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harfyn

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  1. This is great! I wasn't sure about the hurricane boys either - grabbed them for the list because I had the birds already, but feel like I'll end up swapping them out at some point down the line (they're 140, so easy swap for more greatswords, or shadow warriors, maybe). The Azyros is really cool - totally missed him looking for a SCE hero, and re-rolling ones is the best buff this list can get too since everything is hitting on 2's most of the time. I think I might fill this out with him and some greatswords, and then some guard for the third battleline and get me a full 20 body retinue. Thinking about Groups of dudes makes a lot of sense, thats super helpful - maybe something like this - Luminark + eltharion + guard + Handgunners + general Loreseeker + an objective Hurricanum + azyros + greatswords + crossbows + birds
  2. Working on a casual settler's gain list built around the battalion box because my roommate and I are trying out AoS (and I love the hurricanum + luminark models) - mostly looking for something casual, but still synergistic and fun. Let me know if you have any ideas for things to fill this out with! Current models I own/ tentative list: ++ Cities of Sigmar Pitched Battle 2,000 (Order - Cities of Sigmar) [1,600pts] ++ + Leader + Freeguild General [100pts]: 2. Strategic Mastermind, 4. Blade of Leaping Bronze, General Scinari Loreseeker [160pts] The Light of Eltharion [220pts] + Battleline + Freeguild Handgunners [100pts]: 10 Freeguild Handgunner, Long Rifle (Marksman), Pipers, Standard Bearer + Other + Aetherwings [40pts]: 3 Aetherwings Aetherwings [40pts]: 3 Aetherwings Vanguard-Raptors with Hurricane Crossbows [140pts]: 3 Vanguard-Raptors with Hurricane Crossbows + Battalion + Battalion: Xintil War-Magi [740pts] . Arcobalde Lazerne: 3. Illuminate, General's Adjutant, Hysh . Beacon of Intellect . Celestial Hurricanum with Celestial Battlemage . . Celestial Battlemage: 3. Illuminate, 3. Silver-plated Wand, General + Allegiance + Allegiance . Allegiance: Cities of Sigmar: Settler's Gain + Game Options + Game Type:[/b] 2000 Points - Battlehost + Realm of Origin + Realm of Origin:[/b] Origin: Hysh + Malign Sorcery + Endless Spell: Geminids of Uhl-Gyish [60pts] ++ Total: [1,600pts] ++ Plan is eltharion + (some hefty battleline) sit in the 5+ FNP aura, with vanguard raptors + birds backing them up (big fan of the birds, but might make sense to do 1 unit of 6 instead of 2 of 3), and then have the loreseeker cap a point and drop empowered geminids on the enemy. As this is my first AoS List, I'm not totally sure what I'm missing here/what a good list even looks like - but I love the flavor of Settler's Gain, and excited to use some Lumineth models + the Xintil battalion. Side question - how many leaders does this list have? Battlescribe tells me I'm at the max, but I'm not sure what the 6th one is - does the hurricanum + mage count as 2? Or does the luminark sans mage count as a leader since its a named character? If I'm not at the max, there might be some room to combine the birds to one unit and add a Stormcast hero, or another Battlemage to take advantage of the allegiance casting bonuses. (or something else altogether) Options for battleline to fill out the last 400 pts: - Greatswords - expensive, but feels like they'd be a great side-unit to run around with the freeguild general (unit of 20 greatswords as his retinue, most likely in a different part of the map than the Luminark + aura, but they're still hitting on 2's) - Vanari Bladelords - Can take one unit of these - and I like the idea of having one unit of them running up to join the loreseeker and keep him alive with the bodyguard skill (and they look super cool) - Guard - Could do a 40-man blob with a 5+ FNP, which feels quite nasty. Those add up exactly to 400 pts (40 man guard + bladelords vs 20 man greatswords + bladelords vs 20 man guard + bladelords + 120 points of something else?) Not sure exactly what the balance between combat + shooting should be in AoS (this feels like its a bit shooting-heavy, but I'm not sure) - so let me know what y'all think! Settler's Gain seems like a fun/interesting faction, so wanted to get some ideas, especially since there's so many battleline options.
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