rulebook to hand, but this is clarified in the Path to Glory rules: a model will count as 1 of each of its relevant keywords against your battle order limit. So, a Wizard Hero will count against both your Hero and your Wizard limits. Getting those territories to expand your limits seems really vital!
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