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Smash

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  1. Hmm, I thought maybe just to place hoola hoops on the ground to be objectives. But how to do movement I am not sure. I plan on being outside so will be hard to have enough hexagons 😅 I dont know what this is, what is the original word? Maybe I can search google image's to understand.
  2. Things I am thinking: Bringing/creating huge dice that can be rolled outside. Making the players try to look like a character with costumes and body paint etc. Creating custom cards that have drinking as a part of the card. Would love ideas here as well.
  3. Hi, I am responsible for part of an event for 8 people, and I thought it would be fitting to try to have a game of live underworlds. I have played a few games, but only borrowed a deck and pieces. So I basicly know the base rules. There will be some drinking and should be encouraged in the rules :). Any tips/ideas on how to make this work and make it fun? Any warbands that makes sense to build upon or make everything from scratch?
  4. They are quite cheap wounds, even cheaper than stabbas. Unfortunate that they are single and unique so only one screen. But else they might possibly be spammed in Big waaagh or something. Seems like decent allies in gitz. Kruleboyz provide a lot of good ally options. Marsh crawla, monsta-killaz (realy good) and now these guys.
  5. Big waagh will be so good now, mostly because the battle tactics are so good. What do you guys think about maw krusha now? I did actually not include it before in my big waagh lists since i preferred having more stuff. But a 30 point drop is quite significant 🤔 And Big Grikks Kruelshots? Still think it is kinda nice to use in Big waaagh, but lost some value now since killabow also dropped without adjusting cost for the renown regiment. And having 3 more kruelboyz units actually make our new BT harder. Third argument against it is I feel like I want the hero slot for the new magic battalion 🤔 But if you want kruelboyz shooting it is nice value with the possible extra shots and slump change of points.
  6. I hope the new unit does something unique and not bandaid our allegiance abilities. I am afraid they create a must include tax unit instead of fixing dirty tricks.
  7. I agree, gonna be likely to get that d6 dmg unbind now! Very scary for those small wound wizards that are going to be popular.
  8. I do like the arachnrok with flinger, as a spiserfang splash into my battle regiment. It provides some good utility and flexibility. Had som success vs krondspine tzeentch list, by actually keeping it away from my best stuff because of the movement slow.
  9. I feel like double reinforced squig herds looks better on paper? What's your thoughts on 24 vs 36 unit?
  10. Quick and probably stupid question. Do netters in shootas lose their bow?
  11. Man I am so excited! Just ordered 18 troggoths! I feel like people should discuss skitterstand arachnrok. Even though he is a bit more expensive, the fact that he can go into reserve at the end of any combat phase seems so strong to me! This dude alone gives so much objective threat, and combined with hand of gork an easy break through enemy lines. And Skragrott is just insanely good. Cannot make a list without him i think.
  12. @dirkdragonslayer Is that scheduled priview you have screenshot of something official? Or is it some channel you follow? Mind sharing who it is so i can watch too
  13. I feel like this happened because wardokk had that small period before 3.0 where he could dance, cast and chant. They over nerfed him to also having to choose dance or cast and removed his priest keyword. And then went for the same with the Swampcalla.
  14. I actually think the new rules are good for us. I agree with your point about boltboyz, but our gutrippaz I think will fare fine with spears. The new command to sacrifice pile in for 1 extra attack, seems pretty good with spear range and mortal wound fishing. With this point decrease gutrippaz are similar to ard boyz in wounds per point. We already have galletian heroes included in our list, which is a bonus. That said I think Chaos who can summon in galletian heroes gonna have a big edge regards to completing battle tactics this season. And Kruelboyz will not be a strong faction, but I do think we are a bit better off than last season at least!
  15. Oh no, definitely not good. As you mentioned they got nerfed and all supporting tools they had got removed.
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