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LordRhulak

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Posts posted by LordRhulak

  1. 1 hour ago, ledha said:

    if invocations are not prayer does that mean the skull altar don't help us to summon them ?

    Invocations aren't prayers but the warscroll says that they are summoned with one, so I think we still get the altar rerolls, but we have to pick and choose between blood blessings, warscroll prayers and judgements. 

  2. Blood blessings not being at the start of the hero phase hurts quite a lot. I quite often have 2 bloodtithe at the start of my turn, so being able to bump that up to 3 was amazing. Dissappointing we can't do that now. The wrathmongers not changing is also really sad. I had my hopes up. Seeing as all good khorne lists were mostly slaves to darkness units, the 2 in 4 hurts, as well as the lack of good generals. At least my Manticore Lord got one game...

  3. 6 hours ago, Skarband said:

    Hi how about mighty skullcrushers? Its over to bring more than 3x? What's od your opinion i love khorne hevy cavalary army but i scare about new coherency i need your opinion 😭😭😭😭

    On warhammer weekly it was explained how units of 6 oval bases will be fine for coherency. Haven't watched it yet but it could mean that MSCs will be fine. 

    A couple of 3s could work well with the All Out Defence command ability to give them a 2+ save. With the heal prayer and rally, they could stick around for a long time. 

     

  4. You might be right. The rule ends with the sentence : Each Blood Blessing of Khorne can only be chanted once per turn, regardless of how many PRIESTS know that prayer.

    So maybe they are one and the same - at the very least they are interchangable. Guess we're waiting for an FAQ. 

    Watertight...

  5. Quote

    In addition to any other prayers they can chant, each PRIEST in a Khorne army knows one blessing from the Blood Blessings of Khorne.

    The wording just says that they know the prayer, not that they can chant an additional one. The rules never let them chant an additional prayer. RAW I would say that they can't. RAI, I suppose we wait and hope for an FAQ?

  6. I'm not sure I completely understand how enhancements work, but if I'm right you can take an artefact, prayer, command triat unique enhancement etc. for every army and then take extra of one if you take the right battlation. 

    If that is the case, the Soul-scryer casting heal on the leviadon would be powerful, especially with the upgrades to monsters. If we can only take one from the options then cloud of midnight trumps it every single time

  7. 6 hours ago, Perturbato said:

    And we need the warscroll changed to "warscroll prayers can be only chanted once per hero phase" until that i'll continue to spam blood boil 😛 But if we can't we would have blood boil + other new prayers (bless, curse .. etc ..)

     

    I think this eliminates blood boil spam.

    You cannot chant the same prayer more than once in the same hero phase, even with a different Priest. 

    The way I read it, we'll get the judgements in addition to other prayers but we will have to choose between bless, enhancement/ blood blessings and blood boil/bind. 

    A lot of the prayers seem to be on 5s. We get a big advantage there with our rerolls. The CP generation one and the 6+ ward are nice. 

    Our prayer lore also got expanded but I'm not sure if I'll take any over what we already have other than curse. It just gives a unit a more extreme plague touched warband effect. Then again it is very short range. 

    The 5+ ward generic artefact on a sectator is looking very good. 

  8. Points will also be increasing across the board, so we will be able to fit fewer models into our armies. Hopefully the lack of battatalion will be enough to mean that lists don't change that much. It willtmake an already elite army even more elite, however. We might be struggling to hold objectives soon. Maybe the turtle will help with that?

     

  9. We're the last faction to get a faction focus before the new edition. Normally that space would be reserved for an important faction in the narrative / a new battletome. Maybe there is a chance?

    Probably a little hopeful. 

  10. Playing without slaughterpriest would really change the way we play the army. I think that would hit us very hard seeing as they are a staple in almost all khorne lists. Saying that, we are the strongest prayer army in the game so if there is even more emphasis put on prayers, we might have a way to pull ahead there.

     

    • Like 1
  11. From what I've seen, deepkin are going to be loving AoS 3 (assuming similar level of rules come the new battletome). Coherency doesn't effect us (though RIP namarti) and it will  be easier to deepstrike with the soulscryer. The Leviadon and Eidolon will benefit lots from their respective bonusses as well. MSU eels are going to be great.

     

    • Like 1
  12. Flesh hounds might be our best screen now. 100 for five bodies that can be strung out. Wrathmongers might work in 10s but not skullreapers. Also, there seems to be a rumor that prayers will be limited to one a turn. That might hurt depending if judgement are roped into the limit of 1. Chaos spawn for screening teleports look good but bloodreavers are definitly out. The skulls will have a harder time as well. 

    With increased MSU in other armies insensate rage thirsters are going to be loving life. 

    • Like 4
  13. Problem is he is locked into Ionrach, so he won't gain the extra resurection from Morphann. He also can't be included in  the battalion so he is stuck at resurecting D3 models. 

    However, there is the small matter of the crab. 

    I'm taking him. He could be 300 points and I'd still take him. All hail the crab!

  14. On 4/25/2021 at 10:34 AM, Battlefury said:

    Could you link the source of your information? I would like to have a look at it too :)

    Here you go. Hopefully there will be some more leaks to come. 

    On 4/25/2021 at 10:48 AM, Roark said:

    I'm not. Our book was at the front end of AoS2, and we have been incrementally disadvantaged as a result. I think that almost any system-wide recalibration to respond to inequity is more likely to benefit us than not. But I guess we'll have to wait and see eh.

    Yeah you're right. I'm just so tired of khorne being low-tier at this I'm just assuming everything is going to be a bad change :P. 

    On 4/25/2021 at 3:08 PM, Roark said:

    Chaos Knights can be an awesome assault force in a Khorne army. The absolute best IMHO. But they need to have lances, the Knights of Chaos command, and the Undivided Warshrine prayer. 

    I completely agree about the Chaos Knights. They are 100% our best source of damage output. Do you use the Knights of Chaos CA as well as killing frenzy or is it as a way to take less heroes like in your list that you posted a while back?

    • Like 3
  15. Yeah, you're right. I suppose what I was getting at is that there will need to be some significant other rules (by no means unlikely) to stop the game becoming a game of shooting and castling (especially seeing as you might be able to win now without claiming objectives, you're welcome KO). You are right though, we do need to wait and see. I'm honestly really excited for a new edition right now.

    • Like 1
  16. So now that we have some of the information for AoS 3, I'm honestly really worried. Charge reactions nerf us so badly. +1 save vs us with no rend, shooting us as we charge are both really bad, not to mention the ability to move d6" away. I think that these changes will make it very hard for us going into AoS 3.
    To add insult to injury, we will no longer have battlations. Dark Feast (especially in the Archaon build), Gore Pilgrims, Tyrannts of Blood. All gone. I really don't like the sound of the new rules for our army. (Overall, however, I don't think that it is shaping up to be too bad of a rule set, it is just dispropotionally affecting lower tier melee oriented armies.)

  17. Yeah, Broken Realms was very dissappointing for Fyreslayers. I really want to play my Fyreslayers, but I can't bring myself to while the faction is so small. The fact that they nerfed the Grimwrath and didn't nerf Hearthguard while buffing Vulkites is, again, dissappointing. I honestly don't know what their goals were with the Fyreslayers changes. 

    • Thanks 1
  18. On 4/12/2021 at 1:24 AM, THUNDERFISTS said:

    Usually Nurgle+Tzeentch combined with Bronzed Flesh to give him a 1+ re-rollable save and two procks to ignore spells on 4+’s. It’s awesome. 

    Yeah, that was what was used most of the time. The great thing about the warshrine is that the buffs are so flexible. You can adapt to almost every situation. 

    I think that book is in  a very sad position, especially due to the fact that our best lists don't really use any key pieces in our own book. The Archaon list as discussed above is our best list, and yet over half of it is made up of units of from the S2D book. To take that to the next level, Khorne list won in Australia quite recently with all S2D units (again using Archaon).  A few people that I know have even held off from starting the army because of its weak power. I suppose all we can do is hope for a nerf to shooting in AoS 3 and some love from Broken Realms. 

    On 4/12/2021 at 10:33 AM, Perturbato said:

    Don't play versus OP LRL lists it will teach them what they choosed. In the hands of a expert wargamer the LRL are invulnerable and not funny at all to fight with.

     

    But what i would do would be to bring a lot of msu mortals to tank range attacks with HP and counter the moral shenanigan.

     

    Do you think Belakor will be a possible usefull ally ?

    Even if he can be allied (due to points) I think that he might lose a lot of his value. Even if his signature rule stays, he will go up in points, most likely too expensive to justify taking him. He won't even be able to benifit from blood tithe. (Look at the price tag as well £95 here in Britain). 

    An unlikely possibility that I had thought about, is that Be'lakor's ultimate goal is to achieve the blessing of all of the gods (ie get to Archaons level). Seeing as both of the subjects of the two books have achieved their goals, might we see Be'lakor get back to the level he started at? If so, he might have all of the god keywords like Archaon. I really hope that this does happen, even if it is exceptionally unlikely. 

  19. Khorne Archoan is probably our best build right now. Morten Winkle has been having great success with Khorne Archaon on TTS, placing 4th and 8th in two big tournaments with this list:

    Spoiler

    Allegiance: Khorne
    - Slaughterhost: Reapers of Vengeance

    Leaders
    Archaon the Everchosen (800)
    Bloodthirster of Unfettered Fury (270)
    - General
    - Command Trait: Mage Eater  
    - Artefact: The Crimson Crown  
    Bloodstoker (80)
    - Artefact: Skullshard Mantle  
    Slaughterpriest (100)
    - Blood Blessing: Blood Sacrifice

    Battleline
    10 x Bloodreavers (70)
    - Meatripper Axes
    10 x Bloodreavers (70)
    - Meatripper Axes
    10 x Bloodreavers (70)
    - Meatripper Axes

    Behemoths
    Chaos Warshrine (170)
    - Blood Blessing: Bronzed Flesh
    Chaos Warshrine (170)
    - Blood Blessing: Killing Frenzy

    Battalions
    Dark Feast (110)

    Endless Spells / Terrain / CPs
    Hexgorger Skulls (40)
    Bleeding Icon (40)

    It looks really fun to play and can obviously be very successful. I would say that the Unfettered Fury thirster is essential. It effectivly gives Archaos retreat and charge, meaning that he can't be tied up. He didn't have easy matchups either (Seraphon Fangs, Lumineth Syar). 

    • Like 1
    • Thanks 2
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