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Ollie Grimwood

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Posts posted by Ollie Grimwood

  1. It was done the Warmachine was built. The great tarnished brass cannon jutted over its prow. A weapon which could vomit forth the pure energy of the Orruks to smash their foes. A pained  whisper breathed out, 

     

    “Please let me, die”

     

    “Hur, Hur no chance Artur” chuckled Olrog, “you get in my business you get the fangs Oomie, ‘sides turns out you’re mite more use to me alive than ded” 

     

    The captured mage fell silent. Crucified to the machine he slumped into a defeated unconsciousness. Somehow he was a conductor of Waaagh energy. His body was like some lightning rod for the energy, drawing it into himself allowing it to be concentrated and used by one with the skill. 

     

    It wasn’t complete though. Even with the vast energies provided by the WAAAGH and a pair of boys on the pump it couldn’t fly and fire the cannon. This simply wouldn’t do having the machine crash into the ground every time of fired would he both unsatisfactory and ultimately fatal. Gathering his command cadre Olrog put them to the task of solving this dilemma. 

     

    “Why not just ram stuff?” provided the ever direct Bolg. This statement of direct brutality from the Megaboss earned nods and grunts of agreement from the assembled bosses.  

     

    “Cos it’s really hard ramming flying stuff” said Olrog’ “‘sides you saw what those big shooty rats did to the lads, the Wagon would get well smacked up by that sort of fing before it even got close”

     

    “Aefermey” muttered the Shaman Gaztrukk. 

     

    “Wot!” Snorted Olrog 

     

    “Aefermey Boss. The Chief Ded Un Nagash has let off a big Wierd bomb there’s majik and stuff just lying around all over the place.”

     

    “Hold on!” Interrupted Blog “Int Nagash the Ded Un wot owes you money Boss?” 

     

    “Yer you’re right Bolg but that’s gotta wait, Gaztrukk tell me more about these pools of majik.”

     

    “Well Boss it’s like I sed, there’s pools of if and if you mix it wi more majik stuff it’s ded powerful. There’s a bit of problem though” 

     

    “Wot sort of problem” snarled the Warboss. 

     

    “Weeelllllll’ Gaztrukk said as he pulled an item out from under his robes. 

     

    “Wots that, some sort of lazy Squig?”

     

    “Nar it’s Quizbob, one of my trainees, or rather it woz eez a tater now”

     

    “A tater?” 

     

    “Yeah it’s an edible root tuber, Oomies love em”

     

    “I know what a Tater is Gaztrukk, why is Quizbob wun?”

     

    “It’s the Aefermey Boss, that’s wot I’m sayin, it’s dangerous. Get it right an it’s well powerful, get wrong then poof, tater”

     

    “How’s that gonna help then if the Wagon crew keeps getting turned into taters?” 

     

    “Well Boss I’ve gotta plan see, if you let me ave one of the Troggoths, one of the less stoopid ones. I’ll show im ow to chuck majik stuff together and rite down wot he uses an if it goes wrong he’ll grow back” 

     

    “Nice” grinned Olrog “is there somewhere where there’s more of this Aefermey stuff?”

     

    “Yes Boss I know where there’s loads”

     

    “Well done Gaztrukk, we’ll get the boys over there and get some, an where there’s majik there’s gonna be Panzeez likely we can ave a bit of fun while we’re at it. You can ave Mag Wort he’s ded clever for a Troggoth he doesn’t eat rocks or nothin”

    • Like 4
  2. 1 hour ago, Skabnoze said:

    It seems to me that the new piling in rules is going to enable/force both sides to engage a whole lot more of the models in units as combat continues.  I don't care for the 40mm Ogors simply due to the visuals for the models, but I am not sure it is a giant nerf until we thoroughly wrap our heads around the tweaks to the new edition.

    Pure speculation on my part, but I wonder if some of these base increases that seem out of left field (Ogors, Fanatics, etc) are due to stuff that the design studio and modelers are currently working on?  It could very well be the case that they have some WIP (or completed) designs for new Ogor models and they are planning to bump the scale of them up slightly.  In the past the main driving reason for base size increases has been model size creep.  Maybe when GW compiled the official base size chart they figured they would hit us with some of those changes now and let people adapt before new models come out later on? 

    Pure speculation - discuss....

    I’m not sure I’ve much to discuss seems entirely plausible and very much in line with what they did with Space Marines when moving them to 32mm. 

    There might be a element of wanting some consistency with the other 4 wound models in the Destruction GA and Troggoths/Maneaters won’t fit on 40s but that might be stretching a bit. 

    I’d like your reasoning to be true but we’ve not had much in the way of rumour regarding Ogors of any stripe 

    • Like 1
  3. 3 hours ago, amysrevenge said:

    If anyone else want to mention it in their emails, 50mm base has 56% more area than 40mm base, for the same Ogor to stand in.

    Careful you sound like you’re selling real estate ?

    I did put some Troggoths next to for Ironguts and the bases did look huge in comparison. Though I do remember thinking the same when a lot of stuff moved from 25 to 32.   I think 50s may look  peculiar as the Ogre units all with their feet close togeather rather than a wind stance so there will quite a large ring of empty space around the model. It’s not like when the models feet all overhung 25mm bases 

    • Like 1
  4. Cheers @Chris Tomlin I see what you mean about staggering the models. I wonder if this will be mitigated some by the new piling in rules?  Could the tagging you mention be used to your own advantage to direct enemy pile ins as well?  

    I can see the issues now.  I can’t help feeling that there might be a net benefit here though and it might be worthwhile trying a few thing out.  I’ve got some Troggoths on 50s and they’re pretty handy at tying stuff down. Though it’s fairly obvious I’m not the most competitively minded.  It’s a bit difficult though because I’m fairly sure, like me, everyone’s Ogor units are on 40s and rebasing just to check it out is not something I’d relish. 

    • Like 1
  5. Gameplay wise (not modelling as that’s fairly obvious) would someone explain why 50s are worse than 40s. 2” range still allows you to attack over the front rank (for Ironguts).   The greater board coverage is surely useful especially with such a low mode count? 

    • Like 1
  6. 17 hours ago, CharnelChimera said:

     

    Do Greenskins really just fall over? 5+ rerolling fails seems like it should be rather tough to shift. Raw wounds do have a quality of their own, though.

    They’re aren’t too shabby as long as you have the Shields (double choppas looks cool but isn’t a competitive option compared to the Shields). When equipped with choppas and in numbers they are better offensively. Against stuff with dam 2 and above it does get alarming when you’re used to 2 wound Savage Orruks. If you’re going mixed Destruction they’re okish but don’t really provide enough to be worthwhile taking up allies space in a Bonesplitterz Alliegence, 

  7. 47 minutes ago, Karol said:

     

    Do you think GW is going to do the same with dwarfs or orcs, of the non bonespliter or ironjaws type? The dispossed and the free people have AoS styled boxs, and even AoS fluff. No idea, if they are "safe" armies to pick up.

    They will do the same for all the old WFB armies they’ll have a Warhammer Legends rule set.  The AoS factions will remain separate. So there’ll be an Orcs and Goblins Warhammer Legends that’ll have Greenskins, Black Orcs , Savage Orcs and all the other stuff that was in WFB. Bonesplitterz and Ironjawz will remain as AoS Factions. Stuff that was only released for AoS won’t be in the Warhammer Legends rules like Orruk Brutes for example. 

    So for example the models Currently Sold as Ardboyz will have a Warscroll and Matchplay points as part of the Ironjawz faction but will also have a Warscroll as Black Orcs in the Warhammer Legends: Orcs and Goblins when it come out. 

  8. 24 minutes ago, Karol said:

    It is not a question of making me or someone else play the game this or that way. I would be the last one to say that matched play is some sort of super balanced, fun for everyone way to play. I just don't get it, to not be off topic. Why GW did this thing with the rules. Why make rules for a small part of how people play the game, when it really doesn't take much time of effort to just add point costs. If they want to phase the model line out, then why troll with pretending your making rules to play with those models. Why not just legends a place where are fantasy styled models, you can buy.  If GW does not care about dark elf players, and it is not like they have to or anything, why do something like that. It just makes people angrier. I just look at this topic, we are on the 6th page of it. If this was just, GW is selling old dark elfs for a week, no rules no nothing, it would probablly be like 2 pages long.  Not to mention the fact that now all people that play other legacy armies, are going to wonder, if GW is going to seraphon their army or are they going the elf way with them.

    Well all the Dark Aelf stuff one can still buy  (with exception of the limited made to order stuff) has points and is available for Matchplay through the AoS factions.  Darkling covens, Order Serpentis are still there and Daughters of Khaine were expanded.  Warhammer Legends is a separate different thing side by side with  AoS. I’d expect to see a separate Lizardman rules release entirely independent of the Seraphon 

  9. 10 minutes ago, Karol said:

    I don't know what WAAC is, but am assuming it is the opposit of narrative/open play. If am wrong, I sorry. I don't really understand what would be good about such a scenario. You could just check both players collections, build the most "not die" for one and the most "kill" army for the other, out of the models they have, then simulate the rolls,and you would get who wins on avarge. Seems ultra boring, not to mention how this is suppose to be played when one player is a new one. A veteran with a big collection will always be able to maximise and build a good list of either sort, but a new player with a normal army would just get crushed by something that is optimised for the scenario being played.

    I’d say not to worry there’s 3 ways to play for a reason. If matchplay is he one for you there’s no problem with that.  I don’t think anybody here is going to pursade you that open/ narrative is the way to go as you seem to want something different from your Warhammer something which is better catered for with Matchplayed. 

  10. There’s quite a large range to Open play from just throwing a couple of units down and playing to quite complex Battleplans with their own balancing mechanics and extra scenario based rules.  Many peoples first experience of wargaming will be through open play (when I worked for GW it’s how we taught people to play).  For me it’s how I started then I moved on to Matchedplay  and then back to more advanced Open play once I’d tired of Matchedplay.  Of course this is way before AoS and I’m using terms that didn’t exist then but that’s what they were.   I’ve always found OpenPlay as an excellent way to avoid hobby burnout and it prevents the stagnation of play very similar games all the time. 

     

    • Like 4
  11. They are still on Azyr, their warscrolls aren’t downloadable on the App you should still be able to access them if you had them already (which happens elsewhere the old Cauldron of Blood still shows up but can’t be downloaded for DoK), I’d check them though because they may well be different to the current Legends ones. 

  12. Surely the points from the AoS faction units using the same models and the GHB16 compendium points would suffice for almost all cases in term of casual pick up games. Yes some of the Dark Elf units are better in the Legends but they also don’t have Alliegence abilities, battalions or artefacts (unless I’ve missed them) so should balance enough for most games. 

    • Like 2
  13. 58 minutes ago, AthlorianStoners said:

    Im confused  at the outrage here. 

    GW haven’t invalidated any existing armies at all. They’ve essentially just given something extra.

    I think some may have been raging so long they can’t see when they’ve been done a solid. 

    Ironical the most rage I’ve seen is from people who claim to love The WtW but if they generate too much heat the response from GW is that they simply won’t bother there certainly isn’t any pot of gold sitting at the end of a rainbow made of Mengil’s Manflayers.  If gets too much trouble it isn’t worth their time  

    This is nice thing GW are doing. 

    I find it galling  as there are people out there who are doing some very cool WtW stuff with AoS rules but as usual it’s being drowned out ( on other platforms not TGA I might addd) by the usual bunch of ragequiters from yesteryear. 

    P.s. 

    Id never really spent any time looking at the mounted sorceress or dreadlord (filthy elfs ain’t they) They are awesome models. 

    • Like 3
  14. I’m happy to chip in, patreon or somthing similar would be fine. If voluntary contributions could cover the expenses it would be better in my mind as I’m aware some are less able to pay than others. 

    Hobby related Ad banners might work. I was just thinking of the hilarity of using ad banners for (narrative) propaganda purposes before an event.  

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