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Thanos-se

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Everything posted by Thanos-se

  1. In Skyborne Slayer says This is their move for that movement phase. So for that batallion things change right?
  2. One question pls. Vanguard Raptors with Hurricane Crossbows add 3 to the attack characteristics if they did not move at the end of the movement phase. It does not say "or set-up". Does that mean that if I use the command ability of Aquilor or the Scions of the storm in which it does not say " this is considered as your move in the movement phase" I can add the 3 attacks???
  3. I agree with that, I had just a though. Regarding the shooting from my experience, the ballistas are better for more cheap units but VR longstrikes better for snipping. I will come in more details. Ballistas vs ardboys, vulkite bersekers nad ironjawz pigs came out badass, they cleared the units (with the rapid fire only NOT single shot) in 2 turns. Ballistas vs hearthguard bersekers were a total lost. So I though it may be better to get the Longstrikes. Around turn 3 the heroes were away from 3" of Look out sir but still far awar for the rapid fire so I think the Longstrikew would be better (I will try it in next game). Also in previous posts I supported a lot the sequitors in big blocks like 15 or 20. Now I am sure it is better. The 7 or 9 greatmaces have a high output damage. You need the shields to take out the slain models from the enemy attack or just for more bodies and rerolls at the save. I played against fyreslayers and the opponent had 2*20 HG bersekers. With castellant and the prayer the opponent had to reroll his 6s (MW) and I saved a lot of attacks.
  4. Actually I was looking a battle report of Ironjawz and he played the same numbers of pigs. So I thought "hey we have the cats". I played 6 cats the other day and I lost a charge of 6 twice in a row, I rolled 5 (for God's sake). I had left heraldor out of the list in the last minute so I said never again. Also I would like your opinion on something else. I buffed the cats with castellant for the plus one save but I think it is better to buff something with reroll like sequitors. I was engaged in combat with sequitors and cats but the sequitors brought more saves due to the reroll than the cats even if they had the +1 to save.
  5. Allegiance: Stormcast Eternals LEADERS Lord-Arcanum on Celestial Dracoline (210) Knight-Incantor (120) Lord-Relictor (100) UNITS 3 x Evocators on Dracolines (260) 6 x Evocators on Dracolines (520) 6 x Evocators on Dracolines (520) 5 x Liberators (90) - Warhammer & Shield 5 x Liberators (90) - Warhammer & Shield 5 x Liberators (90) - Warhammer & Shield TOTAL: 2000/2000 WOUNDS: 122 What do you think? Can this be a viable list???
  6. If a stormcast unit is engaged in battle can a priest translocate them????
  7. Actually not cutting cause I have them with hammers.
  8. Is 1d4chan shut down??? I can't find the website
  9. Their dust you mean? In that game I don't remember when they did it but my point is that they can't resist for long enough. That is my opinion only and it doesn't mean it is right. Maybe in the next game it will be different.
  10. They have 4+ save. You don't engage when they are buffed. I didn't table the whole unit. It was a 1*10 vanari , I passed like 5-5 wounds plus the battleshock. The grandhammer did the work mostly.
  11. I would ignore totally the mages in Lumineth. I play arcanum and incantor to dispell the buffs of mortal wounds in archers. With Skyborne I think any unit of Lumineth will fall down. They have one wound per model. I cut a unit of spearmen with a 5 man liberator unit. So ignoring heroes is what I do in these battles, idk if it is right or wrong.
  12. I haven't tested the cleansing phalanx but a large unit of sequitors buffed with their save and rerollin everything are powerful. I would play the battalion with one max unit of sequitors and 6* dracolines and the minimum of the rest of the units. Buffing the sequitors with the 5man unit evos and the dracolines empower on themselves. You have two units with damage output. Heraldor definitely for the cats and LAoCD for pride leader and command ability. Also I would drop the templar and keep relictor for the prayer which the enemy have to reroll 6s and the healing ability.
  13. Maybe to reduce the drops. But again i think it is useless. Since we are not heavy magic I use the spells to buff my units.
  14. I have a question about the Celestail Vindicators. If you take this stormhost do the starsoul maces hit twice if they charge due to the command ability of the stormhost?
  15. Yesterday I played a casual 2K pts vs Ironjawz. I' ve played 6*Kittycats which I dropped them in 2nd round but I think they better start the game cause in case of failing the charge their output damage is lower. I tried a 20 sequitors team for which I had doubts but they locked the Megaboss and 3 warchanters still staying for 3 rounds. Instead of VR with Longstrikes I put the Ballistas which were more usefull for cleaning the ardboys and the pigs (in 18"). The other battlelines were 2*5 Libs from which I sacrificed the one to protect Balllistas (the pigs killed the 5 libs, I consider this as a win). Concluding kittycats with Heraldor and castellant to buffed up in Hero Phase and charge in 2 turn. 4*5 Sequitors can't pile in all of them but they can stay in battle longer. They were a drop in 3rd round. I don't know how it would be against a list with magic.
  16. I have the same question. In the first turn if you opponent goes first are the liberators taking the buff? I didn't have a movement phase so I didn't need to move my Libs. To my knowledge the Libs don'ht have +1 to save & hit. It is similar to the ability of vanguard when you play the Anvils stormhost which has been errata-ed. The vanguard are not supposed to be taken as they didn't move in the Hero Phase since that phase did not appear and you didn't have the ability to move them.
  17. I have ordered the Keiser ven Brecht box and I am thinking of converting the judis into some Libs since I have some parts from the Libs' box. Maybe with paired weapons and can proxy them instead of buying a nex box. Have you done anything similar??
  18. Featherfoe Torc This torc strikes primal fear into winged enemies. Re-roll successful hit rolls for attacks that target the bearer made by models that can fly. I am thinking of using it in my next match against nighthaunt. I can't wait to see my opponent's face.
  19. Units that retreat can move accordindg to their movement characteristic or they must end the movement 3" away from the enemy unit?
  20. Thnak you. Since the gryph-hounds can attack and retreat without any casualties it could be a good damage output in a 1K list at the first turn.
  21. I will try your list today with 2*10 Libs due to lack of models. Also I want to put an Incantor inside since I am gonna play against Lumineth. I will put also a unit of Juudicators. How the list does work exactly? It is an aggressive list or you put the units to capture the objectives and you use the gryph-hounds for screens?
  22. Too add something more. I might charge with gryph hounds first and retreat to the objective. Then pile in with Libs. I will totally test it in one-two weeks. I play casual usually against fyreslayers lumineth slaves to darkness and nighthaunt (my friends' armies).
  23. If you don't charge how you work the list. If you move towards opponent he ll slaughter you anyway in his/her turn. At least at first turn he doesn't have his buffs. Charge maybe to a hero or a key unit. Not engage your whole army into combat. In 1k lists one or two leaders less would be beneficial for us. Otherwise if you can capture an objective in the enemy territory and get more points it is an option too. Even then you shouldn't be wiped so you can preserve your early earned points.
  24. Are you sure about this? It gives you an opporunity to charge at 3" in 1st round. Also what weapons do you use at Libs. Playing the Astral Templars and setting - up 3" away I would also played as many Libs as I could on contrary to what I have mentioned above. Maybe I would use also the paired warhammers.
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