Jump to content

Kharl

Members
  • Posts

    14
  • Joined

  • Last visited

Posts posted by Kharl

  1. 15 hours ago, Tizianolol said:

    Its insane, ishlaen guards with leviadon seems very strong combo.  If i understood its:

    Within 18" of leviadon: 

    -2 + save  first turn thx to allegiance

    - 3+ the rest of time no charge , but still in range from leviadon buff

    - 2+ in range of leviadon , when charging

    - 3+ out.of range of leviadon , but charging

    It seems very good guys! 

    Leviadon’s aura is 12’ or 15’ with mount trait

    still strong ;)

  2. Just a quick question about Flamers and the rule touched by fire.

    do you have to roll a number of dice equal to the number of wounds (2per model) or equal to the number of wounds inflicted in the combat phase? (As all attacks from the attacking model are made at the same time)

    it would mean that if for instance a terrorgheist inflicts 20 wounds, you would roll 20 dices. Is there an official response? Thx 

  3. I played a 20 men tournament last weekend with the Eternal conflagrations list with Fatemaster and went 2-1 but should be 3-0 without a huge miss play and miss counting...

    anyway this list is very competitive but lack of fun and strategy. If you have a double turn with your flamers shooting it is over. 
     

    Working now on others lists, I was wondering how it works when taking slaves to darkness units...I saw very interesting starting point from @Gwendar but what about chaos warriors? Do they have the benefit of Tzeentch mark (reroll save 1) when being close to a tzeentch hero? In addition they could receive the ability from the sorcerer...

    about be’lakor, you cannot give him a tzeentch spell right?

×
×
  • Create New...